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The Imperial Path: Keep Your Enemies Closer

The Imperial Path. What could be more fun. Personally, this would have to be the hardest of all paths, but ill let you decide. You get to use Leon.Yes!
-I know that Vargas can be a Hero too, but because of the lack of Water units in this path, it would be best to make him go Serpent. (Note: I have also seen it done by making Vargas a Hero. The only scenario of difficulty would be 15.)
-I would also suggest taking Imelda to be a Saint instead of a Swordsman.
-Unfortunately, due to the complication of this path, I have officially decided to tell you to make Hain a High Priest. You are definately gonna need a healer. If you want to rough it make him a Wizard, be very careful.
-DO NOT TAKE SONIA TO BE A KNIGHT WHAT-SO-F#*&ING-EVER!. Seriously, she sucks as a knight.

Suggested Classes:
Elwin-Hero
Hain-Wizard/High Priest
Rouga-Emperor
Leon-Royal Guard
Imelda-Queen
Vargas-Serpent Lord/Hero
Eggbert-Dark Master
Sonia-Wizard

Scenario # Scenario Conditions Hints

Scenario #8 (33)



Elwin-Dragoon
Hain-Elfs
Leon-Trooper
Rouga-Bandit
Winning Condition
  • Defeat Lester within 19 turns.
Losing Condition
  • Death of Elwin.
  • Time runs out.
Your greeted with everyone else talking about Elwin going Imperial. They are all deeply saddened that he went Imperial but now they have to stop him. They agree to slow down the progress by cutting down the bridge. Seems familiar.

This battle is actually a LOT easier in this path than in Light. However, it gets harder. Start having Leon kill what he can. He needs the experience. Around turn 3 or 4 Keith will come in. He has 2 angels, which at this time is pretty amazing. But you'll get backed up with Imelda and High Elfs. Make way for her. Kill these guys as fast as you can, while killing all that you can. Lester has Grenadiers, and they can be tough. Leon can take them though. If you kept all of Rouga's bandits, he can take on the Pikes. Have somebody, anybody, kill the healer behind Lester. Meanwhile, your guy is going down to coord. (33,17), or the spot with a stick in the water. This is the last of the secret scenarios.

Afterwords, your guys decide to head to the nearest town.

Secret
Scenario #3



Elwin-Dragoon
Hain-Elfs
Leon-Trooper
Rouga-Bandit
Imelda-Elfs
Winning Condition
  • Defeat mage at top
Losing Condition
  • Death of Elwin.
YAY ANOTHER SEKRET SCENAIRO!

This is the last one so whateva. This battle has a lot of creatures. Living Armor, General, Dragon, Hawk, Serpent, Mages, Cerberus, and the ilk. There is a LOT of dialouge in this scenario. Like, for serious, when somebody attacks certain guys, they talk. And, every turn almost, Hain has something to say to Elwin. GAH!

Just run through these guys, they aren't hard.

Scenario #9 (34)


Elwin-Dragoon
Hain-Ballistae
Leon-Ryl. Gaurd
Rouga-Bandits
Imelda-Crusader

Winning Condition
  • Defeat of Sherry.
Losing Condition
  • Death of Elwin.
You stopped at the nearest town and realized that Sherry is here to stop you. But she needs to make sure that the villagers survive and escape.

This battle isnt as hard as it looks. If your guy has Dragoons, which he should by now, he can take on the fliers and the water units. Pikes will be for Vargas or Rouga. Vargas decides to help you at turn 7. Save him something. Once all the guys are defeated, Sherry gets pissed and heads over to attack you. She has angels, which are still difficult to kill right now. Use attack on your guys to kill them. I would say give Vargas the kill of Sherry.

Afterwords, you head towards Langrisser, but encounter a problem.

Scenario #10 (35)


Elwin-Dragoon
Hain-High Elfs
Leon-Ryl.Gaurd
Rouga-Trooper
Imelda-Elfs

Winning Condition
  • Defeat all enemies
Losing Condition
  • Death of Elwin.
Your on your way to Langrisser, when you run into a roadblock at a nearby outpost. It's gaurded by Aaron, and he will stop at nothing to...well, stop you!

