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Monsters From H To Z

Name LV HP AP XP Dropped Items Stolen Items Elemental Damage (%)
Description Fire Ice Light.
Location
Hermit 9 110 AP 21 Jolt, Lurid Dust Junk Elemental Damage (%)
Very hard and nearly impervious to physical attacks. From a distance, it attacks with Jolt. 100 100 25
Old Waste Shaft
HighwayStar 29 450 AP XP Zennypurse Side Slash (Ryu's skill) Elemental Damage (%)
That's really a silly name for such an insignificant monster. It picks up items that appear on the field. You can get them by defeating it in battle. However, HighwayStar has the same tendancy as Bandit : it escapes from battle with your stuff. 100 100 100
IndustOne
Hychee 11 10 AP 3 Heal Kit Wake Up Elemental Damage (%)
These genics become recovery potions when defeated! If you're smart, you'll hunt them down. It can be defeated on the map just by hitting it (with Ryu, Nina or Lin's weapon). 100 100 100
Lift to BioCorp, Genic Accumulator, Old Waste Shaft, Lift: LowSector, CorpLab, Frozen Road, Lifeline, PowerOne
Ice Goo 28 420 AP XP Gun+2, Astral Shell+2 Armor Boost Elemental Damage (%)
Those people really have no shame. They used the same description as the GooSapphire. :P You should know how to kill it easily by now. 100 Rec 150
Frozen Road
Jack-Box 17 333 AP XP 100z --- Elemental Damage (%)
Prize varies by hit number. Watch the profile list (basically, you'll get more money as you hit it). That item will be yours if you beat it within the turn. 100 50 100
Frozen Road
Kanaphage 7 120 AP XP 10000z --- Elemental Damage (%)
Fleet-footed genic. It usually runs from you in battle, so kill it as fast as possible to get a nice amount of money. It's not guaranteed you'll receive 10000z, though. It generally varies around 2500z, but it's better than what most monsters drop. :P 100 100 100
CorpLab, Old TradeSector
Karel 41 800 AP 600 AutoRifle+5, Bind Bomb Battery Pack Elemental Damage (%)
Has the ability to absorb and power up when hit with Electric attacks. If you steal its Battery Pack, it powers down, so you know what to do. Yeah, steal it. 100 200 Rec
PowerOne
Karon 49 HP AP 666 Rod?, Deathproof+5 Rotten Meat Elemental Damage (%)
Undead creature with the ability to heal itself and use Death. Can strenghten its comrades as well, but it's nothing too impressive. Skeleton's host, so kill it first. 150 50 50
PowerOne
Lantern Bat 6 HP AP XP Firebomb, Bomb --- Elemental Damage (%)
Waits with LilLantern Bat for a target to approach and attacks when close. 150 100 100
Lift to BioCorp, Lift: EndSector
Lesser Karon 13 300 AP XP Shield?, Ghost Stone Rotten Meat Elemental Damage (%)
Undead creature with the ability to heal itself and use Death. Can strenghten its comrades as well, but it's nothing too impressive. Those guys are definitely easier than Karon to kill, as can be deduced from their name (like, they're LESSER Karons, so they're LESS good and uh, yeah, you get the idea :P). 150 50 50
PowerOne
LilLantern Bat 3 80 AP 6 Dynamite --- Elemental Damage (%)
Couldn't they have a stupider name? Anyway, LilLantern Bat gathers gas in its body, somehow, then casts Flare. It takes one turn to come into effect, so get it before then though you won't die if you don't. 150 100 100
Lift to BioCorp, Lift: EndSector
Mage Captain 31 580 AP 522 Ranger Suit+5, Rod?+3 Escape Elemental Damage (%)
Excels at long-range attacks. Move in an attack in a close range to turn the battle in your favor. 100 100 100
Storage
Mama Nugget 18 400 AP XP Plasma Gear, Juju Fresh Meat Elemental Damage (%)
Usually friendly (its physical attacks are ridiculous), but explodes in anger and attacks with powerful hits if its child, Nugget, is killed. 150 100 Rec
Lift to BioCorp
Nugget 2 90 AP 6 Fresh Meat --- Elemental Damage (%)
This edible genic is scared of humans, so don't kill it without a good reason, please. :P It has Electric absorption capabilities and when hit with electricity, begins to use Jolt. 150 100 Rec
Lift to BioCorp, PowerOne
Odd Hychee Lv 300 AP 30 Mega Aid Kit --- Elemental Damage (%)
These genics become recovery potions when defeated! If you're smart, you'll hunt them down. 100 100 100
Genic Accumulator, Old Waste Shaft, Lift: LowSector, CorpLab, Frozen Road, IndustOne, Lifeline
Papa Nugget 46 1100 AP XP Armor?+5, DeluxAntenna Bind Bomb, Fresh Meat Elemental Damage (%)
