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STATUS SCREEN

  To access the Status Screen just press the X or Y button. With the left and right directions you can change the caracter selected.

  • Main Status Screen
    • [Cash]: Displays how much money you currently have.
    • [Character's Stats]: Displays the Stats of each character.
      • LV: You can see here your Level. Each time you gain a Level your other stats will rise.
      • ACT: You can see here your Action Points. They determine how many steps you can make in each turn.
      • EXP: You can see here your Experience Points. Each 100 Experience Points you'll gain a Level.
      • SPEED: You can see here your Speed Points. They determine the action order in battle.
      • CRITICAL: You can see here your Critical Points. They determine the extra ammount of damage you can do randomly.
      • EVADE: You can see here your Evade Points. They determine the possibility of dodging attacks.
      • ATTACK: You can see here your Attack Points. They determine the damage you make normally.
      • FGUARD: You can see here your Front Guard Points. They determine the damage you absorb from front attacks.
      • BGUARD: You can see here your Back Guard Points. They determine the damage you absorb from back attacks.
      • HP: You can see here your current and max HP. If your current HP reach 0 points the character will faint and will be unusable in the rest of the battle.
      • SP: You can see here your current and max SP. SP is used to make Techiques.
      • Ailments Protection: You can see here your Ailments Protection Points. They determine if Poison, Delusion, Confusion and Sleep attacks will affect you.
      • ELM: You can see here your Elemental Protection Points. They determine if you receive extra damage from elemental attacks, they are: Fire, Lightning, Ice and Earth. If they are highlighted it means that you are vulnerable to them.

  • Items Menu: Here you'll see the items each character has. Use the A Button to display another menu.
    • [Use]: With this option you'll use an item if it's possible, and in the case of equipment you'll equip it.
    • [Toss]: This option lets you throw an item to an ally (or enemy if you are in battle), making him to suffer the item effect.
    • [Hnd]: This option lets you give an item to an ally.
    • [Rid]: With this option you'll throw away an item.

  • Tech Menu: You can see here a list of the techniques each character has, with a brief description on it.
  • Cnfg Menu: You can change some game options here.
    • [Cursor1]: If you select the mem option the last position of the cursor on the Status Screen will be saved.
    • [Cursor2]: If you select the mem option the last position of the cursor on the Battle Menu will be saved.
    • [Buttons]: You can change your buttons with the "new" option.
    • [Sound]: You can change sound output to mono or stereo here.

  • End: Use this option to exit the menu, or use the B Button.

BATTLE MODE

  When you touch an enemy you'll enter the battle mode and the fight begins, read this information carefully to learn about it.

  • Main Screen
    • [Grid]: You can see here how the combat field is distributed.
    • [Grid Cost]: Here you can see how many ACT Points cost each step, when you step on a certain grid type it will be filled. If you aren't on any special grid each step will cost 1 ACT Point.
    • [Act Meter]: You can see here how many steps you can do on the grid you are.
    • [Character Stats]: You can see the name, HP and ACT Points of the character you are controlling in each momment.

  • Options Menu: Press the X or Y Button to show it.
    • [Item]: This menu lets you the same options as the one in the Status Menu.
    • [Tech]: Use this menu if you want to use any gained Technique.
    • [Ally]: With this option you'll be able to see your character's stats and items.
    • [Stat]: This option lets you see your character and enemies' stats.
    • [End]: Use this option or press the B Button to exit this menu.




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