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Conditions
In battle various spells or items can alter the statistics of the players or
other create useful effects. All conditions will disenchant naturally over
a random amount of battle turns, at the end of battle, with an Invalidity spell,
or with certain boss spells. First level statistical spells will have 1.5x
modifiers while second level will modify by 2x. E.g. Weakness
Lvl 1 will divide the target's defence by one and one half.
Condition | Symbol | Spell | Item | Description
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Attack Increase | ATK /\ | Power Staff | NA | Increases damage done
with staff or physical attacks.
| Attack Decrease | ATK \/ | Compression | NA | Decreases damage
received from staff or physical attacks.
| Defence Increase | DEF /\ | Spirit Armor 1, 2 | Silver Amulet, Gold Amulet
| Decreases damage received from attacks.
| Defence Decrease | DEF \/ | Weakness 1, 2, Weak All | NA | Increases damage
received from attacks.
| Agility Increase | AGI /\ | Evade 1, 2 | NA | Increases chances of misses
in battle.
| Agility Decrease | AGI \/ | Wind Bomb | NA | Decreases chances of misses
in battle.
| Movement Increase | MOV /\ | Wind Walk | Giant's Shoes | Increases
size of personal force field in battle.
| Movement Decrease | MOV \/ | Slow Enemy | NA | Deceases the size
of personal force field in battle.
| Absorb HP | Red Ring | Vampire's Touch | NA | Damage done with
Staff Attacks is added to Brian's HP.
| Absorb MP | White Ring | Confusion | NA | Damage receive will heal
MP. (Damage is still taken though.)
| Soul Searcher | Magnifying Glass | Soul Searcher | NA | Displays
name, element, and statistics of target on their turn.
| Silence | X | Silence | Silent Flute | Cannot cast spells, (but
can perform Staff or Physical attacks).
| Shielded | Pink Sphere | NA | Magic Barrier | No damage is received.
| Restricted | Three White Rings | Restriction | Celine's Flute
| Cannot move or cast spells.
| Frozen | Ice Crystal | Ice Wall, Ice Knife | NA | Cannot move but
can cast spells.
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