Crest Combination Chart
The Crest Combination column lists what Crests yield what Result (spell, status boost or secondary ability) followed by a more detailed description. To find out any particulars on the Magic Spells themselves go here, or click on the Crest Magic link to the left.
Only VALID combination (ones
the yield changes/effects) are listed.
All are in alphabetical order (best as possible).
CREST COMBINATION | RESULT | SPELL/AFFECTS |
Black Dragon | Spell | Black Dragon Grief Spell |
Blue Dragon | Spell | Blue Dragon Healing Spell |
Charm | Spell | Activates normal Charm Spells |
Chiro | Status Boost | Speed +10, Wisdom -5 |
Chiro + Shiro | Status Boost | Speed +10, Range +200 |
Dream | Spell | Activates normal Sleep Spells |
Earth +
Thunder/ Earth + Wind/ Fire + Water/ Fire + Wind/ Thunder + Water |
Spell | Pulse-Plosion Spell |
Earth | Spell | Activates normal Earth Spells |
Fire | Spell | Activates normal Fire Spells |
Gale | Status Boost | # of Atk +1, Def/Wis -5, Does NOT work with staves. |
Goddess + Black Dragon | Spell & Status | Attack Power +15,
Agility +5, Wisdom +15, Black Dragon Grief Spell |
Goddess + Blue Dragon | Spell & Status | Wisdom +15, Magic
Endurance +15, Range +5, Blue Dragon Healing Spell |
Goddess
+ Charm/ Charm + Charm |
Spell | Activates powerful Charm Spells. |
Goddess
+ Chiro/ Chiro + Chiro |
Status Boost | Speed +20, User goes first in every round of combat. |
Goddess
+ Dream/ Dream + Dream |
Spell | Activates powerful Sleep Spells. |
Goddess
+ Earth/ Earth + Earth |
Spell | Activates powerful Earth Spells. |
Goddess
+ Fire/ Fire + Fire |
Spell | Activates powerful Fire Spells. |
Goddess + Gale | Status Boost | # of Attacks +2, Does NOT work with staves. |
Goddess + Healing | Secondary Ability | Weapon attacks absorb
alot of enemy HP. Does NOT work with staves. |
Goddess
+ Hunter/ Hunter + Hunter |
Status Boost | Agility +20, Raises critical hit rate. |
Goddess + Magic Eye | Secondary Ability | Halves the MP required for the user to cast spells. |
Goddess
+ Mind/ Mind + Mind |
Spell | Activates powerful Paralyze Spells. |
Goddess
+ Power/ Power + Power |
Status Boost | Increases most stats
by +4 (Range +2, Attack +0, Luck +0) |
Goddess + Revenge | Secondary Ability | Greatly increases user's counterattack rate. |
Goddess
+ Shiro/ Shiro + Shiro |
Status Boost | Range +10, Greatly increases user's ability to dodge attacks. |
Goddess
+ Seal/ Seal + Seal |
Spell | Activates powerful Seal Spells. |
Goddess
+ Snake/ Snake + Snake |
Spell | Activates powerful Poison Spells. |
Goddess + Warrior | Status Boost | Attack Power +50 |
Goddess
+ Water/ Water + Water |
Spell | Activates powerful Water Spells. |
Goddess
+ Wind/ Wind + Wind |
Spell | Activates powerful Wind Spells. |
Goddess + Red Dragon | Spell & Status | Attack Power/Defense/Agility/Speed/Range
+7, Red Dragon Anger Spell |
Goddess
+ Thunder/ Thunder + Thunder |
Spell | Activates powerful Thunder Spells. |
Goddess + White Dragon | Spell & Status | Defense/Magic Endurance
+15, Speed +5, White Dragon Protect Spell |
Healing | Secondary Ability | Weapon attacks absorb
a bit of enemy HP. Does NOT work with staves. |
Healing + Magic Eye | Secondary Ability | Weapon attacks absorb
enemy MP. Does NOT work with staves. |
Hunter | Agility +10, Wisdom -5 |
|
Magic Eye | Status Boost | Wisdom +10, Atk Pwr -5 |
Magic Eye + Magic Eye | Status Boost | Wisdom +30 |
Mind | Spell | Activates normal Paralyze Spells |
Red Dragon | Spell | Red Dragon Anger Spell |
Revenge | Secondary Ability | Gives the user a 30% change of counterattacking when attacked. |
Revenge + Snake | Secondary Ability | During combat, the user's Attack Power raises slighty at the beginning of each turn. |
Seal | Spell | Activates normal Seal Spells |
Shiro | Status Boost | Range +5, Wisdom -5 |
Shock | Secondary Ability | When the user attacks,
a powerful shockwave shoots across the battlefield in a straight line, damaging any monster it strikes. |
Snake | Spell | Activates normal Poison Spells |
Thunder | Spell | Activates normal Thunder Spells |
Warrior | Status Boost | Atk Pwr +10, Wisdom -5 |
Warrior + Mind | Status Boost | Attack Power +30, User always goes last in combat. |
Warrior + Seal | Status Boost | Doubles the user's
Attack Power, # of Attacks -2 |
Water | Spell | Activates normal Water Spells |
Wave | Secondary Ability | When the user attacks,
a powerful shockwave hits any monster in front of (and relatively close to) the user. |
White Dragon | Spell | White Dragon Protect Spell |
Wind | Spell | Activates normal Wind Spells |