Bolsters Nuggets with an infusion of Valhalla. Yeah. Wow. It uses stronger electric-based attacks than its kids, so it's a good idea to wear "plasma" armor. 150 100 Rec
PowerOne
Patroller 9 120 AP 36 Zennypurse Escape Elemental Damage (%)
When defeated, calls for Bouncers, placing them within the area. 150 100 100
CorpLab
Petrophage 24 500 AP 150 Oil Explosion (shield skill) Elemental Damage (%)
Its chance of using Twin Strike increases every turn. Try to defeat it on the field. If you use Fire-based attacks, it will ignite and explode at the end of the turn, which is as annoying as Twin Strike. 200 100 100
IndustOne, Old TradeSector
Proto-Karel 48 1200 AP 1002 Bind Bomb, SniperScope+3 Safety Lock Elemental Damage (%)
Switches to a double attack when angered and smashes its opponents to bites. 100 200 Rec
PowerOne
Queen Buzz 24 HP AP 102 Longfoot Multimeds Elemental Damage (%)
The leader of the Buzz. The Queen's presence makes her subjects far more aggressive. 200 100 100
CorpLab
Rafflesia 32 400 AP XP Sleep Check+2, HP Plus Multimeds Elemental Damage (%)
Its abilities and XP value increase every time it receives a Magic attack! Be careful not to become too greedy! 150 75 100
CorpLab
RescueMech 25 400 AP 150 Tin Toy, AP Plus Transfer (Nina's skill) Elemental Damage (%)
Moves in groups (not always) and focuses on repairing and supporting comrades. When hit with Electric attacks, uses Explode. 100 150 Rec
PowerOne
Rustphage 12 190 AP 30 Louse, Shield?+1 Lurid Dust Elemental Damage (%)
Reduces your Defense with Rust Armor and carries out hit-and-run attacks. Lin's long range attacks are great against it. 100 100 100
Old TradeSector, Lift: LowSector
Sebon 23 120 AP XP Mega Aid Kit --- Elemental Damage (%)
These genics become recovery potions when defeated. If you're smart, you'll hunt them down. 200 100 100
Lifeline
Shadowplayer 40 xxx AP 531 Sword?+5, Armor?+7 Hazecut (Ryu's skill), Afro Elemental Damage (%)
Expert assassin that lives in darkness. Issues commands to its comrades to effectively kill enemies one by one. 100 100 100
Lifeline
Skeleton 30 800 AP XP --- Quick Chaps+9 Elemental Damage (%)
Undead creature that revives no matter how many times it is defeated. Vulnerable to shot attacks and, obviously, fire, so you know with whom to engage the fight. Defeat its host, Karon, to definitely kill it. 100 100 100
PowerOne
ThunderGoo 38 710 AP 420 Gun?+4, Astral Ring+4 Magic Boost Elemental Damage (%)
Same thing as the GooPlasma : Quiet and rarely moves unless attacked, but will fight back if provoked. Susceptible to Fire attacks. Try getting an extra turn with Nina first and you'll be practically assured to kill it before it can even touch you. 150 100 Rec
PowerOne
Trickster 16 200 AP 75 Zennypurse Side Slash (Ryu's skill) Elemental Damage (%)
Picks up items that appear on the field. You can get those items by defeating it in battle. 100 100 100
Lift: LowSector
Trilizard 41 xxxx AP 621 Silver Arc, Shield?+4 Fireblast (Nina's skill) Elemental Damage (%)
That little sucker rotates through three Elements : Fire (attack with Ice-based skills), Ice (attack with Lightning-based skills) and Lightning (attack with Fire-based skills). Its attacks can touch all your party at the same time, so make sure you're not regrouped. It varies.
Old TradeSector, Lifeline
Wonderbox 7 1000 AP 9 Heal Kit, but it varies. --- Elemental Damage (%)
Converts damage it receives into items (so check the Profile). Hit it as much damage as you can per turn without killing it. It explodes at the end of the turn, leaving you a prize that may be different and WAY better than an Heal Kit. 100 100 200
IndustOne, Old TradeSector, Lifeline
Worker Ant 8 120 AP 17 Bomb, Junk Lurid Dust Elemental Damage (%)
A quiet genic that doesn't attack with full force unless its companions are killed. 100 100 100
Old Waste Shaft
Worm-Man 42 800 AP 501 Virusproof+2, Virus Check+4 Vaccine Elemental Damage (%)
Its low mobility makes it appear easy to defeat with long range attacks, but watch out : it's a trap (because it has, like, long range attacks). Lin's attacks are great against it. 100 100 100
Old TradeSector
Zombie 30 1100 AP 15 --- Rotten Meat Elemental Damage (%)
May use Virus attacks. Revives no matter how many times it is defeated. You must kill the host, Brokenheart, first. Try to divert it with traps until you find its host. 200 50 100
Old TradeSector



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