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Elemental Runes
Fire
Rune/ Rage Rune
Level 1
|
Flaming Arrows
|
100 HP damage to 1 enemy.
|
Fire Rune
|
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|
Level 2
|
Dancing Flames
|
150 HP damage to all enemies.
|
Fire Rune
|
Rage Rune
|
Level 3
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Blazing Wall
|
300 HP damage to all enemies.
|
Fire Rune
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Rage Rune
|
Level 4
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Explosion
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500 HP damage to all enemies.
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Fire Rune
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Rage Rune
|
Level 5
|
Final Flame
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700 HP damage to all enemies
|
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Rage Rune
|
Water Rune/ Flowing Rune
Level 1
|
Kindness Drops
|
Cures HP and status conditions of one ally.
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Water Rune
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|
Level 2
|
Breath of Ice
|
100 HP damage to all enemies.
|
Water Rune
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Flowing Rune
|
Level 3
|
Kindness Rain
|
Cures HP and status conditions of all
allies. |
Water Rune
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Flowing Rune
|
Level 4
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Silent Lake
|
Temporarily Suppress magic use for enemies
and
allies.
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Water Rune
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Flowing Rune
|
Level 5
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Mother Ocean
|
Cures all status conditions, recovers all
HP and
resurrects a KO'ed character.
|
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Flowing Rune
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Wind
Rune/ Cyclone Rune
Level 1
|
Wind of Sleep
|
Puts all enemies to sleep.
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Wind Rune
|
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|
Level 2
|
Healing Wind
|
Cures HP and status conditions of 1 ally.
|
Wind Rune |
Cyclone Rune
|
Level 3
|
The Shredding
|
300 HP damage to all enemies.
|
Wind Rune |
Cyclone Rune |
Level 4
|
Funeral Wind
|
500 HP damage to one enemy, 25% chance of
death.
|
Wind Rune |
Cyclone Rune |
Level 5
|
Shining Wind
|
500 HP damage to all enemies, 300 HP
restored to
allies.
|
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|
Cyclone Rune |
Earth Rune/ Mother Earth Rune
Level 1
|
Clay Guardian
|
Increases all allies magical and physical
defense by 30% for 3 turns.
|
Earth Rune
|
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|
Level 2
|
Vengeful Child
|
Allows an ally to defend against magic
once.
|
Earth Rune |
Mother Earth Rune
|
Level 3
|
Guardian Earth
|
Cures all allies of all status conditions.
|
Earth Rune |
Mother Earth Rune |
Level 4
|
Earthquake
|
800 HP damage to all earthbound enemies.
|
Earth Rune |
Mother Earth Rune |
Level 5
|
Canopy Defense
|
Allows all allies to defend against magic
once
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Mother Earth Rune |
Lightning Rune/ Thunder Rune
Level 1
|
Berserk Blow
|
100 HP damage to all enemies.
|
Lightning Rune
|
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|
Level 2
|
Thunder Runner
|
300 HP damage to one enemy. |
Lightning Rune |
Thunder Rune
|
Level 3
|
Soaring Bolt
|
600 HP damage to one enemy. |
Lightning Rune |
Thunder Rune |
Level 4
|
Furious Blow
|
900 HP damage to one enemy. |
Lightning Rune |
Thunder Rune |
Level 5
|
Heavenly Thunder
|
1500 HP damage to one enemy.
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Thunder Rune |
Other Runes
Alert Orb
|
Rune that awakens after 4th turn.
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Counter Orb
|
Enables more countering.
|
Double-Strike
Orb
|
Doubles damage both ways.
|
Drain Orb
|
Heals when critical.
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Fury Orb
|
Causes berserk.
|
Killer Orb
|
Increase critical rate.
|
Medicine Orb
|
Applies Medicine
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Skunk Orb
|
Avoids being targeted.
|
Slash Orb
|
Enables "Flashes" command.
|
Sunbeam Orb
|
Recovers HP each turn.
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Violence Orb
|
Causes 2-hit berserk.
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Warrior Orb
|
Strength up, defense down
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Wizard Orb
|
Magic up, magic defense down
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Champion's Orb
|
Suppresses weak enemies.
|
Prosperity Orb
|
Doubles Potch gained.
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Fortune Orb
|
Doubles EXP. gained.
|
Special Runes*
*runes that can only be used by one person
Rune of Punishment (Hero)
Level 1
|
Eternal Ordeal
|
Inflicts 300 HP of damage to 1 enemy, 30
HP of
damage to Hero.
|
Level 2
|
Double-Edged Sword
|
Inflicts 150 HP of damage to all enemies,
50 HP
of damage to Hero.
|
Level 3
|
Voice of Death
|
High percentage chance of instant death to
1
enemy, 10% chance of death to Hero.
|
Level 4
|
Everlasting Mercy
|
Inflicts 500 HP of damage to all enemies,
restores 500 HP to Hero's allies.
|
Blinking Rune (Viki)
Level 1
|
Ready
|
Teleports 1 enemy off the
battlefield, backfires if it fails. |
Level 2
|
Set
|
Inflicts 200 HP of damage to all enemies. |
Level 3
|
Go
|
Teleport all enemies off the battlefield. |
Soul Eater (Ted)
level 1
|
Finger of
Death |
Drains HP from a single enemy. |
level 2
|
Black Shadow |
Inflicts 300
HP of damage to all enemies. |
level 3
|
Hades |
Drain HP from all enemies. |
level 4
|
Judgement |
Inflicts 1500 HP of damage to a single
enemy. |
Falcon
Rune (Kika)
Attack inflicts three
times the
damage on a single enemy. |
Shrike Rune (Mizuki)
Attack inflicts twice the amount of
damage on a
single
enemy. |
Red Rose Rune (Reinbach III)
Attack inflicts twice the damage on a
single
enemy. |
Waking Rune (Ornan)
Turns Ornan berserk when woken. |
Charm Rune (Jeane)
Allows Jeane to charm the enemy. |
Firefly Rune (Eugene)
Makes Eugene be targeted more often (much
more
often). |
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