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Pro Action Replay Codes
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TREASURE HUNTER G PRO ACTION REPLAY CODES
=================================================================
Version 1.0a
By Shogetsu (shogehs@hotmail.com)
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INDEX
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1 - Introduction
2 - Information
3 - Version History
4 - Copyright
5 - Money Codes
6 - Player Attribute Codes
6.1 - Red's Attributes
6.2 - Blue's Attributes
6.3 - Rain's Attributes
6.4 - Ponga's Attributes
7 - HP Codes
7.1 - Red's HP
7.2 - Blue's HP
7.3 - Rain's HP
7.4 - Ponga's HP
8 - SP Codes
8.1 - Red's SP
8.2 - Blue's SP
8.3 - Rain's SP
8.4 - Ponga's SP
9 - Experience/Level Up Codes
9.1 - Red
9.2 - Blue
9.3 - Rain
9.4 - Ponga
10 - Techniques/Spells Codes
10.1 - Red
10.2 - Blue
10.3 - Rain
10.4 - Ponga
10.5 - Technique modifier
11 - Equipment Attribute Codes
11.1 - Max Weapon Attack Points
11.2 - Max Weapon Critical Points
11.3 - Max Armor Guard Points
11.4 - Max Boots Action Points
12 - Inventory Codes
12.1 - Red
12.2 - Blue
12.3 - Rain
12.4 - Ponga
12.5 - Ruckshack
12.6 - Modifiers
13 - Thanks
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1 - Introduction
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This is my first public document covering cheating. I decided to make this for
several reasons: completion, because savestate hacking isn't possible currently
in this game and because I love to find everything in games... I know this will
be very useful for cheating and beating the game with it... but my main purpose
is to document everything, so making FAQs and finding every secret of the game
will be easier.
Pro Action Replay Codes can only be used with a Super Nintendo and the Pro
Action Replay hardware or by using Emulators.
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2 - Information
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Treasure Hunter G ® Squaresoft - 1996
THG was the last game by Squaresoft that was released to the Super Famicom. It
is a great RPG, so don't hesitate to give it a try, it's full of extras and
funny situations. And although the game is short you'll find out new things
every time you play it again.
Any question or comment is welcome - E-mail: shogehs@hotmail.com
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3 - Version History
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Version 1.1 - February 25, 2005
- Changed item and skill names to match latest THG patch, fixed some minor
text bugs.
Version 1.0 - April 10, 2004
- First and possibly final version. If you find any bug or have any comment
mail me.
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4 - Copyright
-------------------------------------------------------------------------------
This document is ® 2004, Shogetsu (shogehs@hotmail.com) and may not be reprodu-
ced in any form without permission. Furthermore, this document may not be alte-
red, edited,or sold without approval. If these terms are violated, proper legal
action will be taken. You can print this document for personal use only.
If you want to use this document on your site, or FAQ, e-mail me and ask. I'm
always happy to let people use my work, so long as they've been given per-
mission. Any site found to be using this document without consent will be asked
to remove it or suffer legal consequences.
This document is unofficial and is in no way affiliated with any company.
