|
Bosses
A run-through of some of the more
popular/successful tactics for the bosses. Note that the actual
statistics for said bosses are on the enemy list pages.
Pictures
|
Name
|
HP
|
Exp
|
Gald
|
Strength
|
Weakness
|
Attack/Element
|
Defence
|
Intelligence
|
Item 1
|
Item 2
|
Steal
|
Tactics
|
|
??????
|
1000
|
300
|
800
|
Volt
|
-
|
110
|
20
|
20
|
100% Life
Bottle
|
100%
Orange Gel
|
-
|
Luckily
he only has two attacks; Thunder Blade and Spark Wave. Dodge Thunder
Wave by running away. Just stand a good distance away and use Sonic
Wave as much as you can. if you get hit too much use an Apple Gel.
Otherwise there should be no problems. |
|
Undine
|
6800
|
1360
|
0
|
Water,
Wind, Fire, Earth, Ice
|
Volt
|
100/Water
|
268
|
50
|
100%
Talisman
|
100%
Mental Bracelet
|
-
|
Equip as
many Poison Charms as you've collected before you fight. Now, use
Meredy's Lightning spell a lot. If she uses her lance-like projectile
attack, quickly block with your shield to stop the blast from reaching
the others, then continue attacking. There should be no real problems
here so long as you keep attacking. |
|
Sylph
|
6600
|
1929
|
0
|
Water,
Wind, Fire, Ice, Volt
|
Earth
|
170/Wind
|
200
|
80
|
100%
Protect Bottle
|
100% Life
Bottle
|
-
|
Ground
attacks are useless, so disable Grave. Kill the Arms first using
whatever you can before attacking Sylph. Spread is useful here, since
it hits multiple times. Slash upwards with Reid/Farah, use Meredy to
Heal and Kelle to attack. If you can Poison him it'll help a great
deal. |
|
Efreet
|
24000
|
2723
|
0
|
Wind,
Fire, Earth, Ice, Volt
|
Water
|
200/Fire
|
360
|
50
|
100%
Black Onyx
|
100% Life
Bottle
|
-
|
If you
bought the Kitchen Mittens for the girls, got the Square Shield for
Reid and given the Flare Cape to Keele, this is simple. Spam Spread as
much as you can and don't let up attacking. The only thing you need to
watch out for is touching Efreet, since his lower body will damage you
if you touch it. |
|
Rassius
|
4408
|
1000
|
0
|
Water,
Wind, Fire, Earth
|
-
|
172
|
700
|
100
|
100% Heal
Bracelet
|
100%
Leather Cape
|
-
|
He
doesn't have much HP and his attacks don't do much damage, but neither
do yours. Guard a lot with Reid to prevent a lot of damage and block
his Swarm attacks. Cast Sharpness for some extra damage and keep an eye
on your HP to win. |
|
Gnome
|
16160
|
3000
|
2
|
Water,
Fire, Earth, Ice Volt
|
Wind
|
150/Earth
|
350
|
100
|
100% Moon
Crystal
|
100% Rune
Bottle
|
-
|
Again, watch out
for your HP,
'cause even though this fight is pretty funny to watch, he can damage you a lot. Equip the Arc
Win or any other Wind weapon you khave (you did keep them, right?) for soe
extra damage. Use L1+Up to make everyone jump over them when he calls
the swarm of mini-Gnomes, and block or move away when he uses his Snout
Flare. Don't try to dodge King Tackle, just heal after it's passed.
Spiral Attack is a good attack for Reid to use, likewise Air Thrust
from
one of your casters. |
|
Guardian |
30000
|
3000
|
210
|
Volt
|
Water,
Fire, Ice
|
200/Volt
|
800
|
100
|
100% Rune
Bottle
|
100% Pine
Gel
|
-
|
If you have the
Trident, use it for some massive damage. This battle isn't particularly
difficult, just
make sure to heal after he's attacked you. Use whatever Gels you have
rather than wait for a caster to do so if you're low on HP and you
should do fine. Also if you have a Stun Charm, use that. |
|
Celcius
|
33333
|
4000
|
0
|
Water,
Wind, Earth, Ice, Volt
|
Fire
|
264/Ice
|
300
|
80
|
100%
Resist Ring
|
100%
Freeze Charm
|
-
|
This was the first
'real' hard
boss I'd fought. She has many of Farah's moves and is a spell-caster on
top of that. She also has a habit of chain-casting Ice Lancers, so heal if you get hit with these. A
combination of Flamberge and Aqua Cape will make things easier, as will
constant castings of Eruption. If you don't know what she's doing
(forgiveable) then Guard and wait until you can see her again. |
|
Hyades
|
45000
|
4000
|
30
|
Water,
Wind, Fire, Earth, Ice, Volt
|
Light
|
500
|
800
|
100
|
100%
Mental Bracelet
|
100% Egg
|
-
|
Don't use any
elemental weapons,
since his only weakness is Light and you haven't got any of those.
