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Dragon Quest:
Dungeons
Enemies
Equipment
Experience
Hacking
Items
Shops
Spells
Towns
Walkthrough

Dragon Quest II:
Dungeons
Enemies
Equipment
Experience
Hacking
Items
Shops
Spells
Towns
Walkthrough

Equipment

Accesories

Accessory Effect Cost Where Bought/Found
Dragon's Scale Adds 5 to Defense when equipped. 20 B: Radatoum, Garai, Maira, Merkido
Cursed Belt 360 F: Charlock Castle
Warrior's Ring 30 F: Mountain Cave

Armor

Armor Defense Power Cost Where Bought/Found
Plain Clothes +2 20 B: Radatoum
F: Maira
Leather Clothes +4 70 B: Radatoum, Garai, Merkido
Chain Mail +10 300 B: Garai, Merkido
Iron Armor +16 1000 B: Maira, Rimuldar
Steel Armor +24 3000 B: Maira, Rimuldar, Merkido
Magic Armor* +24 7700 B: Rimuldar, Merkido
Armor of Roto* +28 --- F: Hauksness
*Note: The Magic Armor restores one HP every four steps (half blocks) while equipped, and the Armor of Roto restores one HP every step and allows you to walk through poison swamps and across damaging floors without losing HP.

Shields

Shield Defense Power Cost Where Bought/Found
Leather Shield +4 90 B: Radatoum, Maira
Iron Shield +10 800 B: Garai, Merkido
F: Mountain Cave
Mirror Shield +20 14800 Merkido

Weapons

Weapon Attack Power Cost Where Bought/Found
Bamboo Pole +2 10 B: Radatoum, Merkido
Club +4 60 B: Radatoum, Garai, Merkido
Copper Sword +10 180 B: Radatoum, Garai, Maira, Rimuldar, Merkido
F: Garai
Iron Axe +15 560 B: Garai, Maira, Rimuldar, Merkido
Steel Sword +20 1500 B: Rimuldar, Merkido
Flame Sword* +28 9800 B: Merkido
Sword of Roto +40 --- F: Charlock Castle
*Note: Use the Flame Sword as an item in battle for the same effect as casting Firebal.