Site Navigation

RPGClassics Main
Contact Maintainer

Shrine Navigation
Shrine Home
Accesories
Armor
Basics & Tips
Bosses
Characters
Cheats
Downloads
Enemies
Items
Manual
Maps
Mini Games
Misc. Stuff
Seeds
Shopping
Soundtrack
Special Items
Techniques/Spells
Thanks
Updates
Walkthrough
Weapons

Pro Action Replay Codes

        =================================================================
                 TREASURE HUNTER G PRO ACTION REPLAY CODES
        =================================================================

                                Version 1.0a
                      By Shogetsu (shogehs@hotmail.com)



-------------------------------------------------------------------------------
INDEX
-------------------------------------------------------------------------------

1 - Introduction
2 - Information
3 - Version History
4 - Copyright
5 - Money Codes
6 - Player Attribute Codes
  6.1 - Red's Attributes
  6.2 - Blue's Attributes
  6.3 - Rain's Attributes
  6.4 - Ponga's Attributes
7 - HP Codes
  7.1 - Red's HP
  7.2 - Blue's HP
  7.3 - Rain's HP
  7.4 - Ponga's HP
8 - SP Codes
  8.1 - Red's SP
  8.2 - Blue's SP
  8.3 - Rain's SP
  8.4 - Ponga's SP
9 - Experience/Level Up Codes
  9.1 - Red
  9.2 - Blue
  9.3 - Rain
  9.4 - Ponga
10 - Techniques/Spells Codes
  10.1 - Red
  10.2 - Blue
  10.3 - Rain
  10.4 - Ponga
  10.5 - Technique modifier
11 - Equipment Attribute Codes
  11.1 - Max Weapon Attack Points
  11.2 - Max Weapon Critical Points
  11.3 - Max Armor Guard Points
  11.4 - Max Boots Action Points
12 - Inventory Codes
  12.1 - Red
  12.2 - Blue
  12.3 - Rain
  12.4 - Ponga
  12.5 - Ruckshack
  12.6 - Modifiers
13 - Thanks



-------------------------------------------------------------------------------
1 - Introduction
-------------------------------------------------------------------------------

This is my first public document covering cheating. I decided to  make this for
several reasons: completion, because savestate hacking isn't possible currently
in this game and because I love to find everything in games... I know this will
be very useful for cheating and beating the game with it... but my main purpose
is to document everything, so making FAQs and finding every  secret of the game
will be easier.

Pro  Action Replay  Codes can only  be  used with a  Super Nintendo and the Pro
Action Replay hardware or by using Emulators.



-------------------------------------------------------------------------------
2 - Information
-------------------------------------------------------------------------------

Treasure Hunter G  Squaresoft - 1996

THG was the last game by Squaresoft that was released to  the Super Famicom. It
is a great RPG, so don't hesitate to  give  it a  try, it's full of extras  and
funny situations. And although the  game  is short you'll find  out  new things
every time you play it again.

Any question or comment is welcome - E-mail: shogehs@hotmail.com



-------------------------------------------------------------------------------
3 - Version History
-------------------------------------------------------------------------------

Version 1.1 - February 25, 2005
  - Changed item and skill names to match latest THG patch, fixed some minor
    text bugs.

Version 1.0 - April 10, 2004
  - First and possibly final version. If you find any bug or have any comment
   mail me.



-------------------------------------------------------------------------------
4 - Copyright
-------------------------------------------------------------------------------

This document is  2004, Shogetsu (shogehs@hotmail.com) and may not be reprodu-
ced in any form without permission. Furthermore, this document may not be alte-
red, edited,or sold without approval. If these terms are violated, proper legal
action will be taken. You can print this document for personal use only.

If you want to use  this document on your site, or FAQ, e-mail me  and ask. I'm
always happy to  let  people  use  my work, so  long as they've been given per-
mission. Any site found to be using this document without consent will be asked
to remove it or suffer legal consequences.

This document is unofficial and is in no way affiliated with any company.



