Enemies
| I don't know if these are the corrrect names for them, since I don't have any form of reference to use; I just describe them on how they look. | |
| LESSER HUMAN | |
|---|---|
| Name | Description |
| Graveyard Keeper | Wears brown clothes & swings a shovel. Usually hangs around cemetaries and whatnot. Has red blood. |
| Brigand (Sword) | Wears green clothes & an orange hood. Wields a sword. First type of enemies that you encounter. Has red blood. |
| Brigand (Mace) | Wears chainmail & wields a mace. A bit stronger than sword-type brigand. Has red blood. |
| Brigand (Knife-Throwing) | Wears purple clothes. Throws a dagger in the general direction you are from him. Has red blood. |
| Gypsy (Sword) | Wields a large, extendable sword. Swings in your general direction. Has red blood. |
| Gypsy (Knife-Throwing) | Same as dagger-throwing bandit, just dressed like a gypsy. Has red blood. |
| Soldier (Battle Ax) | Wears a brestplate & wields a large axe. Has red blood. |
| Soldier (Sword) | Wears a brestplate and wields a sword. Takes a good deal of hits to bring down. Has red blood. |
| Soldier (Fencer) | Wears a helmet, shield & a sword. Attacks in quick succession & can parry attacks with his shield. Has red blood. |
| Mage | A robed sorceror that shoots magic flames from a spell book in your general direction. Has red blood. |
| Zombie Summoner | An oddly dressed creature that can summon zombies (and will keep summoning them until it is killed). Has red blood. |
| GREATER HUMAN | |
| Name | Description |
| Knight (Greatsword) | Wears white plate armor & wields a giant sword. Has red blood. |
| Knight (2 Swords) | Same, but dual-wields with 2 swords in quick succession. Has red blood. |
| Knight (Sword & Mace) | Same, but dual-wields with a sword & mace. Has red blood. |
| Nemesis Soldier (2 Daggers) | Wears black & red plate armor. Dual-wields 2 large daggers. Red blood. |
| Nemesis Soldier (ax & sword) | Same, but dual-wields an ax & sword. Red blood. |
| Nemesis Soldier (Batle Ax) | Same, but swings a large 2 handed ax. |
| Nemesis Soldier (Greatsword) | Same, but swings a large 2 handed sword. |
| Vampire Hunter (Pitchfork) | Looks like a farm hand & swings at you with a pitchfork. Red blood. |
| Vampire Hunter (2 Swords) | Same, but dual-wields 2 swords in quick succession. Red blood. |
| Vampire Hunter (Torch) | A large guy that swings a torch. Red blood. |
| DEMON | |
| Name | Description |
| Green Demon | Horned green demon that releases a poison breath. |
| Grey Demon | Small grey demon that fires energy bolts. |
| Purple Demon | Large purple demon that use physical attacks. Caution recommended. |
| Red Demon | Large 4 armed red demon that use strong physical attacks. Extreme caution recommended. |
| UNDEAD | |
| Name | Description |
| Skeleton (Green) | A skeleton that wanders back and forth in a pattern. Explodes when touched. Has green blood. |
| Skeleton (White) | White skeleton armed with a sword. |
| Skeleton (Red) | Wields a sword & shield. When fallen, will rise up again. Kill with Flame Sword/Soul Reaver, Energy Bolt, Flay/Implode/etc. |
| Ghoul (Brown) | Wields a sword. Can appear out from the ground in cemetaries. Has black blood. |
| Ghoul (Black) | Stronger than the normal ghouls. Also wields a sword. Can only be killed by Flame Sword/Soul Reaver strikes, spells or objects. |
| Spirit | Brown, Energy Bolt throwing spirit creatures. Shoots homing energy bolts that dissipate after some time. Has blue blood. |
| Spirit Summoner | Purple colored spirit creature. Summons spirits until it is killed. |
| Shadow | A shadow that moves across the ground & strikes at you when nearby. |
| Shadow Summoner | A dark humanoid figure that summons shadows to attack you. Can teleport. |
| Skeleton Summoner | Black colored spirit creature that summons white skeletons to attack you. |
| Will O'Wisp | Looks like a small swirling ball of energy. Uses physical attacks. |
| Spirit Armor | Reanimated armor of long dead warriors. Uses physical attacks. |
| LESSER CREATURES | |
| Name | Description |
| Wolf | Come in either black or brown colored. Has pouncing attack. Can travel in packs. Has red blood. |
| Slime | Comes in green or purple. Small slime creatures that slide across the ground. Has green blood. |
| Giant Slime | Same as slimes, but gigantic. Has green blood. |
| Cave Mutant | Humanoid'ish upper body with an octopus-like lower body. Spits poisonous projectiles. |
| Scarecrow | Looks like a stationary scarecrow. Sends crows after you until it is killed. |
| Teddy Bear | A small teddy bear that follows you around. Explodes on contact. |
| Puppet (melee) | Brown humanoid figure that wanders around. Uses physical attacks. When struck down, will rise up again. Use instant kill weapons/spells/objects. |
| Puppet (arrow-shooting) | Same as other kind, but shoots arrows at you. |
| GREATER CREATURES | |
| Name | Description |
| Wilderbeast | |
| Werewolf | Basically looks like you in Wolf Form. Uses physical attacks. When killed, turns back into human form then collapses. |
| Slug Beast | Looks like half man/half slug. Shoots poisonous projectiles. Has green blood. |
| Mutant Insect | A thin, orange insect looking creature. Uses quick physical attacks. |
| Saw Beast | A 4 legged, dark grey creature with a razor jaw. |
| Pulse Beast | A brown humanoid creature. Shoots out an array of projectiles in multiple directions. |
| Hell Hound | Resembles a canine creature. Shoots fireballs in your direction. |
| TRAP (Can not be killed) | |
| Name | Description |
| Spiked Ball | Spiked metal balls that move around back and forth in a pattern. |
| Energy Trap | Looks like a skeletal head mounted on the wall that shoots energy bolts in a straight line. |
| Mace Trap | A spiked ball that swings out from the wall in timed intervals. |
| Arrow Trap | Another skeletal head figure mounted on walls that shoot arrows in a straight line. |
| Spear Trap | Several pointed spikes will jut out from the wall in intervals & reach a pretty good distance away. |
| Axe Trap | A large battle-type axe will swing out of the wall in timed intervals. |
| Missile Trap | Small mounted objects that fire fireballs in 4 directions. |
| Poison Trap | A large, stationary object that spews a cloud of poisonous gas that follows you for a short time. |
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