When an enemy drops a monster card, you can view it by bringing it to the monster dictionary in Klantol Castle. Only one card is needed to view an enemy in either mode but it can hold up to 99 of each, so don't carry them around or store them away in a locker.
Once you've completed the dictionary, talk to the teacher to be awarded an Angel's Necklace.
Zavi the Card Master who's located in the bar in Klantol will trade cards with you:
Normal Mode
Trade #1: 3 Goblins for a Poison Mummy
Trade #2: 3 Gizmos for a Fairy
Trade #3: 3 Vikings for a Golem
Trade #4: 3 Yetis for a Belial
Trade #5: 3 Cerberuses for a Dragon
Advance Mode
Trade #1: 3 Pastes for an Orc
Trade #2: 3 Spiders for a Bloodshot Eye
Trade #3: 3 Scorpions for a Wisp
Trade #4: 3 Minotaurs for a Demon
Trade #5: 3 Dark Knights for a Dark Eye
The cards are ordered by their appearance in the dictionary.
(Family Name) |
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(#) | (Card Name) | (Card/Enemy Description)
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Paste Family |
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1 | Paste | Jelly-like organism. Weak to physical attacks. |
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2 | Green Paste | Carnivorous paste that melts its prey. |
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3 | Bubble Paste | Poisonous paste. Keep a safe distance. |
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4 | Fire Paste | Extremely hot and attacks by spitting balls of fire. |
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5 | Lightning Paste | Tries to shock you with electricity. |
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6 | Ice Paste | Very cold paste. Use fire to your advantage. |
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Goblin Family |
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7 | Goblin | Small demon monster. Hates humans. |
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8 | Hobgoblin | Goblin bodyguard. Stronger than a normal goblin. |
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9 | Goblin King | King of goblins. Strongest of the goblins. |
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Orc Family |
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10 | Orc | Pig-faced monster with a powerful attack. |
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11 | Red Orc | Fully-grown orc. Tougher than a regular orc. |
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12 | Orc Captain | Experienced orc leader! Be careful! |
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13 | Blue Orc | Likes cold places and travels in groups. |
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Kobold Family |
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14 | Kobold | Human-sized monster. Devastates villages. |
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15 | Kobold Captain | Captain of kobolds. Often throws rocks. |
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16 | Kobold Lord | Kobold leader. Strongest of the kobolds. |
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17 | Kobold Bomber | Good at using explosives. Known as the Green Bomb. |
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Bat Family |
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18 | Giant Bat | Huge, carnivorous bat. |
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19 | Sea Bat | Bat that lives at sea. Large and aggressive. |
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20 | Thunder Bat | Flies amongst the clouds. Uncommon, but dangerous. |
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21 | Vampire Bat | Slave of vampires. Loyal to its master. |
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22 | Cave Bat | Lives in large caverns or caves. Attacks quickly. |
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Skeleton Family |
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23 | Skeleton | Returns from the grave. Deals heavy blows. |
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24 | Skeleton Mage | Troublesome skeleton that can use strong magic. |
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25 | Dark Skeleton | Skeleton warrior not permitted to die. |
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26 | Skeleton Archer | Not a regular skeleton. Its crossbow is powerful! |
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27 | Ice Shooter | Has superb bow skills. Wanders seeking blood. |
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28 | Evil Sniper | Appears in groups. Watch your back! |
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Mummy Family |
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29 | Mummy | Protects graves. Defeat it before you become one. |
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30 | Poison Mummy | An undead body lacking a soul. |
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31 | Living Dead | The remains of one unable to die. Hates the living. |
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Mage Family |
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32 | Dark Mage | Wizard of Darkness. Don't allow it to use its magic. |
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33 | Arch Mage | Title given only to those who have mastered magic. |
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34 | Demon Master | Wizard who made a contract with a demon. |
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35 | Evil Druid | A nature-loving priest turned evil. |
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Gizmo Family |
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36 | Gizmo | Vapor with its own will. Susceptible to weapons. |
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37 | Dark Smoke | Smoke born of Darkness. Hates bright places. |
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38 | Evil Cloud | Monster born near water. Moves strangely. |
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39 | Mist Demon | Vapor born from demon bones. Befouls the air. |
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40 | Volcanic Ash | Gaseous monster that gives off a horrible stench. |
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Rat Family |
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41 | Giant Rat | Rat the size of a dog. Rushes at you in groups. |
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42 | Gray Rat | Loves dark places. Rumored to be tasty. |
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43 | Vermin | Horrifying rat that loves to eat human babies. |
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Spider Family |
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44 | Spider | Huge spider that paralyzes its prey with poison. |
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45 | Giant Tick | Like a tick, it's hard to shake off. |