-------------------------------------------------------------------------------
5 - Money Codes
-------------------------------------------------------------------------------

Infinite Money:
7E1B83FF + 7E1B84FF + 7E1B857F



-------------------------------------------------------------------------------
6 - Player Attribute Codes
-------------------------------------------------------------------------------

  6.1 Red
      - Max Action Points
        7E1BAEE7 + 7E1BB203

      - Max Attack Points
        7E1BB6FF

      - Max Front Deffense Points
        7E1BBAFF

      - Max Back Deffense Points
        7E1BBEFF

      - Max Critical Points
        7E1BC2FF

      - Max Evade Points
        7E1BC6FF

      - Max Poison Protection Points
        7E1BCA07

      - Max Delusion Protection Points
        7E1BCE07

      - Max Confusion Protection Points
        7E1BD207

      - Max Sleep Protection Points
        7E1BD607

      - Max Deffense Base Points
        7E1BDAFF

      - Max Speed Points
        7E1BDEFF

  6.2 Blue
      - Max Action Points
        7E1BAFE7 + 7E1BB303

      - Max Attack Points
        7E1BB7FF

      - Max Front Deffense Points
        7E1BBBFF

      - Max Back Deffense Points
        7E1BBFFF

      - Max Critical Points
        7E1BC3FF

      - Max Evade Points
        7E1BC7FF

      - Max Poison Protection Points
        7E1BCB07

      - Max Delusion Protection Points
        7E1BCF07

      - Max Confusion Protection Points
        7E1BD307

      - Max Sleep Protection Points
        7E1BD707

      - Max Deffense Base Points
        7E1BDBFF

      - Max Speed Points
        7E1BDFFF

  6.3 Rain
      - Max Action Points
        7E1BB0E7 + 7E1BB403

      - Max Attack Points
        7E1BB8FF

      - Max Front Deffense Points
        7E1BBCFF

      - Max Back Deffense Points
        7E1BC0FF

      - Max Critical Points
        7E1BC4FF

      - Max Evade Points
        7E1BC8FF

      - Max Poison Protection Points
        7E1BCC07

      - Max Delusion Protection Points
        7E1BD007

      - Max Confusion Protection Points
        7E1BD407

      - Max Sleep Protection Points
        7E1BD807

      - Max Deffense Base Points
        7E1BDCFF

      - Max Speed Points
        7E1BE0FF

  6.4 Ponga
      - Max Action Points
        7E1BB1E7 + 7E1BB403

      - Max Attack Points
        7E1BB9FF

      - Max Front Deffense Points
        7E1BBDFF

      - Max Back Deffense Points
        7E1BC1FF

      - Max Critical Points
        7E1BC5FF

      - Max Evade Points
        7E1BC9FF

      - Max Poison Protection Points
        7E1BCD07

      - Max Delusion Protection Points
        7E1BD107

      - Max Confusion Protection Points
        7E1BD507

      - Max Sleep Protection Points
        7E1BD807

      - Max Deffense Base Points
        7E1BDDFF

      - Max Speed Points
        7E1BE1FF



-------------------------------------------------------------------------------
7 - Player HP Codes
-------------------------------------------------------------------------------

  7.1 Red
      - Infinite HP Points
	7E0DD50F + 7E0DFA27 + 7E1B960F + 7E1B9A27

  7.2 Blue
      - Infinite HP Points
	7E0DD60F + 7E0DFB27 + 7E1B970F + 7E1B9B27

  7.3 Rain
      - Infinite HP Points
	7E0DD70F + 7E0DFC27 + 7E1B980F + 7E1B9C27

  7.4 Ponga
      - Infinite HP Points
	7E0DD80F + 7E0DFD27 + 7E1B990F + 7E1B9D27




-------------------------------------------------------------------------------
8 - Player SP Codes
-------------------------------------------------------------------------------

  8.1 Red
      - Infinite SP Points
	7E1BAAFF + 7E1B9EFF

  8.2 Blue
      - Infinite SP Points
	7E1BABFF + 7E1B9FFF

  8.3 Rain
      - Infinite SP Points
	7E1BACFF + 7E1BA0FF

  8.4 Ponga
      - Infinite SP Points
	7E1BADFF + 7E1BA1FF



-------------------------------------------------------------------------------
9 - Experience/Level Up Codes
-------------------------------------------------------------------------------

NOTES: You can change the  last two digits in the  Quick Level Up codes to have
the amount of Experience Points desired. Remember, hex number.

