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Manual
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STATUS SCREEN
To access the Status Screen just press the X or Y button. With the left
and right directions you can change the caracter selected.
- Main Status Screen
- [Cash]: Displays how much money you currently have.
- [Character's Stats]: Displays the Stats of each character.
- LV: You can see here your Level. Each time you gain a Level your other
stats will rise.
- ACT: You can see here your Action Points. They determine how many steps
you can make in each turn.
- EXP: You can see here your Experience Points. Each 100 Experience Points
you'll gain a Level.
- SPEED: You can see here your Speed Points. They determine the action
order in battle.
- CRITICAL: You can see here your Critical Points. They determine the extra
ammount of damage you can do randomly.
- EVADE: You can see here your Evade Points. They determine the possibility
of dodging attacks.
- ATTACK: You can see here your Attack Points. They determine the damage you
make normally.
- FGUARD: You can see here your Front Guard Points. They determine the damage
you absorb from front attacks.
- BGUARD: You can see here your Back Guard Points. They determine the damage
you absorb from back attacks.
- HP: You can see here your current and max HP. If your current HP reach 0
points the character will faint and will be unusable in the rest of the battle.
- SP: You can see here your current and max SP. SP is used to make Techiques.
- Ailments Protection: You can see here your Ailments Protection Points. They
determine if Poison, Delusion, Confusion and Sleep attacks will affect you.
- ELM: You can see here your Elemental Protection Points. They determine if you
receive extra damage from elemental attacks, they are: Fire, Lightning, Ice and Earth.
If they are highlighted it means that you are vulnerable to them.
- Items Menu: Here you'll see the items each character has. Use the A Button
to display another menu.
- [Use]: With this option you'll use an item if it's possible, and in the case of
equipment you'll equip it.
- [Toss]: This option lets you throw an item to an ally (or enemy if you are in
battle), making him to suffer the item effect.
- [Hnd]: This option lets you give an item to an ally.
- [Rid]: With this option you'll throw away an item.
- Tech Menu: You can see here a list of the techniques each character has, with
a brief description on it.
- Cnfg Menu: You can change some game options here.
- [Cursor1]: If you select the mem option the last position of the cursor on the
Status Screen will be saved.
- [Cursor2]: If you select the mem option the last position of the cursor on the
Battle Menu will be saved.
- [Buttons]: You can change your buttons with the "new" option.
- [Sound]: You can change sound output to mono or stereo here.
- End: Use this option to exit the menu, or use the B Button.
BATTLE MODE
When you touch an enemy you'll enter the battle mode and the fight begins,
read this information carefully to learn about it.
- Main Screen
- [Grid]: You can see here how the combat field is distributed.
- [Grid Cost]: Here you can see how many ACT Points cost each step, when you
step on a certain grid type it will be filled. If you aren't on any special grid each
step will cost 1 ACT Point.
- [Act Meter]: You can see here how many steps you can do on the grid you are.
- [Character Stats]: You can see the name, HP and ACT Points of the character
you are controlling in each momment.
- Options Menu: Press the X or Y Button to show it.
- [Item]: This menu lets you the same options as the one in the Status Menu.
- [Tech]: Use this menu if you want to use any gained Technique.
- [Ally]: With this option you'll be able to see your character's stats and
items.
- [Stat]: This option lets you see your character and enemies' stats.
- [End]: Use this option or press the B Button to exit this menu.
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