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Items
Magic
Monsters

Items

Herbs

Item Value Effect
Herb 8G restores 30 to 40 HP
Antidote 10G Cures poison
Moonherb 30G Cures paralysis
Mapherb 70G Allows to see all map on the floor it's used
Laurel 80G Cures a curse
Worldleaf 1000G Revives 1 ally

Potions

Item Value Effect
Awakesand 50G Wakes a monster
Lovewater 80G Restores 70 to 80 HP
Potion 200G Restores 20 to 30 MP
Repellent 200G Repels monsters, lowers encounter rate
WorldDew 500G Restores full HP to all allies
Elfwater 2000G Restores all MP to 1 monster

Food
Food is used to tame wild monsters and make them join you, but can also be used to tame already cought monsters, the more wildness points it reduces, the better it is

Item Value Effect
Beefjerky 20G Lowers wildness by 5
Porkchop 80G Lowers wildness by 10
Rib 300G Lowers wildness by 20
Sirloin 1000G Lowers wildness by 100
*Badmeat *can't be bought or sold* Raises wildness by ?

Staffs
Staffs can be used more than once unless indicated otherwise, but they break after a certain amount of times

WarpStaff 100G Brings you to the travelers gate on the current floor, and breaks
MistStaff 700G Casts a heavy mist, enemies cannot use magic
LavaStaff 2000G Casts Firebane
BoltStaff 3000G Casts Lightning
SnowStaff 5000G Casts Blizzard

Books
Books change monsters personnalities when used (can only be used once, book dissapears after), you cannot find them behind the travelers gates

QuestBk 5000G Makes monster more brave
HorrorBk 5000G Makes monster more afraid
BeNiceBk 5000G Makes monster more caring
CheaterBk 5000G Makes monster less prone to playing fair
SmartBk 5000G Makes monster able to make better choices when it comes to targets
ComedyBk 5000G Makes monster loosen up, to a goof-off if overused

Others

Item Value Effect
Skybell 50G Cures confusion
*Seeds 22G Raises specified stat by 3 (Agl, Atk, Def or Int)
*Mysticnut 30G Raises MP by 5
*Lifeacorn 26G Raises HP by 5
Warpwing 100G Brings you back to the Castle
Bookmark 100G allows you to save anywhere in a dungeon
BeastTail 400G Points out on the direction of the traveler gate to the next floor, also tells if enemy monsters have ever joined you  when used in battle

Note: you can carry only up to 20 item at a time, the rest must be stored, sold or left where found, and the prices shows are the prices you sell or buy for in the shop found behind the travelers gates, the other shops will buy for a much smaller price

* found only, cannot be bought