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5 - Money Codes
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Infinite Money:
7E1B83FF + 7E1B84FF + 7E1B857F
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6 - Player Attribute Codes
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6.1 Red
- Max Action Points
7E1BAEE7 + 7E1BB203
- Max Attack Points
7E1BB6FF
- Max Front Deffense Points
7E1BBAFF
- Max Back Deffense Points
7E1BBEFF
- Max Critical Points
7E1BC2FF
- Max Evade Points
7E1BC6FF
- Max Poison Protection Points
7E1BCA07
- Max Delusion Protection Points
7E1BCE07
- Max Confusion Protection Points
7E1BD207
- Max Sleep Protection Points
7E1BD607
- Max Deffense Base Points
7E1BDAFF
- Max Speed Points
7E1BDEFF
6.2 Blue
- Max Action Points
7E1BAFE7 + 7E1BB303
- Max Attack Points
7E1BB7FF
- Max Front Deffense Points
7E1BBBFF
- Max Back Deffense Points
7E1BBFFF
- Max Critical Points
7E1BC3FF
- Max Evade Points
7E1BC7FF
- Max Poison Protection Points
7E1BCB07
- Max Delusion Protection Points
7E1BCF07
- Max Confusion Protection Points
7E1BD307
- Max Sleep Protection Points
7E1BD707
- Max Deffense Base Points
7E1BDBFF
- Max Speed Points
7E1BDFFF
6.3 Rain
- Max Action Points
7E1BB0E7 + 7E1BB403
- Max Attack Points
7E1BB8FF
- Max Front Deffense Points
7E1BBCFF
- Max Back Deffense Points
7E1BC0FF
- Max Critical Points
7E1BC4FF
- Max Evade Points
7E1BC8FF
- Max Poison Protection Points
7E1BCC07
- Max Delusion Protection Points
7E1BD007
- Max Confusion Protection Points
7E1BD407
- Max Sleep Protection Points
7E1BD807
- Max Deffense Base Points
7E1BDCFF
- Max Speed Points
7E1BE0FF
6.4 Ponga
- Max Action Points
7E1BB1E7 + 7E1BB403
- Max Attack Points
7E1BB9FF
- Max Front Deffense Points
7E1BBDFF
- Max Back Deffense Points
7E1BC1FF
- Max Critical Points
7E1BC5FF
- Max Evade Points
7E1BC9FF
- Max Poison Protection Points
7E1BCD07
- Max Delusion Protection Points
7E1BD107
- Max Confusion Protection Points
7E1BD507
- Max Sleep Protection Points
7E1BD807
- Max Deffense Base Points
7E1BDDFF
- Max Speed Points
7E1BE1FF
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7 - Player HP Codes
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7.1 Red
- Infinite HP Points
7E0DD50F + 7E0DFA27 + 7E1B960F + 7E1B9A27
7.2 Blue
- Infinite HP Points
7E0DD60F + 7E0DFB27 + 7E1B970F + 7E1B9B27
7.3 Rain
- Infinite HP Points
7E0DD70F + 7E0DFC27 + 7E1B980F + 7E1B9C27
7.4 Ponga
- Infinite HP Points
7E0DD80F + 7E0DFD27 + 7E1B990F + 7E1B9D27
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8 - Player SP Codes
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8.1 Red
- Infinite SP Points
7E1BAAFF + 7E1B9EFF
8.2 Blue
- Infinite SP Points
7E1BABFF + 7E1B9FFF
8.3 Rain
- Infinite SP Points
7E1BACFF + 7E1BA0FF
8.4 Ponga
- Infinite SP Points
7E1BADFF + 7E1BA1FF
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9 - Experience/Level Up Codes
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NOTES: You can change the last two digits in the Quick Level Up codes to have
the amount of Experience Points desired. Remember, hex number.
9.1 Red
- Level (it's useless to change just this...)
7E1B86xx (xx is an hex number between 01 a 99 -63 in hex-)
- Quick Level Up
7E1B8A63
9.2 Blue
- Level (it's useless to change just this...)
7E1B87xx (xx is an hex number between 01 a 99 -63 in hex-)
- Quick Level Up
7E1B8B63
9.3 Rain
- Level (it's useless to change just this...)
7E1B88xx (xx is an hex number between 01 a 99 -63 in hex-)
- Quick Level Up
7E1B8C63
9.4 Ponga
- Level (it's useless to change just this...)
7E1B89xx (xx is an hex number between 01 a 99 -63 in hex-)
- Quick Level Up
7E1B8D63
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10 - Techniques/Spells Codes
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NOTES: Never put more Number of Techniques than the ones you are going to put,
or it will cause the game to crash. You can use Blue's Traps and Red's Skills
with everyone, and Spells can be used with both Rain and Ponga.