  9.1 Red
      - Level (it's useless to change just this...)
        7E1B86xx (xx is an hex number between 01 a 99 -63 in hex-)

      - Quick Level Up
        7E1B8A63

  9.2 Blue
      - Level (it's useless to change just this...)
        7E1B87xx (xx is an hex number between 01 a 99 -63 in hex-)

      - Quick Level Up
        7E1B8B63

  9.3 Rain
      - Level (it's useless to change just this...)
        7E1B88xx (xx is an hex number between 01 a 99 -63 in hex-)

      - Quick Level Up
        7E1B8C63

  9.4 Ponga
      - Level (it's useless to change just this...)
        7E1B89xx (xx is an hex number between 01 a 99 -63 in hex-)

      - Quick Level Up
        7E1B8D63



-------------------------------------------------------------------------------
10 - Techniques/Spells Codes
-------------------------------------------------------------------------------

NOTES: Never put more  Number of Techniques than the ones you are going to put,
or it will cause the game to  crash. You can use  Blue's Traps and Red's Skills
with everyone, and Spells can be used with both Rain and Ponga.

  10.1 Red
      - Number of Techniques
        7E1D26xx (xx is an hex number between 01 and 15 -0F in hex-)

      - Techniques
         Slot 1: 7E1D2Ayy (yy is the Technique Modifier)
         Slot 2: 7E1D2Byy (yy is the Technique Modifier)
         Slot 3: 7E1D2Cyy (yy is the Technique Modifier)
         Slot 4: 7E1D2Dyy (yy is the Technique Modifier)
         Slot 5: 7E1D2Eyy (yy is the Technique Modifier)
         Slot 6: 7E1D2Fyy (yy is the Technique Modifier)
         Slot 7: 7E1D30yy (yy is the Technique Modifier)
         Slot 8: 7E1D31yy (yy is the Technique Modifier)
         Slot 9: 7E1D32yy (yy is the Technique Modifier)
         Slot 10: 7E1D33yy (yy is the Technique Modifier)
         Slot 11: 7E1D34yy (yy is the Technique Modifier)
         Slot 12: 7E1D35yy (yy is the Technique Modifier)
         Slot 13: 7E1D36yy (yy is the Technique Modifier)
         Slot 14: 7E1D37yy (yy is the Technique Modifier)
         Slot 15: 7E1D38yy (yy is the Technique Modifier)

  10.2 Blue
      - Number of Techniques
        7E1D27xx (xx is an hex number between 01 and 15 -0F in hex-)

      - Techniques
         Slot 1: 7E1D3Ayy (yy is the Technique Modifier)
         Slot 2: 7E1D3Byy (yy is the Technique Modifier)
         Slot 3: 7E1D3Cyy (yy is the Technique Modifier)
         Slot 4: 7E1D3Dyy (yy is the Technique Modifier)
         Slot 5: 7E1D3Eyy (yy is the Technique Modifier)
         Slot 6: 7E1D3Fyy (yy is the Technique Modifier)
         Slot 7: 7E1D40yy (yy is the Technique Modifier)
         Slot 8: 7E1D41yy (yy is the Technique Modifier)
         Slot 9: 7E1D42yy (yy is the Technique Modifier)
         Slot 10: 7E1D43yy (yy is the Technique Modifier)
         Slot 11: 7E1D44yy (yy is the Technique Modifier)
         Slot 12: 7E1D45yy (yy is the Technique Modifier)
         Slot 13: 7E1D46yy (yy is the Technique Modifier)
         Slot 14: 7E1D47yy (yy is the Technique Modifier)
         Slot 15: 7E1D48yy (yy is the Technique Modifier)

