Crest Combination Chart

The Crest Combination column lists what Crests yield what Result (spell, status boost or secondary ability) followed by a more detailed description. To find out any particulars on the Magic Spells themselves go here, or click on the Crest Magic link to the left.

Only VALID combination (ones the yield changes/effects) are listed.
All are in alphabetical order (best as possible).

CREST COMBINATION RESULT SPELL/AFFECTS
Black Dragon Spell Black Dragon Grief Spell
Blue Dragon Spell Blue Dragon Healing Spell
Charm Spell Activates normal Charm Spells
Chiro Status Boost Speed +10,
Wisdom -5
Chiro + Shiro Status Boost Speed +10, Range +200
Dream Spell Activates normal Sleep Spells
Earth + Thunder/
Earth + Wind/
Fire + Water/
Fire + Wind/
Thunder + Water
Spell Pulse-Plosion Spell
Earth Spell Activates normal Earth Spells
Fire Spell Activates normal Fire Spells
Gale Status Boost # of Atk +1,
Def/Wis -5,
Does NOT work with staves.
Goddess + Black Dragon Spell & Status Attack Power +15, Agility +5, Wisdom +15,
Black Dragon Grief Spell
Goddess + Blue Dragon Spell & Status Wisdom +15, Magic Endurance +15, Range +5,
Blue Dragon Healing Spell
Goddess + Charm/
Charm + Charm
Spell Activates powerful Charm Spells.
Goddess + Chiro/
Chiro + Chiro
Status Boost Speed +20,
User goes first in every round of combat.
Goddess + Dream/
Dream + Dream
Spell Activates powerful Sleep Spells.
Goddess + Earth/
Earth + Earth
Spell Activates powerful Earth Spells.
Goddess + Fire/
Fire + Fire
Spell Activates powerful Fire Spells.
Goddess + Gale Status Boost # of Attacks +2,
Does NOT work with staves.
Goddess + Healing Secondary Ability Weapon attacks absorb alot of enemy HP.
Does NOT work with staves.
Goddess + Hunter/
Hunter + Hunter
Status Boost Agility +20,
Raises critical hit rate.
Goddess + Magic Eye Secondary Ability Halves the MP required for the user to cast spells.
Goddess + Mind/
Mind + Mind
Spell Activates powerful Paralyze Spells.
Goddess + Power/
Power + Power
Status Boost Increases most stats by +4
(Range +2, Attack +0, Luck +0)
Goddess + Revenge Secondary Ability Greatly increases user's counterattack rate.
Goddess + Shiro/
Shiro + Shiro
Status Boost Range +10,
Greatly increases user's ability to dodge attacks.
Goddess + Seal/
Seal + Seal
Spell Activates powerful Seal Spells.
Goddess + Snake/
Snake + Snake
Spell Activates powerful Poison Spells.
Goddess + Warrior Status Boost Attack Power +50
Goddess + Water/
Water + Water
Spell Activates powerful Water Spells.
Goddess + Wind/
Wind + Wind
Spell Activates powerful Wind Spells.
Goddess + Red Dragon Spell & Status Attack Power/Defense/Agility/Speed/Range +7,
Red Dragon Anger Spell
Goddess + Thunder/
Thunder + Thunder
Spell Activates powerful Thunder Spells.
Goddess + White Dragon Spell & Status Defense/Magic Endurance +15, Speed +5,
White Dragon Protect Spell
Healing Secondary Ability Weapon attacks absorb a bit of enemy HP.
Does NOT work with staves.
Healing + Magic Eye Secondary Ability Weapon attacks absorb enemy MP.
Does NOT work with staves.
Hunter   Agility +10,
Wisdom -5
Magic Eye Status Boost Wisdom +10,
Atk Pwr -5
Magic Eye + Magic Eye Status Boost Wisdom +30
Mind Spell Activates normal Paralyze Spells
Red Dragon Spell Red Dragon Anger Spell
Revenge Secondary Ability Gives the user a 30% change of counterattacking when attacked.
Revenge + Snake Secondary Ability During combat, the user's Attack Power raises slighty at the beginning of each turn.
Seal Spell Activates normal Seal Spells
Shiro Status Boost Range +5,
Wisdom -5
Shock Secondary Ability When the user attacks, a powerful shockwave shoots across the
battlefield in a straight line, damaging any monster it strikes.
Snake Spell Activates normal Poison Spells
Thunder Spell Activates normal Thunder Spells
Warrior Status Boost Atk Pwr +10,
Wisdom -5
Warrior + Mind Status Boost Attack Power +30,
User always goes last in combat.
Warrior + Seal Status Boost Doubles the user's Attack Power,
# of Attacks -2
Water Spell Activates normal Water Spells
Wave Secondary Ability When the user attacks, a powerful shockwave hits any
monster in front of (and relatively close to) the user.
White Dragon Spell White Dragon Protect Spell
Wind Spell Activates normal Wind Spells