10.1 Red
- Number of Techniques
7E1D26xx (xx is an hex number between 01 and 15 -0F in hex-)
- Techniques
· Slot 1: 7E1D2Ayy (yy is the Technique Modifier)
· Slot 2: 7E1D2Byy (yy is the Technique Modifier)
· Slot 3: 7E1D2Cyy (yy is the Technique Modifier)
· Slot 4: 7E1D2Dyy (yy is the Technique Modifier)
· Slot 5: 7E1D2Eyy (yy is the Technique Modifier)
· Slot 6: 7E1D2Fyy (yy is the Technique Modifier)
· Slot 7: 7E1D30yy (yy is the Technique Modifier)
· Slot 8: 7E1D31yy (yy is the Technique Modifier)
· Slot 9: 7E1D32yy (yy is the Technique Modifier)
· Slot 10: 7E1D33yy (yy is the Technique Modifier)
· Slot 11: 7E1D34yy (yy is the Technique Modifier)
· Slot 12: 7E1D35yy (yy is the Technique Modifier)
· Slot 13: 7E1D36yy (yy is the Technique Modifier)
· Slot 14: 7E1D37yy (yy is the Technique Modifier)
· Slot 15: 7E1D38yy (yy is the Technique Modifier)
10.2 Blue
- Number of Techniques
7E1D27xx (xx is an hex number between 01 and 15 -0F in hex-)
- Techniques
· Slot 1: 7E1D3Ayy (yy is the Technique Modifier)
· Slot 2: 7E1D3Byy (yy is the Technique Modifier)
· Slot 3: 7E1D3Cyy (yy is the Technique Modifier)
· Slot 4: 7E1D3Dyy (yy is the Technique Modifier)
· Slot 5: 7E1D3Eyy (yy is the Technique Modifier)
· Slot 6: 7E1D3Fyy (yy is the Technique Modifier)
· Slot 7: 7E1D40yy (yy is the Technique Modifier)
· Slot 8: 7E1D41yy (yy is the Technique Modifier)
· Slot 9: 7E1D42yy (yy is the Technique Modifier)
· Slot 10: 7E1D43yy (yy is the Technique Modifier)
· Slot 11: 7E1D44yy (yy is the Technique Modifier)
· Slot 12: 7E1D45yy (yy is the Technique Modifier)
· Slot 13: 7E1D46yy (yy is the Technique Modifier)
· Slot 14: 7E1D47yy (yy is the Technique Modifier)
· Slot 15: 7E1D48yy (yy is the Technique Modifier)
10.3 Rain
- Number of Techniques
7E1D28xx (xx is an hex number between 01 and 15 -0F in hex-)
- Techniques
· Slot 1: 7E1D4Ayy (yy is the Technique Modifier)
· Slot 2: 7E1D4Byy (yy is the Technique Modifier)
· Slot 3: 7E1D4Cyy (yy is the Technique Modifier)
· Slot 4: 7E1D4Dyy (yy is the Technique Modifier)
· Slot 5: 7E1D4Eyy (yy is the Technique Modifier)
· Slot 6: 7E1D4Fyy (yy is the Technique Modifier)
· Slot 7: 7E1D50yy (yy is the Technique Modifier)
· Slot 8: 7E1D51yy (yy is the Technique Modifier)
· Slot 9: 7E1D52yy (yy is the Technique Modifier)
· Slot 10: 7E1D53yy (yy is the Technique Modifier)
· Slot 11: 7E1D54yy (yy is the Technique Modifier)
· Slot 12: 7E1D55yy (yy is the Technique Modifier)
· Slot 13: 7E1D56yy (yy is the Technique Modifier)
· Slot 14: 7E1D57yy (yy is the Technique Modifier)
· Slot 15: 7E1D58yy (yy is the Technique Modifier)
10.4 Ponga
- Number of Techniques
7E1D29xx (xx is an hex number between 01 and 15 -0F in hex-)
- Techniques
· Slot 1: 7E1D5Ayy (yy is the Technique Modifier)
· Slot 2: 7E1D5Byy (yy is the Technique Modifier)
· Slot 3: 7E1D5Cyy (yy is the Technique Modifier)
· Slot 4: 7E1D5Dyy (yy is the Technique Modifier)
· Slot 5: 7E1D5Eyy (yy is the Technique Modifier)