  10.3 Rain
      - Number of Techniques
        7E1D28xx (xx is an hex number between 01 and 15 -0F in hex-)

      - Techniques
         Slot 1: 7E1D4Ayy (yy is the Technique Modifier)
         Slot 2: 7E1D4Byy (yy is the Technique Modifier)
         Slot 3: 7E1D4Cyy (yy is the Technique Modifier)
         Slot 4: 7E1D4Dyy (yy is the Technique Modifier)
         Slot 5: 7E1D4Eyy (yy is the Technique Modifier)
         Slot 6: 7E1D4Fyy (yy is the Technique Modifier)
         Slot 7: 7E1D50yy (yy is the Technique Modifier)
         Slot 8: 7E1D51yy (yy is the Technique Modifier)
         Slot 9: 7E1D52yy (yy is the Technique Modifier)
         Slot 10: 7E1D53yy (yy is the Technique Modifier)
         Slot 11: 7E1D54yy (yy is the Technique Modifier)
         Slot 12: 7E1D55yy (yy is the Technique Modifier)
         Slot 13: 7E1D56yy (yy is the Technique Modifier)
         Slot 14: 7E1D57yy (yy is the Technique Modifier)
         Slot 15: 7E1D58yy (yy is the Technique Modifier)

  10.4 Ponga
      - Number of Techniques
        7E1D29xx (xx is an hex number between 01 and 15 -0F in hex-)

      - Techniques
         Slot 1: 7E1D5Ayy (yy is the Technique Modifier)
         Slot 2: 7E1D5Byy (yy is the Technique Modifier)
         Slot 3: 7E1D5Cyy (yy is the Technique Modifier)
         Slot 4: 7E1D5Dyy (yy is the Technique Modifier)
         Slot 5: 7E1D5Eyy (yy is the Technique Modifier)
         Slot 6: 7E1D5Fyy (yy is the Technique Modifier)
         Slot 7: 7E1D60yy (yy is the Technique Modifier)
         Slot 8: 7E1D61yy (yy is the Technique Modifier)
         Slot 9: 7E1D62yy (yy is the Technique Modifier)
         Slot 10: 7E1D63yy (yy is the Technique Modifier)
         Slot 11: 7E1D64yy (yy is the Technique Modifier)
         Slot 12: 7E1D65yy (yy is the Technique Modifier)
         Slot 13: 7E1D66yy (yy is the Technique Modifier)
         Slot 14: 7E1D67yy (yy is the Technique Modifier)
         Slot 15: 7E1D68yy (yy is the Technique Modifier)

  10.5 Techinque Modifiers
      - Red's Skills
        8B     Knock
        8C     Slashes
        8D     Spinning Blade
        8E     Dash
        8F     Super Dash

      - Blue's Traps
        93     Teleport Trap
        94     Delusion Trap
        95     Landmine
        96     Confusion Trap
        97     Sleep Trap

      - Rain's Spells
        9B     Small Fire
        9C     Fire
        9D     Great Fire
        9E     Small Heal
        9F     Heal
        A0     Great Heal
        A1     Small Cure
        A2     Cure
        A3     Great Cure
        A4     Small Boost
        A5     Boost
        A6     Great Boost
        A7     Small Drain
        A8     Drain
        A9     Great Drain

      - Ponga's Spells
        AA     Small Ice
        AB     Ice
        AC     Great Ice
        AD     Small Bolt
        AE     Bolt
        AF     Great Bolt
        B0     Small Meteo
        B1     Meteo
        B2     Great Meteo



-------------------------------------------------------------------------------
11 - Equipment Attribute Codes
-------------------------------------------------------------------------------

  11.1 Max Weapon Attack Points
      - Red
        7E1BE6FF

      - Blue
        7E1BE7FF

      - Rain
        7E1BE8FF

      - Ponga
        7E1BE9FF

  11.2 Max Weapon Critical Points
      - Red
        7E1BEEFF

      - Blue
        7E1BEFFF

      - Rain
        7E1BF0FF

      - Ponga
        7E1BF1FF

  11.2 Max Armor Guard Points
      - Red
        7E1BEAFF

      - Blue
        7E1BEBFF

      - Rain
        7E1BECFF

      - Ponga
        7E1BEDFF

  11.2 Boots Action Points
      - Red
        7E1BE2FF

      - Blue
        7E1BE3FF

      - Rain
        7E1BE4FF

      - Ponga
        7E1BE5FF

-------------------------------------------------------------------------------
12 - Inventory Codes
-------------------------------------------------------------------------------

NOTES: Never put more  Number of Items than the  ones you are  going to put, or
it will cause the game to crash. You can find here all about the Ruckshack too,
which I don't recommend to quit from Blue.

