Site Navigation

RPGClassics Main
•Contact Maintainers:
  •Skankin Garbage
  •Walhalla

Shrine Navigation

Shrine Home

Antz Colony
Armor
Bestiary
   •A-G
   •H-Z
Bosses
Characters
D-Ratio
General Information
Items
Kokon Horay
Neat Tricks n' Stuff
Shields
Shopping List
Skills
Soundtrack
Thanks
Walkthrough
Weapons

Monsters From A To G

Name LV HP AP XP Dropped Items Stolen Items Elemental Damage (%)
Description Fire Ice Light.
Location
Aggrosser 16 260 20 75 Chaos Check+3, HP Plus Wake Up, Aphid Elemental Damage (%)
Panics as HP is reduced, increasing the odds it will use Confuse. 50 Rec 150
Frozen Road, Old TradeSector
Armstrong 44 1000 20 1200 Bangle+1, Silver Arc Kick (Ryu's skill) Elemental Damage (%)
Uses iron fists in a vicious combo, but tires up after three turns and falls asleep. 100 100 100
CorpLab
Baby Rustphage 6 100 20 12 Louse, Dynamite Lurid Dust Elemental Damage (%)
Reduces your Defense with Rust Armor and carries out hit-and-run attacks. Lin's long range attacks are great against it. 100 100 100
Old Waste Shaft
Bandit 29 380 30 180 Steal (shield skill) Range Boost Elemental Damage (%)
Lurks in the shadows and steals items from you. Defeat it in battle to get them back. Bandits have this coward tendancy to escape from battle, though. 100 100 100
IndustOne, Old TradeSector, Lifeline
Baphomet 42 900 20 300 Fireblast (Nina's skill) Unlock, Pyromania+4 Elemental Damage (%)
A fearsome genic that's surrounded by Ebonfires. But when it becomes alone, it pees on its pants uh, yeah, and flees. 50 150 100
IndustOne
Beak 30 580 20 120 Bindproof+2, Stunproof+1 Fresh Meat, Wild Swing (Ryu's skill) Elemental Damage (%)
First casts Howling to immobilize its target, then moves in for the kill. 100 50 100
Lift: EndSector, Frozen Road
Big Jack-Box 21 777 20 210 200z --- Elemental Damage (%)
Prize varies by hit number. Watch the profile list (basically, you'll get more money as you hit it)! That item will be yours if you beat it with the next hit. 100 50 100
Frozen Road
Bind Spider 7 210 20 15 Footloose, Lurid Dust Escape Elemental Damage (%)
Binds enemies with Shadowswitch, then causes out hit-and-run attacks. 150 100 100
Old Waste Shaft, Lift: LowSector
Black Widow 13 280 20 45 HP Plus, Antidote Antidote, Poisonshroom Elemental Damage (%)
Poison-filled, spider-like genic. Uses hit-and-run attacks to gradually drain HP. (And yes, I've noticed the picture is black, but it's a BLACK widow, duh. :P) 100 100 100
Lift: LowSector
Bon Appetit 21 40 40 42 Aid Kit Wake Up Elemental Damage (%)
These genics become recovery potions when defeated! If you're smart, you'll hunt them down. 200 200 200
CorpLab, Lifeline
Boss Ant 24 520 30 132 Armor?+1, Lurid Stone Firebomb Elemental Damage (%)
Doesn't like getting its hands dirty, so prefers long-range attacks. So that means..? Stay close, yeah. 75 100 100
Old Waste Shaft
Bouncer 18 280 AP 90 Lightning (Nina's skill) Zennypurse Elemental Damage (%)
Guards placed by Patroller when it detects an intruder. Watch out for their Stungun attacks! 100 100 100
CorpLab
Brokenheart 30 200 AP 252 Ghost Stone, AP Plus Sleepyshroom Elemental Damage (%)
The physical manifestation of the soul of an individual who became a Zombie. Kill it to definitely eradicate Zombies. Use an Ice-based skill to freeze its body, then you'll be able to kill it with Ryu and/or Lin. 25 100 25