· Slot 6: 7E1D5Fyy (yy is the Technique Modifier)
· Slot 7: 7E1D60yy (yy is the Technique Modifier)
· Slot 8: 7E1D61yy (yy is the Technique Modifier)
· Slot 9: 7E1D62yy (yy is the Technique Modifier)
· Slot 10: 7E1D63yy (yy is the Technique Modifier)
· Slot 11: 7E1D64yy (yy is the Technique Modifier)
· Slot 12: 7E1D65yy (yy is the Technique Modifier)
· Slot 13: 7E1D66yy (yy is the Technique Modifier)
· Slot 14: 7E1D67yy (yy is the Technique Modifier)
· Slot 15: 7E1D68yy (yy is the Technique Modifier)
10.5 Techinque Modifiers
- Red's Skills
8B Knock
8C Slashes
8D Spinning Blade
8E Dash
8F Super Dash
- Blue's Traps
93 Teleport Trap
94 Delusion Trap
95 Landmine
96 Confusion Trap
97 Sleep Trap
- Rain's Spells
9B Small Fire
9C Fire
9D Great Fire
9E Small Heal
9F Heal
A0 Great Heal
A1 Small Cure
A2 Cure
A3 Great Cure
A4 Small Boost
A5 Boost
A6 Great Boost
A7 Small Drain
A8 Drain
A9 Great Drain
- Ponga's Spells
AA Small Ice
AB Ice
AC Great Ice
AD Small Bolt
AE Bolt
AF Great Bolt
B0 Small Meteo
B1 Meteo
B2 Great Meteo
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11 - Equipment Attribute Codes
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11.1 Max Weapon Attack Points
- Red
7E1BE6FF
- Blue
7E1BE7FF
- Rain
7E1BE8FF
- Ponga
7E1BE9FF
11.2 Max Weapon Critical Points
- Red
7E1BEEFF
- Blue
7E1BEFFF
- Rain
7E1BF0FF
- Ponga
7E1BF1FF
11.2 Max Armor Guard Points
- Red
7E1BEAFF
- Blue
7E1BEBFF
- Rain
7E1BECFF
- Ponga
7E1BEDFF
11.2 Boots Action Points
- Red
7E1BE2FF
- Blue
7E1BE3FF
- Rain
7E1BE4FF
- Ponga
7E1BE5FF
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12 - Inventory Codes
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NOTES: Never put more Number of Items than the ones you are going to put, or
it will cause the game to crash. You can find here all about the Ruckshack too,
which I don't recommend to quit from Blue.
10.1 Red
- Number of Items
7E1C30xx (xx is an hex number between 01 and 20 -14 in hex-)
- Items
· Slot 1: 7E1C36yy (yy is the Modifier)
· Slot 2: 7E1C37yy (yy is the Modifier)
· Slot 3: 7E1C38yy (yy is the Modifier)
· Slot 4: 7E1C39yy (yy is the Modifier)
· Slot 5: 7E1C3Ayy (yy is the Modifier)
· Slot 6: 7E1C3Byy (yy is the Modifier)
· Slot 7: 7E1C3Cyy (yy is the Modifier)
· Slot 8: 7E1C3Dyy (yy is the Modifier)
· Slot 9: 7E1C3Eyy (yy is the Modifier)
· Slot 10: 7E1C3Fyy (yy is the Modifier)
· Slot 11: 7E1C40yy (yy is the Modifier)
· Slot 12: 7E1C41yy (yy is the Modifier)
· Slot 13: 7E1C42yy (yy is the Modifier)
· Slot 14: 7E1C43yy (yy is the Modifier)
· Slot 15: 7E1C44yy (yy is the Modifier)
· Slot 16: 7E1C45yy (yy is the Modifier)
· Slot 17: 7E1C46yy (yy is the Modifier)
· Slot 18: 7E1C47yy (yy is the Modifier)
· Slot 19: 7E1C48yy (yy is the Modifier)
· Slot 20: 7E1C49yy (yy is the Modifier)
10.2 Blue
- Number of Items
7E1C31xx (xx is an hex number between 01 and 20 -14 in hex-)
- Items
· Slot 1: 7E1C4Ayy (yy is the Modifier)
· Slot 2: 7E1C4Byy (yy is the Modifier)
· Slot 3: 7E1C4Cyy (yy is the Modifier)
