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Upgrade Information

Simplified Crystal Table

Lightsaber Crystal data layout is as follows:

Crystal NameBase Cost
Norm: Bonuses with a normal color crystal
HotG: Bonuses with The Heart of the Guardian  
MotF: Bonuses with The Mantle of the Force

Other Upgrades and Color Crystal data layout is as follows:

Upgrade NameBase Cost
Items affected. 

Lightsaber Crystals

All Damage, unless otherwise noted is Energy Damage.

Main (Color) Crystals

Crystal, Blue$230
No bonuses
Crystal, Yellow$230
No bonuses
Crystal, Green$230
No bonuses
Crystal, Violet$480
No bonuses
Crystal, Red$230
No bonuses
 Heart of the Guardian $20000
Changes bonuses granted by other Crystals
Mantle of the Force $25000
Changes bonuses granted by other Crystals  

Secondary Crystals

Crystal, Rubat$980
Norm: +1 Attack Bonus, +1 Damage
HotG: +2 Attack Bonus, +2 Damage
MotF: Force Point Regeneration +3 / round (6s)
Crystal, Damind$1980
Norm: +3 Attack Bonus
HotG: +3 Attack Bonus, +2 Damage
MotF: +1 Attack Bonus, +1 Damage,
     Force Point Regeneration +2 / round (6s)
Crystal, Eralam$2980
Norm: +2 Attack Bonus, +2 Damage
HotG: +3 Attack Bonus, +3 Damage
MotF: +3 Attack Bonus, +3 Damage
Crystal, Sapith$3980
Norm: +2 Attack Bonus, +3 Damage
HotG: +3 Attack Bonus, +4 Damage
MotF: +3 Attack Bonus, +4 Damage
Crystal, Nextor$3980
Norm: +1 Attack Bonus, Keen
HotG: +1 Attack Bonus, +1 Damage
MotF: +1 Attack Bonus, +1 Damage
Crystal, Opila$2980
Norm: +3 Damage, Massive Criticals 2-12
HotG: +2 Attack Bonus, +3 Damage, Massive Criticals 2-12
MotF: +2 Attack Bonus, +3 Damage, Massive Criticals 2-12
Crystal, Jenruax$980
Norm: +2 Damage, Blaster Bolt Deflection +5
HotG: +2 Damage, Blaster Bolt Deflection +7
MotF: Dexterity +1, +2 Damage, Blaster Bolt Deflection +5
Crystal, Phond$1480
Norm: +1-6 Piercing Damage
HotG: +1-10 Slashing Damage
MotF: +1-10 Slashing Damage
Crystal, Luxum$1480
Norm: +2 Attack Bonus, +1-6 Damage Vs Droids
HotG: +3 Attack Bonus, +2-12 Ion Damage Vs Droids
MotF: +3 Attack Bonus, +2-12 Ion Damage Vs Droids
Crystal, Firkrann$2480
Norm: +2 Attack Bonus, +2-12 Damage Vs Droids
HotG: +3 Attack Bonus, +3-18 Ion Damage Vs Droids
MotF: +3 Attack Bonus, +3-18 Ion Damage Vs Droids
Crystal, Bondar$980
Norm: Stun 25% Will DC 10
HotG: Stun 25% Will DC 14
MotF: Paralyze 25% Will DC 14
Crystal, Sigil$2980
Norm: +1 Attack Bonus, +1-6 Damage
HotG: +2 Attack Bonus, +1-8 Damage
MotF: +2 Attack Bonus, +1-8 Damage
Crystal, Upari$4980
Norm: +3 Attack Bonus, +1-8 Damage
HotG: +4 Attack Bonus, +2-12 Damage
MotF: +2 Attack Bonus, +1-6 Damage,
     Blaster Bolt Deflection +8
Crystal, Solari$5000
Norm: +3 Attack Bonus, +3 Piercing Damage,
     +1-8 Light Side Damage Vs Dark Side,
     Restricted to Light Side
HotG: +2 Attack Bonus, +1-10 Damage,
     Blaster Bolt Deflection +4
MotF: +4 Attack Bonus, +1-8 Damage,
     +2-12 Light Side Damage Vs Dark Side
Krayt Dragon Pearl$2500
Norm: +3 Attack Bonus, +2 Damage
HotG: +3 Attack Bonus, +1-8 Damage
MotF: +4 Attack Bonus, Blaster Bolt Deflection +3
 Rough-cut Upari Amulet $NA
Only available via cheating
Norm: +3 Bludgeoning Damage,
     +1-6 Bludgeoning Damage Vs Droids
HotG: +4 Slashing Damage, +1-8 Ion Damage Vs Droids
MotF: +4 Attack Bonus, +1-4 Slashing Damage

Other Upgrades

As the descriptions are just general guidelines, there are exceptions to the rule.

Vibration Cell$150
Increases Attack Bonus for Melee Weapons
Durasteel Bonding Alloy$100
Increases either Attack or Damage to Melee Weapons
Energy Projector$150
Increases Damage done by Melee Weapons
Scope$200
Increases Attack Bonus for Ranged Weapons
Improved Energy Cell$250
Increases Damage done by Ranged Weapons
Beam Splitter$180
Increases Damage done by Ranged Weapons
Hair Trigger$150
Increases either Attack or Damage to Ranged Weapons  
Armor Reinforcement$350
Increases Armor AC
Mesh Underlay$300
Adds special properties to Armor




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