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Introduction
This used to be only a partial walkthrough for the
longest
time. You don't know how hard this game is and how frustrating it was
to
beat,
though i did just that! I've been at it since this game
was released years ago and yes, info about this game is just that
none-existent...
until now that is. This game is a pretty interesting sci-fi RPG that's
very reminiscent of Phantasy Star for the Sega Master System.
Recommended for those who like a challenge and/or abuse heh. Throughout
the walkthrough i tend to write down
blurbs the
people say. Important stuff is not repeated so it's easy to forget what
some important
character said. On top of that, people are pretty damn vague about
clues and what your supposed to do next. The walkthrough is pretty
straight forward, so feel free to wander off the
beaten trail.
Control are easy, "A" button will bring up the menu and "B" does the
cancelling. From there, you can select "Talk" to converse with people,
"Item" to check our your gear to use and equip stuff, "ESP" to view
known ESP or to cast one, "Search" to examine the area you're standing
on, and "Data" to examine your characters stats. Hitting "Start" while
in the menu will select Message Speed and "B" will get you back to the
menu.
Your characters will have a number of stats to keep track of:
LP and MLP are your current and max hit points, or Life
Points.
EP and MEP are your current and max ESP Points. Anyone
can learn and cast ESP, except Gap.
Cr is your Credits, which is your money.
H, B, L and A are what I assume to be Head, Body, Legs
and Arms. They start at 100 but can be damaged and drop. I haven't much
luck on figuring out what causes them to drop. Maybe just taking hits
from the enemies damage more than just your LP. To be honest I've never
gotten one of them to 0 (or even to 50 for that matter) so i have no
idea what happens. Using a Restore will bring all the parts back up to
100. Getting an Exam in the Hospital will do the same thing as well.
I'm just guessing that Regen will restore the part if it does hit 0.
Needless to say I'll have to update in the future when i figure it out,
or someone else does.
Attack is just that, plus whatever your equipped weapon adds to
it. This determines that amount of hurties you can dish out.
Defense is how much damage you can avoid, plus whatever your
armour adds.
Agil of course is Agility and determines when you attack in
combat. Sometimes just being able to attack first can make a fight go
more smoothly.
Int is Intelligence and works with your ESP casting. I think i
may also help lessen the damage from ESP attacks but I'm not sure. Gap
have no Intelligence... being a robot and all.
You have your equipped equipment at the very bottom. Everyone has two
Defense gear they can wear and one weapon, though Gap has Pak instead
of Defense. Guns and the weapons Gap uses require Power, and you'll
need to use a Battery to charge them up. So make sure to have a few
Batteries around.
You'll need to beat up lots of things to level and
collect cash. Levels are done a bit differently in STED. For
one,
you don't see your experience, so you are left clueless to when you are
due for a level up (though Actes seems to level faster than everyone
else). Secondly, you start at level White 0. Whether or not these
colours have any barring on the game, i have no clue. Once you hit
White 7 the next colour is Red. So you'll progress from 0-7 and switch
over to a new colour level.
White -> Red -> Blue -> Green ->
Yellow -> Pink -> Silver ->?
Every level gives you 4 pts to up your Stamina or
Mental and 3 pts for your Attack, Defense, Wisdom (why it's called
Wisdom here and not Intelligence, i have no idea. Bad part on the
translation? *shrug*) or Agility. So you
are free to customize your people as you see fit. You want more LP?
Then start sinking points into Stamina. Want to be faster? Then drop
points into Agility and so on and so forth. Pretty straight forward on
leveling up. But wait, there's more! One nice thing about leveling up
to a new
colour is twice the amount of points to distribute! So when you first
go from White 7 to Red 0, you have a whopping 8 pts for Stamina or
Mental, and 6 pts for the rest of your skills.
Gap is a special case, being a robot, she doesn't
benefit from experience. So to boost her LP you need to buy Chips, and
to boost her other stats, purchase and equip DPacks for Defense, or
APacks for Attack. Again, being a robot, she's going to require
different items to heal. MentalB and C's will restore her LP and as
well as trips to the Repair Shop. Repair items will revive her if she
dies in combat. Three special paks for Gap are the BatlPak, ScanPak and
LeadPak. Unfortunately you have to waste one slot for the BatlPak or
Gap won't be able to fight in combat. ScanPak will notify you if you
are standing on a searchable spot on the overworld map, towns and in
dungeons. You'll find hidden items in towns
and in very random places on the overworld map. LeadPak will let you
interface with the computers you'll find at the tops of the towers.
Enemies are hard, and it takes a lot of hit and runs
to start building up your characters. To top that off, as you grow in
levels, enemies that are weaker will start giving less money and exp.
They will sometimes drop chests which contain items or possibly traps.
Upgrading as soon as possible is very much recommended, since it's free
points to add to attack and defense. Sometimes being able to attack
first can save you lots of trouble, so don't forget to put points into
agility. Just like in the Final Fantasy games, monsters have
their strengths and weaknesses to ESP (and sometimes weapons). So
experiment with spells
Here are some of the local establishment you'll discover while explore
the world of STED.
Hotels
can restore 10 LP/EP a night and do charge
per
character. You can also save your game progress in two slots. The extra
incentive to save your progress is that when you cast Teleport, you
will return to the last place you saved.
Hospitals have these 3 services; Exam will restores
damage to
the body, Clone will revive the dead, and Regen with likely restores a
'dead' body appendage.
Repair Shops are for restoring Gap's LP.
Weapon Shops are for purchasing and selling implements
for
killing. You can also buy armour as well.
Tool Shops are for purchasing numerous things from
curatives to
Paks and Chips for Gap.
ESP
Shops are for the purchase and selling (yes, you can sell them) ESP.
You'll discover the names of the continent you start on and the next
one to the east. You however, don't find the name of the continent to
the north. So i just call it North, or Northern Continent for
simplicity.
There are quite a few ESP I have no clue what they do. Some ESP just
seem to be rehashes of others with no apparent benefits. You will find
out what is most effective on a particular mob because when it's
effective, it's -effective-. Otherwise you'll just do a few points of
damage and nothing more.
You should now be better armed to take on STED!
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