· Slot 4: 7E1C4Dyy (yy is the Modifier)
· Slot 5: 7E1C4Eyy (yy is the Modifier)
· Slot 6: 7E1C4Fyy (yy is the Modifier)
· Slot 7: 7E1C50yy (yy is the Modifier)
· Slot 8: 7E1C51yy (yy is the Modifier)
· Slot 9: 7E1C52yy (yy is the Modifier)
· Slot 10: 7E1C53yy (yy is the Modifier)
· Slot 11: 7E1C54yy (yy is the Modifier)
· Slot 12: 7E1C55yy (yy is the Modifier)
· Slot 13: 7E1C56yy (yy is the Modifier)
· Slot 14: 7E1C57yy (yy is the Modifier)
· Slot 15: 7E1C58yy (yy is the Modifier)
· Slot 16: 7E1C59yy (yy is the Modifier)
· Slot 17: 7E1C5Ayy (yy is the Modifier)
· Slot 18: 7E1C5Byy (yy is the Modifier)
· Slot 19: 7E1C5Cyy (yy is the Modifier)
· Slot 20: 7E1C5Dyy (yy is the Modifier)
10.3 Rain
- Number of Items
7E1C32xx (xx is an hex number between 01 and 20 -14 in hex-)
- Items
· Slot 1: 7E1C5Eyy (yy is the Modifier)
· Slot 2: 7E1C5Fyy (yy is the Modifier)
· Slot 3: 7E1C60yy (yy is the Modifier)
· Slot 4: 7E1C61yy (yy is the Modifier)
· Slot 5: 7E1C62yy (yy is the Modifier)
· Slot 6: 7E1C63yy (yy is the Modifier)
· Slot 7: 7E1C64yy (yy is the Modifier)
· Slot 8: 7E1C65yy (yy is the Modifier)
· Slot 9: 7E1C66yy (yy is the Modifier)
· Slot 10: 7E1C67yy (yy is the Modifier)
· Slot 11: 7E1C68yy (yy is the Modifier)
· Slot 12: 7E1C69yy (yy is the Modifier)
· Slot 13: 7E1C6Ayy (yy is the Modifier)
· Slot 14: 7E1C6Byy (yy is the Modifier)
· Slot 15: 7E1C6Cyy (yy is the Modifier)
· Slot 16: 7E1C6Dyy (yy is the Modifier)
· Slot 17: 7E1C6Eyy (yy is the Modifier)
· Slot 18: 7E1C6Fyy (yy is the Modifier)
· Slot 19: 7E1C70yy (yy is the Modifier)
· Slot 20: 7E1C71yy (yy is the Modifier)
10.4 Ponga
- Number of Items
7E1C33xx (xx is an hex number between 01 and 20 -14 in hex-)
- Items
· Slot 1: 7E1C72yy (yy is the Modifier)
· Slot 2: 7E1C73yy (yy is the Modifier)
· Slot 3: 7E1C74yy (yy is the Modifier)
· Slot 4: 7E1C75yy (yy is the Modifier)
· Slot 5: 7E1C76yy (yy is the Modifier)
· Slot 6: 7E1C77yy (yy is the Modifier)
· Slot 7: 7E1C78yy (yy is the Modifier)
· Slot 8: 7E1C79yy (yy is the Modifier)
· Slot 9: 7E1C7Ayy (yy is the Modifier)
· Slot 10: 7E1C7Byy (yy is the Modifier)
· Slot 11: 7E1C7Cyy (yy is the Modifier)
· Slot 12: 7E1C7Dyy (yy is the Modifier)
· Slot 13: 7E1C7Eyy (yy is the Modifier)
· Slot 14: 7E1C7Fyy (yy is the Modifier)
· Slot 15: 7E1C80yy (yy is the Modifier)
· Slot 16: 7E1C81yy (yy is the Modifier)
· Slot 17: 7E1C82yy (yy is the Modifier)
· Slot 18: 7E1C83yy (yy is the Modifier)
· Slot 19: 7E1C84yy (yy is the Modifier)
· Slot 20: 7E1C85yy (yy is the Modifier)
10.5 Ruckshack
- Number of Items
7E1C34xx (xx is an hex number between 01 and 20 -14 in hex-)
- Items
· Slot 1: 7E1C86yy (yy is the Modifier)
· Slot 2: 7E1C87yy (yy is the Modifier)
· Slot 3: 7E1C88yy (yy is the Modifier)
· Slot 4: 7E1C89yy (yy is the Modifier)
· Slot 5: 7E1C8Ayy (yy is the Modifier)
· Slot 6: 7E1C8Byy (yy is the Modifier)
· Slot 7: 7E1C8Cyy (yy is the Modifier)
· Slot 8: 7E1C8Dyy (yy is the Modifier)
· Slot 9: 7E1C8Eyy (yy is the Modifier)
