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Stronghold Buildings

Stronghold buildings are centered on war. While you can gain more resources at the cost of creatures, that's what Strongholds are about.

Unique Buildings
Name/Image
Cost
Prerequisites
Effect
1000 Gold, 5 Wood
Village Hall
Allows a hero to buy Ammo Carts
5000 Gold, 5 Ore
Marketplace
Profuces 1 Wood and 1 Ore a day.
1000 Gold, 5 Wood
Blacksmith
Allows a hero to buy Ballistas.
1000 Gold
Marketplace
Allows you to trade creatures for resources.
2000 Gold, 5 Wood, 5 Ore
Fort
Allows a defending hero to flee or surrender during a siege.
1000 Gold
Fort
Raises a hero's Attack by 1. Each hero can only visit a particular Hall of Valhalla once.
The Holy Grail
Village Hall
In addition to the normal Grail Structure effects, garrisoned heroes gain +20 Attack when defending a siege.


Creature Generators
Name/Image
Cost
Prerequisites
Effect
200 Gold, 5 Wood, 5 Ore
Fort
Produces 15 Goblins a week.
1000 Gold, 5 Wood, 5 Ore
Goblin Barracks
Allows you to recruit Hobgoblins instead of Goblins.
1000 Gold
Goblin Barracks
Raises Goblin production by 8.
1000 Gold, 10 Wood, 5 Ore
Goblin Barracks
Produces 9 Wold Riders a week.
1000 Gold, 5 Wood, 5 Ore
Wolf Pen, Upgraded Goblin Barracks
Allows you to recruit Wolf Raiders insteald of Wolf Riders.
1000 Gold, 5 Wood, 5 Ore
Goblin Barracks
Produces 7 Orcs a week.
1000 Gold, 2 Wood, 2 Ore
Orc Tower, Blacksmith
Allows you to recruit Orc Chieftains instead of Orcs.
2000 Gold, 20 Wood
Orc Tower
Produces 4 Ogres a week.
2000 Gold, 5 Wood, 5 Ore, 5 Gems
Ogre Fort, Mage Guild Level 1
Allows you to recruit Ogre Magi instead of Ogres.
2500 Gold, 10 Ore
Wolf Pen
Produces 3 Rocs a week.
2000 Gold, 5 Wood, 5 Ore
Cliff Nest
Allows you to recruit Thunderbirds instead of Rocs.
3500 Gold, 20 Ore, 20 Crystal
Ogre Fort
Produces 2 Cyclops a week.
3000 Gold, 5 Wood, 5 Ore
Cyclops Cave
Allows you to recruit Cyclops Kings instead of Cyclops.
10000 Gold, 10 Wood, 10 Ore, 10 Crystal
Cliff Nest
Produces 1 Behemoth a day.
15000 Gold, 10 Wood, 10 Ore, 20 Crystal
Behemoth Lair
Allows you to recruit Ancient Behemoths instead of Behemoths.



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