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Non-Star Characters
Commander Glen
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Glen is the commander of the Knights of Gaien in
Razril. He and Katarina have both a business and personal
relationship together. He will come to your aid when Snowe
abandonded you and his ship, and in doing so he inherits the Rune of
Punishment. Eventually the pirates will attack and he will use
the Rune on them. It will kill him and the Rune of Punishment
transfers itself to the Hero. You will then be blaimed for his
death and exiled by Katarina.
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Vincent Vingerhut
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Vincent Vingerhut is the lord of Razril.
He took charge of the Hero when he was found at sea at a young
age. He raised you and Snowe very differently. You were
treated more as a servent, Snowe was treated as royalty. Snowe's
upbringing made him a poor captain and questionable person. The
hero's left him as a good candidate for the Rune of Punishment.
When Snowe and Vincent sell Razril out to the Kooluk, he runs
off. After you reclaim it, you run him off for good.
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Pirate Brandeau
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The pirate Brandeau was once a friend of
Kika. He inherited the Rune of Punishment from a man named Steele
during a naval battle. During the battle, his good friend Edgar
was killed, he inherited the Rune of Punishment. After the
battle, he decided not to go back to Kika. He couldn't tell her
that Edgar was dead. Instead he became a Pirate in his own
rite. He would eventually pass the Rune off to Commander Glen.
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"Assassin"
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Although he is only known as the "assassin," in
Suikoden IV, his real name is Peck. He was disfigured by the Rune
of Punishment with the same blast that killed Edgar. He
chose to go with Brandeau. Peck was loyal to Brandeau as a friend
and underling. When the Knights of Gaien had him surrounded,
he thought nothing about peck and destroyed him with all the knights.
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Colton
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Colton is in charge of one of the divisions of
the Kooluk army. He is very assertive and it lands on him to
babysit Troy most of the time. He is not afraid to destroy
islands, but he does what he does for his country not to fulfill
personal urges.
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Troy
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Troy (also known as the child of the sea god) is
supposedly untouchable. He's not special by any means other than
being very good at what he does. He doesn't like destruction as
much as his counterparts and tries to do things through more political
means. He is formost concerned with the southern-expansion of
Kooluk, not in tracking down a Rune as a favor for a neighboring
country.
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Reinbach II
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Reinbach II is the lord of Middleport. He
maintains a free and wealthy city by any means necessary. These
means include trading with the Cray Trading Co. This action
disgraces his son and eventual successor. He has a pet land shell
which he names "Daisy." When you kill it, he fires Micky, who was
suppose to be watching out for him.
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Nay Island Chief
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The Nay Island Chief is trying to promote his
city which loses all its young people to more interesting towns like
Obel. He cannot throw his support behind you, because he could
not protect his citizens if he did. He does allow you to take
anybody willing to go. He introduces you to Kevin and Pam.
They washed ashore after Illuya was attacked, and Island Chief took
care of them.
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Na-Nal Island Chief
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The Na-Nal Island Chief is a very callous and
rude man. He has quite a temper and isn't afraid to use it.
He was visited by Troy and sided with the Kooluk. He will use you
trying to help the Kooluk and the Elves will trick him into poisoning
them. After the Kooluk invade he sends his son with the hero as a
way of showing his devotion to your cause.
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Elven Elder
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The Elven Elder runs the Elven settlement on
Na-Nal island. When the island chief sides with the Kooluk, the
Elven Elder intercedes by tricking the chief into poisoning the
Kooluk. He leaves the hero and his party (along with the chief's
son) locked up while the kooluk die of poison and the Na-Nal citizens
are killed by the Kooluk. Selma, one of the elves, disagrees with
this and lets you out to go help. She is then banished by the
Elder.
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Leknaat
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Leknaat is called the executor of balance.
She watches over the wearer of the true runes and determines if they
are using them wisely. She checks in on the Hero from time to
time in his sleep. She also uses Teds Souleater to destroy the
Fog Ship Guide when he refuses to go back to where he came from
quietly. She carries half of a true rune called the Gate
Rune. The other half should be with "Windy," who doesn't
appear in Suikoden IV.
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Fog Ship Guide
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The Fog Ship Guide made a pact with Ted.
Ted would get to live forever and get rid of the Souleater. In
return he would have to go with him. For 150 years he does
that. The Fog Ship Guide then sets his sites on the Hero and his
Rune of Punishment. When he refuses to give up the rune, Ted also
decides to leave. He asks for his rune back and the Guide will
attack you. Afterwards, Leknaat will destroy him and Ted will get
his Souleater back.
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Queen of Obel
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The Queen of Obel appears only in the movie
clips of this game. She is the woman on the opening credits using
the rune of punishment. When she used the rune of punishment to
protect Obel, she left Lino En Kuldes a widower, Flare motherless and
lost her young son at sea. She recieved the rune while visiting
the Obel Ruins.
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Man in Mysterious tunnel
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The Man in Mysterious tunnel is Rakgi's father
and Rikie's husband. He died in the Obel Ruins and the Rune went
into hiding until The Queen of Obel appeared and it landed on her.
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Boy in Mysterious tunnel
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The Boy in Mysterious tunnel is Graham Cray's
son. When Graham Cray lost the rune, it went to his
son. For a long time Cray tried to protect his son from the
rune. One day while under attack, the boy used the rune and
killed many (including his own countrymen) and died.
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Graham Cray
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Graham Cray once owned the Rune of
Punishment. He cut his arm off to get rid of the rune, only to
see it transfer itself to his son. He would later see his son and
many others die as his son tried to use it. He made a fake left
hand that shoots poisonous darts. He also manipulates the
Kooluk's southern expansion just so he can find the Rune of Punishment
and take it once again.
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The Governor
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The Governor is being manipulated by Graham
Cray. He runs the southern expansion until he and Cray have
trouble, then he is locked up in the dungeon of Fort El-Eal and left to
die. When Ramada is spying upon the Kooluk, he finds the Governor
and the governor gives Ramada information to help the Hero stop Graham
Cray. When you get to Fort El-Eal, you find his dead body in one
of the cells.
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Man and his Daughter
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There is a girl at the beginning of the game who
gets kidnapped. If you rescue her, her and her father will go
with you on your ship later. They serve no purpose other than to
give you somebody else to talk to onboard. To get them to join,
talk to them both individually at the Training hall, after its
liberated. They are at the Training hall in the evening.
That is when you should talk to them. Onboard they will be on the
3rd deck hanging out.
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Cat
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Early in the game, there is a cat on the Razril
docks. You can pet it and it will give you a medicine. When
you liberate Razril, talk to it again during the evening and ask him if
he wants to go to your ship. He will be at the hot spring on the
3rd deck playing with Setsu. He also serves no purpose.
He's not even the only cat onboard.
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