I suggest having Elwin on the top slot. On the first turn move everyone back, and Elwin forwards a couple of steps. (Just enough so that the top of his CR is right next to the crack in the bridge.) Move one of his troops next to the crack in the bridge and wait till next turn. The main force will move forward, and also some Serpents come. On the next player turn, move Elwin back. You want to get all the guys to crowd around your force. It makes it alot easier to take them out. Hain and Imelda will be fireballing so it will make it easier. Once they are defeated, move Rouga and Elwin up. They will be the main force against Aaron's troops. The ballistae will eventually move up. If you still have all your archers, move Hain and Imelda up also. Thier fireballs can leave a huge dent in Ballistae. Try to give the ballistae leaders to Imelda if you haven't really been working on her.

Afterwords you head towards Langrisser.

Scenario #11 (36)


Elwin-Dragoon
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Bandits
Imelda-Crusader

Winning Condition
  • Defeat all enemies
  • Elwin or Leon possess Langrisser
Losing Condition
  • Death of Elwin.
  • Sherry or Jessica get Langrisser first
Finally. You've made it to the old Baltia kingdom where Langrisser is at rest. But Jessica and Co. know about it too. They want to get it before the Empire can and use it for their own evil deeds.

This battle doesn't look easy, and it's not. Hain with High Elfs, really made this alot easier. Send Leon and Elwin to go get Langrisser. Rouga, Laird, Imelda, and Hain stay back as protection. Laird will ask what to do. Tell him to stay there. Move Hain and Imelda behind him. Rouga should stay there until the horsemen are dead. Have Elwin take out Keith right away. (Don't worry about the angels.)
Have Leon take out the Hawk Knights. Chances are, when you take some of the enemy troops out, Laird will kill the leader. Who cares. It makes this battle alot easier. Try to get Rouga promoted on this level if you haven't already. Sometime around here, Vargas shows up with Phalanx. Hopefully you sasved the archers for him and Rouga. Two or three turns after Vargas shows up, Sherry shows up. By this time, your guy should have been near Langrisser. Use him as a defense. Once Jessica gets there, her highelfs will slaughter your guys dragoons. Just have your guy kill Sherry and take Langrisser. It's about the only way to do this level.

After you get Langrisser, Leon asks you a question. He asks you what you want to do with the Langrisser.

If you choose to give it to Raygaurd, Leon, Imelda, and Vargas stay with you.

If you choose to take it and do what you want with it, they leave you, and you got your Independence. Punk.

Scenario #12 (41)


Elwin-Dragoon
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Grenadier
Imelda-Elfs
Vargas-Leviathan/
Phalanx

Winning Condition
  • Defeat all enemies
Losing Condition
  • Death of Elwin.
You got Langrisser and went to go talk to Bernhardt. Eggbert is at his right side of course. They talk about how you need to power up Langrisser and get Alhazard. Now you on your way.

Sherry, Keith, Jessica, and Riana are here to stop you. Your job is to try and convince Riana to come with you, but she wont be persuaded.

Try to get Vargas as much experience as possible. His leviathans will get owned, so they're no help. This battle is a considerably easier battle than all the others. Sherry, Keith, and the rest of the "characters" won't move to attack. Giving you lots of time to take the others out and heal. After they're gone, take on Sherry and the rest. The hardest to kill will possibly be Riana. She uses protection...no not condoms...and can be difficult to kill.

Afterwords, you head to Scott's house to drop in and say hi.

Scenario #13 (42)


Elwin-Dragoon
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Grenadier
Imelda-Crusaders
Vargas-Leviathan/Phalanx
Eggbert-High Elfs

Winning Condition
  • Defeat all enemies
Losing Condition
  • Death of Elwin.
  • Scott leaves
Well, Scott is having a talk with his father, when all of a sudden you attack. OH NO! You came to find out where Riana is hiding.

