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Inferno Buildings
Infernos have the ability to raise your magical power, and has a nice (but limited) way to get yourself between towns.The Grail Structure, however, just plain SUCKS.
Unique Buildings
Name/Image | Cost | Prerequisites | Effect |
| 1000 Gold, 5 Wood | Village Hall | Allows a hero to buy Ammo Carts. |
| 5000 Gold, 5 Ore | Marketplace | Produces 1 Mercury a day. |
| 1000 Gold, 5 Sulfur | Fort | Raises a hero's power by while defending a siege. |
| 10000 Gold, 5 Wood, 5 Ore | Citadel | Allows instant transport to any allied Inferno town with a Castle Gate. |
| 1000 Gold, 5 Wood | Mage Guild Level 1 | Permanently raises a hero's Power by 1. A hero can only visit a particular Order of Fire once. |
| The Holy Grail | Village Hall | In addition to the normal Grail Structure effects, every week will be Week of the Imp. |
Creature Generators
Name/Image | Cost | Prerequisites | Effect |
| 300 Gold, 5 Wood, 5 Ore | Fort | Produces 15 Imps a week. |
| 1000 Gold | Imp Crucible | Allows you to recruit Familiars instead of Imps. |
| 1000 Gold | Imp Crucible | Raises Imp production by 8. |
| 1000 Gold, 5 Ore | Imp Crucible | Produces 8 Gogs a week. |
| 1000 Gold, 5 Mercury | Hall of Sins | Allows you to recruit Magogs instead of Gogs. |
| 1500 Gold, 5 Wood | Imp Crucible | Produces 5 Hell Hounds a week. |
| 1500 Gold, 5 Sulfur | Kennels | Allows you to recruit Cerberi instead of Hell Hounds. |
| 1000 Gold | Kennels | Raises Hell Hound production by 3. |
| 2000 Gold, 5 Wood, 5 Ore | Hall of Sins | Produces 4 Demons a week. |
| 2000 Gold, 5 Wood, 5 Ore | Demon Gate | Allows you to recruit Horned Demons instead of Demons. |
| 3000 Gold | Demon Gate | Produces 3 Pit Fiends a week. |
| 3000 Gold, 5 Mercury, 5 Sulfur | Hell Hole, Mage Guild Level 2 | Allows yuo to recruit Pit Lords instead of Pit Fiends. |
| 4000 Gold, 10 Ore, 3 Gems, 3 Mercury, 3 Sulfur | Demon Gate, Mage Guild Level 1 | Produces 2 Efreet a week. |
| 3000 Gold, 5 Ore, 5 Gems, 5 Mercury, 5 Sulfur | Fire Lake | Allows you to recuit Efreet Sultans instead of Efreet. |
| 15000 Gold, 10 Wood, 10 Ore, 20 Mercury | Hell Hole, Fire Lake | Produces 1 Devil a week. |
| 20000 Gold, 5 Wood, 5 Ore, 20 Mercury | Forsaken Palace | Allows you to recruit Arch Devils instead of Devils. |
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