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Dragon Quest:
•Dungeons
•Enemies
•Equipment
•Experience
•Hacking
•Items
•Shops
•Spells
•Towns
•Walkthrough

Dragon Quest II:
•Dungeons
•Enemies
•Equipment
•Experience
•Hacking
•Items
•Shops
•Spells
•Towns
•Walkthrough

Spells
Spell Level Learned MP Effect
Heal 3 3 Field/Battle: Restores some HP.
Firebal 4 2 Battle: Does a small amount of damage to a single enemy.
Sleep 7 2 Battle: Puts an enemy to sleep.
Radiant 9 2 Field: Creates an area of light around you in a dungeon. Wears off.
Stopspell 10 2 Battle: Prevents the enemy from casting spells.
Outside 12 6 Field: Transports you outside a dungeon.
Return 13 8 Field: Returns you to Radatoum Castle from anyplace in the overworld.
Repel 15 2 Field: Avoids battles while on the overworld. Wears off.
Healmore 17 8 Field/Battle: Restores a large amount of HP.
Firebane 19 8 Battle: Much more powerful version of Firebal.