Old TradeSector
BugLeader 30 500 AP 267 Leech Power (shield skill) Eye Drops, Wake Up Elemental Damage (%)
Explodes in anger when a comrade dies, and comes at you with powerful attacks. 50 Rec 150
Frozen Road
Buzz 14 HP AP 45 Longfoot, Poisonshroom Antidote Elemental Damage (%)
A Genic that always travels in groups. When its companions are near death, it retaliates with Poison. 200 100 100
CorpLab
Buzz Militant 42 HP AP 630 Protein, Bomb Armor Boost Elemental Damage (%)
Runs to places attacks can't reach. Focuses on adversaries with low HP (such as Nina), so watch your HP gauge. 100 100 150
Centre
Capek 31 580 AP 231 AutoRifle+4, Shield? Battery Pack Elemental Damage (%)
Changes attack method based on the distance to its enemy. If you snatch its Battery Pack, it powers down, so do that. 100 200 Rec
IndustOne
Creepstalker 33 400 AP 300 AP Plus Go On! (Lin's skill), Jelly Pasta Elemental Damage (%)
Cowardly and quick to run. If attacked, retaliates with Quake on the next turn, which is worth around 120 HP. Try to defeat it in a single turn. 100 200 150
Centre
Crushedheart 38 HP AP 360 Reflex, HP Plus Bomb Elemental Damage (%)
When one is killed, the rest attacks with Twin Strike. Don't focus on individuals when fighting a group. Engage in the fight with Nina and the problem should be solved. 100 100 100
PowerOne
Darkstalker 44 500 AP 720 HP Plus Jelly Pasta Elemental Damage (%)
Petty thief that stops victims with Shadowswitch, then steals from them using Pickpocket. When hit once, it might cast Drain to recover itself. 100 200 150
Centre
Deathcow 22 530 AP 90 Impact Gear+1, HP Plus Fresh Meat, Wild Swing (Ryu's skill) Elemental Damage (%)
Its huge body and long-reaching weapon make its Wild Swing cleave through all enemies. Don't get too close! 100 50 100
Lift to BioCorp, Lift: EndSector, Frozen Road
DeVogue 35 xxx AP 240 Protein, HP Plus Stuffed Toy Elemental Damage (%)
Better not try to steal its treasure. Becomes very hard to handle when angry. 100 100 100
Lifeline
DeVolve 26 600 AP 147 SlaveClothes+1, Solid Ring+1 Stuffed Toy Elemental Damage (%)
Better not try to steal its treasure. Becomes very hard to handle when angry. 100 100 100
Old Waste Shaft
Drillbug 18 310 AP 78 AP Plus, Wake Up Sleepyshroom, Fresh Meat Elemental Damage (%)
Puts you to sleep with Dreamer and sucks away AP with Depress. Bides its time for a final attack. 50 Rec 150
Frozen Road
Duke Lv HP AP XP 10z, Bind Gear Ogre Slice (Ryu's skill) Elemental Damage (%)
Blablablah...to come 100 100 100
Lift to BioCorp
Duke Battler 30 380 AP 222 Heavy Suit+2 Counter (shield skill) Elemental Damage (%)
Resistant to physical attacks, but repeated strikes will break its armor. If you kill it before its armor breaks, it drops a Heavy Suit+2, if not, it drops a Heavy Suit. 100 100 100
Lift: LowSector
Duke Hunter 7 165 AP XP Bomb, 30z Dynamite Elemental Damage (%)
Uses hit-back attacks. Move in close to its target and kill it quickly. 100 100 100
Lift: LowSector
Duke Lancer 14 220 AP 45 HP Plus, 80z Fresh Meat Elemental Damage (%)
When Duke Leader is present, launches Stinger combo attacks. 100 100 100
Lift to BioCorp, Lift: LowSector
Duke Leader Lv AP Elemental Damage (%)
. 100 100 100
Lift to BioCorp