  10.1 Red
      - Number of Items
        7E1C30xx (xx is an hex number between 01 and 20 -14 in hex-)

      - Items
         Slot 1: 7E1C36yy (yy is the Modifier)
         Slot 2: 7E1C37yy (yy is the Modifier)
         Slot 3: 7E1C38yy (yy is the Modifier)
         Slot 4: 7E1C39yy (yy is the Modifier)
         Slot 5: 7E1C3Ayy (yy is the Modifier)
         Slot 6: 7E1C3Byy (yy is the Modifier)
         Slot 7: 7E1C3Cyy (yy is the Modifier)
         Slot 8: 7E1C3Dyy (yy is the Modifier)
         Slot 9: 7E1C3Eyy (yy is the Modifier)
         Slot 10: 7E1C3Fyy (yy is the Modifier)
         Slot 11: 7E1C40yy (yy is the Modifier)
         Slot 12: 7E1C41yy (yy is the Modifier)
         Slot 13: 7E1C42yy (yy is the Modifier)
         Slot 14: 7E1C43yy (yy is the Modifier)
         Slot 15: 7E1C44yy (yy is the Modifier)
         Slot 16: 7E1C45yy (yy is the Modifier)
         Slot 17: 7E1C46yy (yy is the Modifier)
         Slot 18: 7E1C47yy (yy is the Modifier)
         Slot 19: 7E1C48yy (yy is the Modifier)
         Slot 20: 7E1C49yy (yy is the Modifier)

  10.2 Blue
      - Number of Items
        7E1C31xx (xx is an hex number between 01 and 20 -14 in hex-)

      - Items
         Slot 1: 7E1C4Ayy (yy is the Modifier)
         Slot 2: 7E1C4Byy (yy is the Modifier)
         Slot 3: 7E1C4Cyy (yy is the Modifier)
         Slot 4: 7E1C4Dyy (yy is the Modifier)
         Slot 5: 7E1C4Eyy (yy is the Modifier)
         Slot 6: 7E1C4Fyy (yy is the Modifier)
         Slot 7: 7E1C50yy (yy is the Modifier)
         Slot 8: 7E1C51yy (yy is the Modifier)
         Slot 9: 7E1C52yy (yy is the Modifier)
         Slot 10: 7E1C53yy (yy is the Modifier)
         Slot 11: 7E1C54yy (yy is the Modifier)
         Slot 12: 7E1C55yy (yy is the Modifier)
         Slot 13: 7E1C56yy (yy is the Modifier)
         Slot 14: 7E1C57yy (yy is the Modifier)
         Slot 15: 7E1C58yy (yy is the Modifier)
         Slot 16: 7E1C59yy (yy is the Modifier)
         Slot 17: 7E1C5Ayy (yy is the Modifier)
         Slot 18: 7E1C5Byy (yy is the Modifier)
         Slot 19: 7E1C5Cyy (yy is the Modifier)
         Slot 20: 7E1C5Dyy (yy is the Modifier)