Place Elwin and Vargas on the bottom slots and Leon and Rouga in the top ones. Leviathans  and Grenadiers to take out phalanx and Dragoons to take out Grenadiers. Use attack2 on Vargas. The only tough opponets will be the mages with highelfs. After Leon and Rouga get done with thier guys, have them block the back entrance, which is what Scott will go for. Later, two other guys will come to help out. Send some groups to the side and take them out.

Now it's time to see how Aaron is doing.

Scenario #14 (43)


Elwin-Dragoon
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Grenadier
Imelda-Crusaders
Vargas-Leviathan/
Phalanx
Eggbert-High Elfs

Winning Condition
  • Defeat all enemies
Losing Condition
  • Death of Elwin.
A small outpost gaurded by Aaron. You manage to spot him, and ask him where Riana is. He won't tell you though. I guess you'll have to force it out of him.

I would have to say this is a pretty hard battle. The toughest opponent would be the mage in the middle. That's where Vargas comes in. Vargas's troops will get Pw/\/3D by the nixies. Use Attack 2 on them or something. Hain's high elfs can help weaken them down. Once the Serpent Lord is dead, try to take the mage. First his ballistae and make a path to him. Do not let him use thunder on Vargas. It does like 7 to leviathans and like 5 to him. Leon takes on the the Grenadiers at the bottom while Rouga takes the Dragoons with phalanx. Give the mage at the bottom to Imelda, so as not to let her feel left out. Over all, the toughest guy here would probably be Aaron.

After you defeat Aaron, Kerry and Shieth...i mean Keith and Sherry, show up. That's a major hint towards Kalzas.

Scenario #15 (44)


Elwin-Dragoon
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Phalanx
Imelda-Crusaders
Vargas-Leviathan
Eggbert-High Elfs

Winning Condition
  • Defeat all enemies (except Riana)
  • Eggbert converts Riana
Losing Condition
  • Death of Elwin.
  • Riana and Jessica escape
You've made your way to Kalzas, where Riana is being held. You mount your attack, but the resistance is strong. They'll stop at nothing to protect Riana.

Now this can be very difficult. I suggest putting Vargas on the middle slot. His job is to take the path to the left around to head off Riana and Jessica. Block the exit on the left with him. Do kill Jessica as fast as you can. She has Meteor, which will destroy Leviathans. However, you'll probably bring the fliers with Vargas. Leviathans can whack Angels. Don't do anything until you got Riana trapped. You can kill her troops but not her. Until then, move the mages to the middle, your guy above them Leon to the left of your guy and to the right. Leon should take out Lester. Rouga gets Sherry a little later. Your guy gets the guys with phalanx. The mages get the mages. Perferably have Eggbert or Hain kill Keith. The only hard part about this level would have to be stopping Jessica and Riana from escaping.

(This is also possible one other way. Set everyones troops to idle, and just send the leaders. Kill only the enemy leaders, and this will be easy. Also note that this should only be done if you wanted to take Vargas as a Hero.)

Afterwords, you head to the seal of Alhazard.

Scenario #16 (45)


Elwin-Grenadiers
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Grenadier
Imelda-Crusaders
Vargas-Phalanx
Eggbert-High Elfs

Winning Condition
  • Defeat Bosel
Losing Condition
  • Death of Elwin.
The Seal of Alhazard. Bosel will have his hands on it soon. He breaks the seal, and decides to keep Alhazard for himself. However, that meant decieveing the Empire, and they will not stand for that.

Put Leon and Elwin on the sides. Elwin on left, Leon on the right. You'll see why shortly. Put Rouga right under Sonia, so on turn one you can move him up. I do suggest only moving him at the very last point of her CR. Everyone else should just kinda move to the middle. Use Meteor and Fireball to kill the Ballistae. Rouga's job is the golem and the vampires. On turn 2, or so, Jessica, Sherry, and Lester, show up to stop you from getting Alhazard. This is where you let them take care of Est and Ost. Chances are, Est won't be killed because the commander with the high elfs is too stupid to know how to kill him. That's where Rouga comes in. He should kill the vampire lord on the left so Elwin can get through to destroy Est, Sherry, and the commander. Once Rouga is done, have him take out the right, so that Leon can go and destroy Lester. Now, heres the trick. Only move ONE of Leon's troops down, so that Jessica uses Earthquake. Her magic will kill Leon on a head on attack, so this tactic is helpful. Do this until her magic is depleted and then move in for the kill. Now, with everyone up near Bosel (I suggest Hain, Imelda, and Eggbert in the middle), it's time to take him on. Use magic to destroy his gaurds. Once they are defeated, do the same tactic you used with Jessica. Once this is done, move Hain up. On his next turn, use Attack 2, and use his high elfs to finish the job.