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46 | Ice Spider | Spider that freezes its prey and eats it slowly. |
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47 | Tarantula | Very dangerous spider that attacks even buffaloes. |
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Fairy Family |
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48 | Fairy | Fairy controlled by evil. Sad, but still an enemy. |
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49 | Noble Fairy | Has lived for 9,000 years. Worshipped in the past. |
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50 | Chaos Fairy | Dances on moonlit nights, making mushrooms grow. |
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Unicorn Family |
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51 | Unicorn | Innocent mythical creature that is now an enemy. |
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52 | Fire Mare | Born from fire. Anyone it touches is burned. |
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53 | Unicorn Elder | Unicorn whose horn can kill even an elephant. |
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Doll Family |
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54 | Doll | Doll with an evil will. Creeps around silently. |
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55 | Puppet | Doll that loves tricks. Surprises its victims. |
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56 | Dark Puppet | Puppet of Darkness which is no longer just a doll. |
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Hobbit Family |
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57 | Hobbit | Halfling which is normally friendly towards humans. |
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58 | Hobbit Soldier | Hair grows on its feet. Can walk silently. |
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59 | Hobbit Leader | Has a stout build and lives in a hole. |
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60 | Hobbit Marksman | Learned to throw rocks and enjoys wreaking havoc. |
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61 | Hobbit Sniper | Throws rocks with precise control to hit its target. |
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62 | Hobbit Ace | Throws rocks accurately to hit weak spots. |
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Ghost Family |
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63 | Ghost | Monster without a form. Can be hurt by weapons. |
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64 | Phantom | Holds a lamp in one hand and appears unexpectedly. |
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65 | Wraith | Difficult to capture in its true form. |
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Viking Family |
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66 | Viking | Warrior that can sail ships. Very tough. |
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67 | Viking Lord | Lives near shore and is hard working. |
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68 | Viking Leader | Good at fist fights and using weapons. |
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Eyeball Family |
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69 | Watcher | Paralyzes prey with its gaze. Good at magic too. |
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70 | Bloodshot Eye | Its eye, Monocle, glows in the Darkness. |
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71 | Forest Eye | Anyone who looks into its eye loses all hope. |
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72 | Evil Eye | No larger than similar monsters, but slower. |
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Archer Family |
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73 | Death Archer | Most powerful archer. Stay in close range. |
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74 | Dark Sniper | Assassin that lurks in the Darkness! Watch your back. |
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75 | Bow Master | Ultimate archer. Can kill you before you know it. |
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76 | Chaos Archer | Is Light or Darkness its target? |
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Worm Family |
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77 | Worm | Huge worm that eats people alive. |
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78 | Evil Worm | Has an immense appetite. Even eats rock! |
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79 | Purple Worm | Its breath poisons water and air even in its sleep. |
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80 | Lava Worm | Lives in magma. Hates anything cold. |
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Scorpion Family |
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81 | Scorpion | Has a poisonous tail, huge claws, and a hard shell. |
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82 | King Scorpion | Prefers a dry habitat. Similar to a scorpion. |
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83 | Death Scorpion | Not very big, but has deadly poison. |
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Harpy Family |
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84 | Harpy | Shrieking creature that picks on the weak. |
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85 | Harpy Queen | Smelly, dirty and dangerous. |
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86 | Poison Harpy | Its filth is horrendous. Drops poison. |
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Toadstool Family |
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87 | Toadstool | Might be poisonous, but it's hard to tell... |
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88 | Matango | Has a slick head. Expels dust when surprised. |
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89 | Myconid | Inactive during the day, but eats dirt at night. |
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Humanoid Family |
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90 | Yeti | Protective of its home. Can't be reasoned with. |
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91 | Bigfoot | Mainly eats goats. Aggressive towards humans. |
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92 | Mad Ape | Hairy creature that can climb cliffs by jumping. |
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Minotaur Family |
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93 | Minotaur | Legendary guardian of the Labyrinth! Very powerful. |
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94 | Death Minotaur | Monster that's half human, half bull. Eats children. |
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95 | Dark Minotaur | Its weapon is very rare and valuable. |
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(Will o' the) Wisp Family |