  10.3 Rain
      - Number of Items
        7E1C32xx (xx is an hex number between 01 and 20 -14 in hex-)

      - Items
         Slot 1: 7E1C5Eyy (yy is the Modifier)
         Slot 2: 7E1C5Fyy (yy is the Modifier)
         Slot 3: 7E1C60yy (yy is the Modifier)
         Slot 4: 7E1C61yy (yy is the Modifier)
         Slot 5: 7E1C62yy (yy is the Modifier)
         Slot 6: 7E1C63yy (yy is the Modifier)
         Slot 7: 7E1C64yy (yy is the Modifier)
         Slot 8: 7E1C65yy (yy is the Modifier)
         Slot 9: 7E1C66yy (yy is the Modifier)
         Slot 10: 7E1C67yy (yy is the Modifier)
         Slot 11: 7E1C68yy (yy is the Modifier)
         Slot 12: 7E1C69yy (yy is the Modifier)
         Slot 13: 7E1C6Ayy (yy is the Modifier)
         Slot 14: 7E1C6Byy (yy is the Modifier)
         Slot 15: 7E1C6Cyy (yy is the Modifier)
         Slot 16: 7E1C6Dyy (yy is the Modifier)
         Slot 17: 7E1C6Eyy (yy is the Modifier)
         Slot 18: 7E1C6Fyy (yy is the Modifier)
         Slot 19: 7E1C70yy (yy is the Modifier)
         Slot 20: 7E1C71yy (yy is the Modifier)

  10.4 Ponga
      - Number of Items
        7E1C33xx (xx is an hex number between 01 and 20 -14 in hex-)

      - Items
         Slot 1: 7E1C72yy (yy is the Modifier)
         Slot 2: 7E1C73yy (yy is the Modifier)
         Slot 3: 7E1C74yy (yy is the Modifier)
         Slot 4: 7E1C75yy (yy is the Modifier)
         Slot 5: 7E1C76yy (yy is the Modifier)
         Slot 6: 7E1C77yy (yy is the Modifier)
         Slot 7: 7E1C78yy (yy is the Modifier)
         Slot 8: 7E1C79yy (yy is the Modifier)
         Slot 9: 7E1C7Ayy (yy is the Modifier)
         Slot 10: 7E1C7Byy (yy is the Modifier)
         Slot 11: 7E1C7Cyy (yy is the Modifier)
         Slot 12: 7E1C7Dyy (yy is the Modifier)
         Slot 13: 7E1C7Eyy (yy is the Modifier)
         Slot 14: 7E1C7Fyy (yy is the Modifier)
         Slot 15: 7E1C80yy (yy is the Modifier)
         Slot 16: 7E1C81yy (yy is the Modifier)
         Slot 17: 7E1C82yy (yy is the Modifier)
         Slot 18: 7E1C83yy (yy is the Modifier)
         Slot 19: 7E1C84yy (yy is the Modifier)
         Slot 20: 7E1C85yy (yy is the Modifier)

  10.5 Ruckshack
      - Number of Items
        7E1C34xx (xx is an hex number between 01 and 20 -14 in hex-)

      - Items
         Slot 1: 7E1C86yy (yy is the Modifier)
         Slot 2: 7E1C87yy (yy is the Modifier)
         Slot 3: 7E1C88yy (yy is the Modifier)
         Slot 4: 7E1C89yy (yy is the Modifier)
         Slot 5: 7E1C8Ayy (yy is the Modifier)
         Slot 6: 7E1C8Byy (yy is the Modifier)
         Slot 7: 7E1C8Cyy (yy is the Modifier)
         Slot 8: 7E1C8Dyy (yy is the Modifier)
         Slot 9: 7E1C8Eyy (yy is the Modifier)
         Slot 10: 7E1C8Fyy (yy is the Modifier)
         Slot 11: 7E1C90yy (yy is the Modifier)
         Slot 12: 7E1C91yy (yy is the Modifier)
         Slot 13: 7E1C92yy (yy is the Modifier)
         Slot 14: 7E1C93yy (yy is the Modifier)
         Slot 15: 7E1C94yy (yy is the Modifier)
         Slot 16: 7E1C95yy (yy is the Modifier)
         Slot 17: 7E1C96yy (yy is the Modifier)
         Slot 18: 7E1C97yy (yy is the Modifier)
         Slot 19: 7E1C98yy (yy is the Modifier)
         Slot 20: 7E1C99yy (yy is the Modifier)

