Magic

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Magic Magic Description
Fire Deals fire damage.
Thunder Deals lightning damage.
Blizzard Deals ice damage.
Scourge Deals poison damage.
Drain Absorbs HP from target.
Osmose Absorbs MP from target.
Flare Sets off a fusion reaction.
Sleep Puts target to sleep.
Stun Paralyzes target.
Stop Disrupts target's sense of time, paralyzing it.
Confuse Confuses target.
Blind Blinds target with darkness.
Curse Curses target.
Toad Transforms target into a toad.
Break Petrifies target.
Death Kills target instantly.
Warp Banishes target to another dimension or transports party to previous floor.
Berserk Temporarily raises attack.
Haste Temporarily increases target's number of attacks.
Aura Enhances effectiveness against various foes.
Cure Restores HP.
Life Revives a KO'd ally.
Basuna Cures status ailments that wear off after battle.
Esuna Cures status ailments.
Barrier Raises a barrier to defend against special attacks.
Blink Creates a double image, raising evasion.
Protect Creates a magic curtain, raising defense.
Shell Envelops target in magic, raising magic defense.
Wall Forms a magic wall, raising magic defense.
Dispel Removes protective magic barriers.
Mini Shrinks target.
Silence Silences target.
Sap Reduces target's MP.
Fog Inflicts amnesia on target.
Slow Temporarily reduces target's number of attacks.
Swap Switches HP and MP with target.
Fear Drives target away in terror.
Holy Deals holy damage.
Teleport Banishes target to another dimension or transports party out of dungeons.
Ultima The ultimate magic, sealed away by the ancients.