Bosel flees with Alhazard, so now you have to track him down.
However, there is aother problem. If you answer no to the question asked to you, you have the choice to go after Jessica.

Scenario #17 (46)
Bosel


Elwin-Grenadiers
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Phalanx
Imelda-Crusaders
Vargas-Phalanx
Eggbert-High Elfs

Winning Condition
  • Defeat all enemies
Losing Condition
  • Death of Elwin.
Jessica heads to get the Holy Rod. But Laird unexpectedly shows up and kills her. He brings the Holy Rod to the Bernhardt and you power up Langrisser. Now all you need to do is get Alhazard from Bosel. But it appears he is still using Sonia as his pet.

Have Elwin near one of the golems. Leon on the top slot. Rouga and Vargas have phalanx on each side of Leon. The casters in the next three slots. They will take the other golem. On turn 1, move Leon down so as to not attract the Meteor from the Vampirelord. This battle is pretty straight foreward. I mean don't let the bone dinos or cerberus attack Rouga or Vagas directly. Crusaders can do a number on Golems. When everyone is gone except Sonia, have Rouga move in her CR to get her on your team. But it only works if you did the same in Beggining 9 and Imperial 16.

All scenarios after this one will vary slighty depending on whether you got Sonia or not. The only difference is that she is not in the group.

Scenario #18 (47)
Bosel


Elwin-Grenadiers
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Grenadiers
Imelda-Ballistae
Vargas-Phalanx
Eggbert-High Elfs
Sonia-Ballistae

Winning Condition
  • Defeat Bosel
Losing Condition
  • Death of Elwin.
You've made it into Bosel's castle. Time to take down the head honcho and obtain the mightiest power in all the land.

Start with Elwin at the top. Leon to the left, Rouga to the right, and Vargas below him. Below Vargas should go in this order:  Sonia, Hain, Imelda, Eggbert.  Hain should use Meteor on a group of enemies (that have witches), and have Imelda and Sonia use like fireball or something. Have Eggbert move up. Move Vargas closer to Elwin. You're going to get hit with alot of magic in this level. Rouga and Vargas are the most important people here. They have Heal, so make good use of it. Basically, this level is just a "take it kind of slow" thing (kind of like what your girlfriend says...ouch). Kill what you can, when you can. Once the enemies at the bottom are finished (preferably have Sonia kill them) start moving them up. Thier magic will help too. Have Leon kill Est(?) and Rouga kill Ost(?) Somewhere around there, have Eggbert summon Golem, he is an important asset here too. Eggbert and Sonia should kill the one Dragon (the ones with Bone dinos) and have Vargas kill the other. Once all is silent, have Leon go kill the Vamplord on the left, and (this will take awhile, but will be worth it) have Sonia kill the one on the right. This will take many, many, Attack 2's, so be prepared. Once this is over, put everyone on idle, and move the leaders up. Have the stronger ones kill the Vampire Lord. Then have Bosel waste his magic on your guys. Vargas and Rouga with the healing. Then kill all of his troops and send Elwin in for the kill. Please take note that Bosel WILL kill you're guy, so take precaution. Protect 2 is in order.

Once Bosel dies, Alhazard is yours. To ruin the moment, Laird bursts in and tells you that Lester is trying to catch a boat (your boat) so they can stop you from getting Alhazard. Well, that's your cue to go.