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96 | Wisp | A gaseous monster that once was a human spirit. |
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97 | Snow Elemental | The spirit of a child that froze to death in snow. |
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98 | Wicked Flame | Fire from a burning corpse. |
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99 | Dark Spirit | Wandering spirit. Dislikes the smell of burnt beans. |
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Knight Family |
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100 | Rune Knight | Human/horse warrior made by an evil sorcerer. |
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101 | Silver Knight | Protects the cavalry. Part of an elite force. |
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102 | Dark Knight | Chaotic knight accompanied by ghosts and ghouls. |
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Gargoyle Family |
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103 | Gargoyle | Evil sculpture that comes to life. |
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104 | Ice Gargoyle | Remains stationary until an intruder approaches. |
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105 | Belial | Once was a god, but was transformed into a demon. |
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Colossus Family |
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106 | Colossus | Machine warrior that can't tell friend from foe. |
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107 | Colossus II | Powered by magic. Devoid of life. |
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108 | Colossus III | Machine that has gone totally out of control. |
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Demon Family |
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109 | Lesser Demon | Its true body is in the underworld. Can revive. |
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110 | Demon | Summoned from the underworld. |
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111 | Arch Demon | Fallen archangel. Leads demons in destruction. |
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Cerberus Family |
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112 | Cerberus | Guards the king of the underworld. Has 3 heads. |
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113 | Hell Hound | Loyal to demons. Never lets its prey escape. |
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114 | Poison Hound | Demon hound that's poison can kill a giant. |
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Golem Family |
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115 | Golem | Slave created by magic, but moves rather slow. |
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116 | Ice Golem | Has the property of ice. Created by a high wizard. |
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117 | Mudman | Mass produced warrior that has gone berserk. |
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Lizard Family |
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118 | Snow Lizard | Also known as a Frost Salamander. Weak to fire. |
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119 | Salamander | Lives near lava flows. |
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120 | Vampire Lizard | Loves extremely hot areas. Covered with thick scales. |
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Dragon Family |
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121 | Dragon | Strong enough to do battle with a god! |
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122 | White Dragon | Lives in cold places. Supposedly not very smart. |
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123 | Soul Dragon | Raided heaven and hell long ago, losing its body. |
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Angel Family |
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124 | Angel | Heaven's holy envoy, but now an enemy. |
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125 | Seraph | Supposed to guide humans, but... |
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126 | Archangel | The reason that it fights is not known... |
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Vampire Family |
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127 | Vampire | Extremely powerful undead creature of Darkness. |
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128 | Blood Fiend | Vampire which has tasted the blood of a king. |
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129 | Vampire Lord | Vampire lord that altered its body with black magic. |
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Mortal-Enemy Family |
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130 | Reaper | Takes life away from mortals. Feared and hated. |
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131 | Specter | Ill mortals pass away when he is standing near. |
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132 | Envoy of Death | Controls humans in battle. Loves bloodshed. |
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Giant Family |
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133 | Holy Giant | Very powerful giant. Descendent of a god. |
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134 | Blue Giant | Stronger than a normal giant. Absorbs Light. |
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135 | Titan | A giant that has absorbed too much Light. |
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Automaton Family |
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136 | Flaming Eye | Ancient automaton warrior. Fights without a cause. |
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137 | Frigid Eye | Automaton that spews balls of Ice. |
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138 | Dark Eye | Automaton that spews balls of Darkness. |
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Fan-created Family |
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139 | Sunmoon | Active during the day. Not aggressive. |
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140 | Kitten Champ | Knocks out opponents with fast footwork and jabs! |
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141 | Muga | Monster near extinction. True name: Mukigachar. |
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Master Family |
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142 | Captain Gully | Goblin leader desperately in search of the key. |
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143 | Giant | Lives in the cemetery and protects the graves. |
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144 | Haunted Armor | Not just any old armor. It can fight on its own! |
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145 | Yeti King | Master of Koldazhek Cave. Big body, small brain.
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