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Magic

Hero Only Spells
Name LVL Learned MP Where Used Description
Recall Hero: 1 0 Map Remembers up to 3 texts saved with the SELECT button
Remember Hero: 8 0 Map Remembers up to 10 texts saved with the SELECT button
Ironize Hero: 12 6 Battle Turns party into iron so you can see the enemy attacks, cannot attack or be harmed during this time
Forget Hero: 15 0 Map Forget any 1 text saved with the SELECT button
Repel Hero: 19 4 Map Keeps weaker enemies from attacking you for a short period of time
Recollect Hero: 20 0 Map Remembers up to 32 texts saved with the SELECT button
Zap Hero: 26 8 Battle Lightning hits a monster for about 80 HP damage
Healusall Hero: 38 62 Battle/Map Fully recovers all HP of all party members
Thordain Hero: 41 30 Battle Lightning hits all monsters for about 200 HP damage

Cleric Spells
Name LVL Learned MP Where Used Description
Heal Cleric: 1; Hero: 3 3 Battle/Map Restores about 35 HP
Expel Cleric: 2; Hero: 6 2 Battle Sends one monster to another dimension, you do not get any gold
SpeedUp Cleric: 5 3 Battle Raises all allys' agility temporarily
Surround Cleric: 7 4 Battle Creates illusions of your party around enemy, making it hard for them to hit you
Sap Cleric: 8 3 Battle Lowers one enemy's defense
Sleep Cleric: 9; Hero: 16 3 Battle May put one group of enemies to sleep
Antidote Cleric: 11 3 Battle/Map Removes Poison
Infernos Cleric: 12 4 Battle Vacuum hits a group of monsters for about 15 HP damage
StopSpell Cleric: 13; Hero: 18 3 Battle Prevents enemies from casting spells, may fail
Healmore Cleric: 14; Hero: 29 5 Battle/Map Restores about 85 HP
NumbOff Cleric: 15 6 Map Removes Numbness from an ally
Awaken Cleric: 16 3 Battle Awakens sleeping party members
Defense Cleric: 18 4 Battle Lowers the defense of an enemy group
Disperse Cleric: 20 7 Battle Sends enemy to far off land. Unlike Expel, you get gold for winning. If it's used on your party, the character can be found in Ruida's Tavern
Beat Cleric: 22 7 Battle Kills one monster instantly
Vivify Cleric: 24; Hero: 35 10 Battle/Map Revives slain party members with half HP; 50% success rate
Infermore Cleric: 26 6 Battle Vacuum hits a group of monsters for half 40 HP damage
Defeat Cleric: 28 7 Battle Lower success rate than Beat, but hits a whole group
Healall Cleric: 30; Hero: 33 7 Battle/Map Restores all HP
Barrier Cleric: 32 6 Battle Reduces damage from fire/ice for entire party
Healus Cleric: 34 18 Battle/Map Restores about 85 HP to all party members
Infermost Cleric: 36 9 Battle Vacuum hits a group of monsters for about 90 HP damage
Revive Cleric: 38 20 Battle/Map Revives slain party members with full HP; 75% success rate
Sacrifice Cleric: 41 1 Battle Kills caster for major damage to enemy

Mage Spells
Name LVL Learned MP Where Used Description
Blaze Mage: 1; Hero: 2 2 Battle Fire hits one monster for about 10 damage
Upper Mage: 4 3 Battle Raises one party members defense
IceBolt Mage: 5 3 Battle Ice hits one monster for about 30 damage
Firebal Mage: 7; Hero: 10 4 Battle Fire hits a group of monsters for about 20 damage
Increase Mage: 9 4 Battle Raises the defense of all party members
Outside Mage: 9; Hero: 14 8 Map Warps party out of a dungeon/tower, etc.
Bang Mage: 11; Hero: 13 5 Battle Explosion hits all monsters for about 20 damage
Return Mage: 12; Hero: 7 8 Battle/Map Warps you to a previously visited castle/town of your choice and makes it day if it is night. In battle, it warps you to Aliahan.
SlowAll Mage: 12 3 Battle Slows a group of enemies
Firebane Mage: 14; Hero: 23 6 Battle Fire hits a group of monsters for about 35 damage
RobMagic Mage: 15 0 Battle Steals MP from target
Blazemore Mage: 17 6 Battle Fire hits monsters for about 80 damage
X-Ray Mage: 18 3 Map Checks for dangers inside chests
StepGuard Mage: 19 2 Map Nullifies damage on damage floors
SnowStorm Mage: 20 6 Battle Ice hits a group of monsters for about 50 damage
TwinHits Mage: 21 6 Battle Increase attack power greatly
Boom Mage: 23 9 Battle Hits all monsters for about 60 damage
Bounce Mage: 24 8 Battle Reflects spells back at caster
Passtime Mage: 25 12 Map Changes day into night and vice-versa
Bilzzard Mage: 26 12 Battle Ice hits a group of monsters for about 100 damage
PanicAll Mage: 27 5 Battle Confuses one target, the name is misleading
Firebolt Mage: 29 12 Battle Fire hits a group of monsters for about 100 damage
CurseOff Mage: 30 18 Map Removes curse from weapon/armor of target, and destroyes cursed item
BlizMost Mage: 32 9 Battle Ice hits all monsters for about 80 damage
Invisible Mage: 33 15 Map Turns party invisible
BeDragon Mage: 34 24 Battle Turns caster into a dragon. Once a dragon, the caster will attack (about 200 HP damage) or breath fire (about 150 HP damage for all enemies). You cannot revert during battle.
Open Mage: 35 0 Map Opens any door
BlazeMost Mage: 36 12 Battle Fire hits monsters for about 180 damage
Transform Mage: 37 12 Battle Transforms caster into ally
Explodet Mage: 38 18 Battle Hits all monsters for about 140 damage
Chance Mage: 40 20 Battle Random Effects

Thief Spells
Name LVL Learned MP Where Used Description
EagleEye Theif: 8 0 Map Locates the closest town, shrine, or dungeon.
Location Theif: 10 2 Map Identifies what floor of the dungeon your party is on
Smell Theif: 13 0 Map Determines the number of items in the immediate area
Tiptoe Theif: 17 0 Map Allows you to sneak up on monsters
MapMagic Theif: 20 2 Map Highlights special treasures to be found on the ground

Dealer Spells
Name LVL Learned MP Where Used Description
Excavate Dealer: 12 0 Map Digs for money or items.
YellHelp Dealer: 17 15 Map Calls a merchant, innkeeper, or healer to your location

Jester Spells
Name LVL Learned MP Where Used Description
Whistle Jester: 13 0 Map Summons a random monster encounter.




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