Scenario #19 (48)
Bosel


Elwin-Dragoons
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Grenadiers
Imelda-Crusaders
Vargas-Phalanx
Eggbert-High Elfs
Sonia-Witches

Winning Condition
  • Defeat all enemies
Losing Condition
  • Death of Elwin.
Lester wants to catch a ride on a boat. Your boat. You won't let this happen. To arms, Men! Opponent: Lester.

Have Sonia at the top, to the bottom left of her, Leon, to the bottom right, Eggbert. Below Leon should be Vargas and Elwin. Below Eggbert: Rouga and Sonia. Hain goes at the bottom. On the first turn, move Sonia back, Leon move in front of her, and have Eggbert summon the Demon Lord. Move Imelda down next to Hain. Those two will be safe, Angels wont't attack Hain's archers because it's Hain and they won't touch Crusaders. Hain should take down the vast majority of the Angels. Have Imelda kill some, too. Heck, Hain could (and should) take on the Serpent Lord by the bottom. Leon can take on the one at top, while having Sonia take out the Angels with her Witches.  Rouga is your healer for right now. Move Vargas up, and Elwin across. Elwins importance is for only one item: Glaepnir. It's at Coordinates (4,10). Once the Nixies are taken down, things should be fun. Start laying waste to the enemie troops with Meteor, Fireball, whatever. Rouga should take out the guys with Phalanx. Leon can move fast so have him go after the Wizards. All in all, this battle isn't difficult. Oh, and for sake of the story, have Elwin kill Lester...seems a little more dramatic.

Once Lester is defeated, Lester tells Elwin that it didn't have to be this way, and Elwin says it's too late.  Once Lester dies, they decide that they need to lay waste to thier resistance: Kalzas.

Scenario #20 (48)
Bosel


Elwin-Dragoons
Hain-High Elfs
Leon-Ryl. Gaurd
Rouga-Grenadiers
Imelda-Crusaders
Vargas-Phalanx
Eggbert-High Elfs
Sonia-Witches

Winning Condition
  • Defeat all enemies
Losing Condition
  • Death of Elwin.
Kalzas. The place you once thought a safe haven. Now it's time for it to be destroyed. Next opponent: Sherry.

One the left, have Sonia at the top, Hain to the lower left, Imelda to the lower right, and Elwin behind them. On the left, have them in any order that you want as long as Eggbert is at the top. By this time Eggbert should be a Dark Master, so he can summon the Demon Lord. (BTW, get an orb for him.) Move the three mages on the left up slowly. Keep Hain in approx. the middle of the bridge; you'll see why. Elwin should move ahead, he's gonna take out the soldiers and be a blockade against the phalanx later. Once he's up there, slowly take out the Angels with witches (Sonia still needs to catch up). Get her as much experience that you can on this level. Have Hain use Meteor on the Dragon Lord because you don't want those pesky fireballs. On the right side, wait one turn, then send Eggbert, Leon, and Rouga up. Rouga should stick around on the bridge because of space issues. The Angels are for Eggbert obviously and the soldiers are for Leon. Use Rouga for healing if needed. Around turn 5, two knights will come around on both sides. Hain can easily take out the set on the left, and Vargas can take out the ones on the right. Use Attack 2 on Imelda and have her take out the phalanx. Once they are dead, use attack 2 on Sonia and have her kill the leader to the Phalanx. This side will be done first, so start moving them up. Once there, have Hain use Meteor to weaken the ballistae and have Sonia finish them off. Back to the right. Leon will be a blockade for Vargas. Once Vargas gets up there, have him kill the knights obviously, and have Rouga kill the phalanx. This shouldn't be a difficult task. Heal when needed. Once everyone is up there (please set them to idle, for it will get crowded) have Elwin and Leon take out Sherry's troops. If Sherry's knights get close, you can have Sonia's troops kill them. Once Sherry's troops are gone, move Sonia in to kill the wizard on the right. Not hard. Then move her to the left, but make sure her troops have Protection 2 and Attack 2. They can take them out, but get wiped out too. Once the wizard on the left is dead, this shouldn't be too hard. Have Elwin kill Sherry (for story purposes of course.)

Once Sherry is dead, everybody decided for their next task. It's time to tackle Jessica.