  10.6 Modifiers
      - Items
        52     Mini Potion
        53     Potion
        54     D-Potion
        55     Antidote
        56     Hyper Potion
        57     Tranquilizer
        58     Small Cure
        59     Power Drink
        5A     SP Potion
        5B     SP D-Potion
        5C     Snack
        5D     Great Snack
        5E     Tasty Snack
        5F     ACT Seed
        60     F-DEF Seed
        61     Strength Seed
        62     Energy Seed
        63     Evasion Seed
        64     B-DEF Seed
        65     Explosive Seed
        66     Speed Seed
        67     Stinking Orb
        68     Poison Orb
        69     Sleep Orb
        6A     Delusion Orb
        6B     Delusion Ball
        6C     Stinking Ball
        6D     Heal Ball
        6E     Rat Fang
        6F     Cat Fang
        70     Dog Fang
        71     Odd Fang
        72     Urne
        73     Small Ice Vase
        74     Small Bolt Vase
        75     Blast Vase
        76     Smiling Doll
        77     Crying Doll
        78     Frog
        79     Sleep Frog
        7A     Tough Frog
        7B     Strong Frog
        7C     Dead Frog
        7D     Ripped Gauntlet

      - Special Items
	01     Rucksack
        7E     Hi Potion
        7F     Great Frog
        80     Notebook
        81     Violin
        82     Key
        83     Goganba Crystal
        84     Old Map
        85     Gold Spiral
        86     Dark Globe
        87     Pyramid Eye
        88     Talking Rock
        89     Feather
        8A     Stone Tablet

      - Weapons
        02     Dagger Sword
        03     Blunt Sword
        04     Short Sword
	05     Mid Sword
	06     Long Sword
	07     Great Sword
	08     Enchanting Sword
	09     Quick Sword
	0A     Rusty Sword
	0B     Fire Sword
	0C     Ice Sword
	0D     Bolt Sword
	0E     Wood Axe
	0F     Battle Axe
	10     Sharp Axe
	11     Bolt Axe
	12     Great Axe
	13     Cursed Axe
	14     Wood Spear
	15     2-Headed Spear
	16     Fire Spear
	17     Sharp Spear
	18     Great Spear
	19     Cursed Spear
	1A     Curved Spear
	1B     Wood Cutter
	1C     Ice Cutter
	1D     Bolt Cutter
	1E     Great Cutter
	1F     Sharp Cutter
	20     Very Sharp Cutter
	21     Wood Chakram
	22     Wind Chakram
	23     Bolt Chakram
	24     Sharp Chakram
	25     Very Shap Chakram
	26     Fire Rod
	27     Wood Rod
	28     Ice Rod
	29     Soft Rod
	2A     Magic Rod

      - Armors
        2B     Hard Clothes
	2C     Leather Clothes
	2D     Leather Armor
	2E     Rings Armor
	2F     Scales Armor
	30     Fire Armor
	31     Steel Armor
	32     Plate Armor
	33     Slumber Clothes
	34     Great Armor
	35     Magical Armor
	36     Plain Vest
	37     Nice Vest
	38     Fire Vest
	39     Nice Robe
	3A     Iron Robe
	3B     Magical Robe
	3C     Silver Robe
	3D     Scales Robe

      - Gauntlets
        3E     Old Gauntlet
	3F     Fire Gauntlet
	40     Leather Gauntlet
	41     Stone Gauntlet
	42     Fancy Gauntlet
	43     Great Gauntlet

      - Rings
	44     Heavenly Ring
	45     Protect Ring
	46     Attack Ring
	47     Guard Ring
	48     All-Mighty Ring
	49     Clock Ring
	4A     Poison Ring
	4B     Reality Ring

      - Boots
	4C     Normal Boots
	4D     Good Boots
	4E     Fast Boots
	4F     Sprint Boots
	50     Strange Boots
	51     Smelly Boots



-------------------------------------------------------------------------------
13 - Thanks
-------------------------------------------------------------------------------

- Thanks to Square for making this really great game, sadly underrated.
- Thanks to MetalHawk for translating Treasure Hunter G.
- Thanks to every site hosting this documment legally.



(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.