Chris Major Battle 2 - "Attack the Great Hollow"
Turn Number |
On Whom Turn |
What Event Happens On This Turn |
1 |
Grassland |
Enemy unit 3, 4, and 5 join the battle. |
2 |
Grassland |
Enemy unit 6 and 7 join the battle. |
3 |
Zexan |
Player unit 4, 5, and 6 join the battle. |
The second major battle for Chris takes place about shortly after chapter 2, after her meeting with the Zexan Council. It is there she is ordred to attack the Lizard Clan's home of Great Hollow as payback for the peace treaty attack.
This battle is pretty easy if you spend some time to upgrade your party equipment and skills as Brass Castle. First off move Leo's unit down south, because of his high defense, he should be able to handle the first strike of the clan. The start of the enemy first turn will cause Dupa and two other units to show up, causing problems due to his fury rune. Avoid him and attack one of the generic units if you can. The next turn Lucia and Beecham will both show up commanding a unit each. At this time your reforciements arrive in the form of Percival and two infanty units. Have them attack the lizard clan or karaya units near them. At this point you should had beat five enemy units, winning the fight. If you didn't retreat in battle or lose any units, then you will earn a major victory.
Prize for Major Victory: Evasion Ring
Zexan Army (player)
Zexan Unit 1
Zexan Knight - 178 Zexan Knight - 178 Zexan Knight - 178 Chris - **
Lous - Support
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Zexan Unit 2
Zexan Knight - 178 Zexan Knight - 178 Zexan Knight - 178 Leo - **
Salome - Support
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Zexan Unit 3
Zexan Knight - 178 Zexan Knight - 178 Zexan Knight - 178 Roland - **
No Support
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Zexan Unit 4
Zexan Infanty - 172 Zexan Infanty - 172 Zexan Infanty - 172 Borus - **
No Support
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Zexan Unit 5
Zexan Infanty - 172 Zexan Infanty - 172 Zexan Infanty - 172 Z.I. Commander - 229
No Support
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Zexan Unit 6
Zexan Infanty - 172 Zexan Infanty - 172 Zexan Infanty - 172 Percival - **
No Support
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Zexan Unit 7
Zexan Infanty - 172 Zexan Infanty - 172 Zexan Infanty - 172 Z.I. Commander - 229
No Support
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Grassland Army (enemy)
Grassland Unit 1
Lizard Fighter - 182 Left L.F. - 223 Lizard Fighter - 182 None
No Support
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Grassland Unit 2
Lizard Fighter - 182 Left L.F. - 223 Lizard Fighter - 182 None
No Support
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Grassland Unit 3
Lizard Fighter - 182 Dupa - 301 Lizard Fighter - 182 Lizard Fighter - 182
Heal x2
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Grassland Unit 4
Lizard Fighter - 182 Shiba - 320 Lizard Fighter - 182 Lizard Fighter - 182
No Support
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Grassland Unit 5
Lizard Fighter - 182 Bazba - 288 Lizard Fighter - 182 Lizard Fighter - 182
No Support
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Grassland Unit 6
Karaya Fighter - 203 Karaya Fighter - 203 Karaya Fighter - 203 Lucia - 268
No Support
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Grassland Unit 7
Karaya Fighter - 203 Karaya Fighter - 203 Karaya Fighter - 203 Beecham - 255
No Support
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