Duke Magi 12 HP AP XP Bomb, 70z Flare (Nina's skill) Elemental Damage (%)
Protects its comrades with support magic, but attacks with Flare once they are defeated. 100 100 100
Lift: LowSector
Ebonfire 23 HP AP 141 Fireproof+3, Firebomb Fresh Meat Elemental Damage (%)
Comes in pair with a large airborne genic (also known as Baphomet). Said to be controlling the other, its defeat may be the key to victory. 25 200 100
IndustOne
FireGoo 33 560 AP 280 Flame Blaster+3, Astra Ribbon+3 Power Boost Elemental Damage (%)
It's exactly the same thing as GooRuby, but with more HP and more powerful attacks. Rec 150 100
IndustOne
FroGressor 24 HP AP XP Glacier+3, Glacier+2 Aphid Elemental Damage (%)
Panics as HP is reduced, increasing the odds it will use Confuse. And we all know Confuse is annoying, so you'd better kill it before it attacks. Gathering your AP for one turn is a good idea. 50 Rec 150
Frozen Road
GarPike 20 480 AP 117 Iceproof+2, 100z Thrust (Ryu's skill) Elemental Damage (%)
Has an Ice Element weapon. Weakens enemies with parameter-draining attacks, then hits them with combo attacks. 50 Rec 150
Frozen Road, Old TradeSector
GarSniper 22 460 AP 120 Ice Gear+2, 120z Blow Up! (Lin's skill) Elemental Damage (%)
Has an Ice Element weapon. Gathers AP for several turns, then launches a wide attack with Spread. 50 Rec 150
Frozen Road, Old TradeSector
Gigantis 38 xxxx AP 476 Talisman+2, Hymnal+2 Ogre Slice (Ryu's skill) Elemental Damage (%)
Attacks with powerful combos using its brute force. Goes out of control if pushed too far. It casts Spiritcharge on itself and can attack twice in a row. 100 100 100
Old TradeSector, Lifeline
GooElement 10 HP AP 252 It varies. --- Elemental Damage (%)
Elemental abilities, attack methods and items dropped vary according to the attack received. It would be more efficient if you checked the Profile to know what item it'll drop. It could be a Buster Sword or a Victorious. 100 100 100
Old Waste Shaft, Lift: LowSector
GooPlasma 17 280 AP 81 Plasma Maser, Jolt (Nina's skill) Magic Boost Elemental Damage (%)
Quiet and rarely moves unless attacked, but will fight back if provoked. Susceptible to Fire attacks. Try getting an extra turn with Nina first and you'll be practically assured to kill it before it can even touch you. 200 100 Rec
CorpLab, PowerOne
GooPrism 20 HP AP 252 It varies. --- Elemental Damage (%)
Elemental abilities, attack methods and items dropped vary according to the attack received. It would be more efficient if you checked the Profile to know what item it'll drop. It could be a Strong Sword, any type of Maser or a Plasmaproof. 100 100 100
Lift to BioCorp, CorpLab, IndustTwo, Lifeline
GooRuby 17 280 AP 81 Ruby Maser, Flare (Nina's skill) Power Boost Elemental Damage (%)
Quiet and rarely moves unless attacked, but will fight back if provoked. Susceptible to Ice attacks. Use the same technique as GooPlasma to kill it. :P Rec 200 100
CorpLab, IndustOne
GooSapphire 17 280 AP 81 Sapphire Maser, Frost (Nina's skill) Armor Boost Elemental Damage (%)
Quiet and rarely moves unless attacked, but will fight back if provoked. Susceptible to Electric attacks. Use the same technique as GooPlasma and GooRuby to kill it. :P 100 Rec 200
CorpLab, Frozen Road



(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.