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Items
Herbs
Item |
Value |
Effect |
Herb |
8G |
restores 30 to 40 HP |
Antidote |
10G |
Cures poison |
Moonherb |
30G |
Cures paralysis |
Mapherb |
70G |
Allows to see all map on the floor it's used |
Laurel |
80G |
Cures a curse |
Worldleaf |
1000G |
Revives 1 ally |
Potions
Item |
Value |
Effect |
Awakesand |
50G |
Wakes a monster |
Lovewater |
80G |
Restores 70 to 80 HP |
Potion |
200G |
Restores 20 to 30 MP |
Repellent |
200G |
Repels monsters, lowers encounter rate |
WorldDew |
500G |
Restores full HP to all allies |
Elfwater |
2000G |
Restores all MP to 1 monster |
Food
Food is used to tame wild monsters and make them
join you, but can also be used to tame already cought monsters, the more wildness points
it reduces, the better it is
Item |
Value |
Effect |
Beefjerky |
20G |
Lowers wildness by 5 |
Porkchop |
80G |
Lowers wildness by 10 |
Rib |
300G |
Lowers wildness by 20 |
Sirloin |
1000G |
Lowers wildness by 100 |
*Badmeat |
*can't be bought or sold* |
Raises wildness by ? |
Staffs
Staffs can be used more than once unless
indicated otherwise, but they break after a certain amount of times
WarpStaff |
100G |
Brings you to the travelers gate on the current floor, and breaks |
MistStaff |
700G |
Casts a heavy mist, enemies cannot use magic |
LavaStaff |
2000G |
Casts Firebane |
BoltStaff |
3000G |
Casts Lightning |
SnowStaff |
5000G |
Casts Blizzard |
Books
Books change monsters personnalities when used (can only be used once, book dissapears after), you cannot find them behind the travelers gates
QuestBk |
5000G |
Makes monster more brave |
HorrorBk |
5000G |
Makes monster more afraid |
BeNiceBk |
5000G |
Makes monster more caring |
CheaterBk |
5000G |
Makes monster less prone to playing fair |
SmartBk |
5000G |
Makes monster able to make better choices when it comes to targets |
ComedyBk |
5000G |
Makes monster loosen up, to a goof-off if overused |
Others
Item |
Value |
Effect |
Skybell |
50G |
Cures confusion |
*Seeds |
22G |
Raises specified stat by 3 (Agl, Atk, Def or Int) |
*Mysticnut |
30G |
Raises MP by 5 |
*Lifeacorn |
26G |
Raises HP by 5 |
Warpwing |
100G |
Brings you back to the Castle |
Bookmark |
100G |
allows you to save anywhere in a dungeon |
BeastTail |
400G |
Points out on the direction of the traveler gate to the next floor, also
tells if enemy monsters have ever joined you when used in battle |
Note: you can carry only up to 20 item at a time, the rest must be stored, sold or left
where found, and the prices shows are the prices you sell or buy for in the shop found
behind the travelers gates, the other shops will buy for a much smaller price
* found only, cannot be bought
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