· Slot 10: 7E1C8Fyy (yy is the Modifier)
· Slot 11: 7E1C90yy (yy is the Modifier)
· Slot 12: 7E1C91yy (yy is the Modifier)
· Slot 13: 7E1C92yy (yy is the Modifier)
· Slot 14: 7E1C93yy (yy is the Modifier)
· Slot 15: 7E1C94yy (yy is the Modifier)
· Slot 16: 7E1C95yy (yy is the Modifier)
· Slot 17: 7E1C96yy (yy is the Modifier)
· Slot 18: 7E1C97yy (yy is the Modifier)
· Slot 19: 7E1C98yy (yy is the Modifier)
· Slot 20: 7E1C99yy (yy is the Modifier)
10.6 Modifiers
- Items
52 Mini Potion
53 Potion
54 D-Potion
55 Antidote
56 Hyper Potion
57 Tranquilizer
58 Small Cure
59 Power Drink
5A SP Potion
5B SP D-Potion
5C Snack
5D Great Snack
5E Tasty Snack
5F ACT Seed
60 F-DEF Seed
61 Strength Seed
62 Energy Seed
63 Evasion Seed
64 B-DEF Seed
65 Explosive Seed
66 Speed Seed
67 Stinking Orb
68 Poison Orb
69 Sleep Orb
6A Delusion Orb
6B Delusion Ball
6C Stinking Ball
6D Heal Ball
6E Rat Fang
6F Cat Fang
70 Dog Fang
71 Odd Fang
72 Urne
73 Small Ice Vase
74 Small Bolt Vase
75 Blast Vase
76 Smiling Doll
77 Crying Doll
78 Frog
79 Sleep Frog
7A Tough Frog
7B Strong Frog
7C Dead Frog
7D Ripped Gauntlet
- Special Items
01 Rucksack
7E Hi Potion
7F Great Frog
80 Notebook
81 Violin
82 Key
83 Goganba Crystal
84 Old Map
85 Gold Spiral
86 Dark Globe
87 Pyramid Eye
88 Talking Rock
89 Feather
8A Stone Tablet
- Weapons
02 Dagger Sword
03 Blunt Sword
04 Short Sword
05 Mid Sword
06 Long Sword
07 Great Sword
08 Enchanting Sword
09 Quick Sword
0A Rusty Sword
0B Fire Sword
0C Ice Sword
0D Bolt Sword
0E Wood Axe
0F Battle Axe
10 Sharp Axe
11 Bolt Axe
12 Great Axe
13 Cursed Axe
14 Wood Spear
15 2-Headed Spear
16 Fire Spear
17 Sharp Spear
18 Great Spear
19 Cursed Spear
1A Curved Spear
1B Wood Cutter
1C Ice Cutter
1D Bolt Cutter
1E Great Cutter
1F Sharp Cutter
20 Very Sharp Cutter
21 Wood Chakram
22 Wind Chakram
23 Bolt Chakram
24 Sharp Chakram
25 Very Shap Chakram
26 Fire Rod
27 Wood Rod
28 Ice Rod
29 Soft Rod
2A Magic Rod
- Armors
2B Hard Clothes
2C Leather Clothes
2D Leather Armor
2E Rings Armor
2F Scales Armor
30 Fire Armor
31 Steel Armor
32 Plate Armor
33 Slumber Clothes
34 Great Armor
35 Magical Armor
36 Plain Vest
37 Nice Vest
38 Fire Vest
39 Nice Robe
3A Iron Robe
3B Magical Robe
3C Silver Robe
3D Scales Robe
- Gauntlets
3E Old Gauntlet
3F Fire Gauntlet
40 Leather Gauntlet
41 Stone Gauntlet
42 Fancy Gauntlet
43 Great Gauntlet
- Rings
44 Heavenly Ring
45 Protect Ring
46 Attack Ring
47 Guard Ring
48 All-Mighty Ring
49 Clock Ring
4A Poison Ring
4B Reality Ring
- Boots
4C Normal Boots
4D Good Boots
4E Fast Boots
4F Sprint Boots
50 Strange Boots
51 Smelly Boots
-------------------------------------------------------------------------------
13 - Thanks
-------------------------------------------------------------------------------
- Thanks to Square for making this really great game, sadly underrated.
- Thanks to MetalHawk for translating Treasure Hunter G.
- Thanks to every site hosting this documment legally.
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