Stand a little way back and use Sonic Chaos for some multiple hits,
then whatever you have that does the most damage. Tempest Strike is
good here for getting out of a tight spot. It's a good idea here to
allow Farah and a caster to only heal, while you and the other catser
attack. Spells won't do so much damage as usual, but they will hurt him. |
|
Volt
|
54321
|
3600
|
0
|
Wind,
Fire, Earth, Ice, Volt, Light, Shadow
|
Water
|
218/Volt
|
508
|
160
|
100% Holy
Symbol
|
100% Rune
Bottle
|
-
|
Don't use Max.
Now, use attacks
that attack upwards, such as Spiral Attack, Demon Hammer, Demon Spiral
Hammer etc, and use a caster for Healing only. Have the other caster
using Spread constantly (if you have access to Maelstrom, all the
better). Don't try and run under him, since his body is another
touch-this-get-hurt one, like Efreet. Chat's Pow Hammer is also useful
here. |
|
Spiral
|
45000
|
1000
|
3000
|
-
|
-
|
230
|
400
|
100
|
100%
Faerie Ring
|
100%
Orange Gel
|
-
|
Not so tough.
Defeat the
Escargots first, then turn your attention to the real guy. Use Blizzard
a lot, and Explode if you have it. Mega Sonic Thrust and Demon Spiral
Hammer/Double Spiral are useful here. Max and Chat are useful here for
their Burning Force and Pow Hammer respectively. Either way you
shouldn't have too much trouble. |
|
Shizel
|
120000
|
50000
|
0
|
Water,
Wind, Fire, Earth, Ice, Volt
|
-
|
300/Shadow
|
0
|
75
|
100%
Elixir
|
100%
All-Divide
|
-
|
Unwinnable. Don't
bother trying. |
|
Hyades
|
128000
|
30000
|
0
|
All
|
-
|
380/Shadow
|
800
|
73
|
-
|
-
|
-
|
Get at least to
level 50 before
fighting, or you'll die. It's that simple. Make sure you have access to
Heal and Nurse, buy the best possible equipment for everyone, and
pummel away. Earth Shaker can be particularly deadly, so try and avoid
that by running to either end of the arena while it hurts the ones
you're not controlling (stupid ally AI...), preferably Hyades' end so
you can smash his face in for a few seconds. If you went to Shadow Cave
before this (you should) and levelled there, use the Saint Halberd for
Reid and non-elemental weapons for all. Use the most poweerful spells
you have. Since he's strong against them all, you may as well inflict
as much damage as possible. If you can force him into a corner and
prevent him from casting, do so and don't let up on attacks. |
|
Rem
|
100000
|
40960
|
0
|
Water,
Wind, Fire, Earth, Ice, Volt, Light
|
Shadow
|
500/Light
|
700
|
125
|
100%
Reflect Ring
|
100% Rune
Bottle
|
-
|
Before you do
this, go and get
Shadow from the Shadow Cave, and this match will be very, very easy.
You should have quite a few Shadow element weapons to use, so do so,
and spam Dark Force as often as possible, and follow up with Reid's
most powerful skills when she's downed. All you have to watch out for
is that annoying ball following her. Have the person casting Dark Force
not the one who heals so he/she can cast it constantly, and make sure
he/she never runs out of TP, and this match won't last too long. |
|
Elementler
|
80000
|
23456
|
12345
|
Depends
|
Depends
|
570
|
240
|
35
|
100% Pine
Gel
|
100%
Elixir
|
100%
Miracle Gel
|
These guys are all
the same.
Attack with the element they're weak against and equip armor to protect
you. Kill the Grave Keepers first using the Mystic Sword, then
concentrate on the big guy. They have some pretty serious magic, so
make sure you heal regularly. Once the Grave Keepers are dead, back
this guy into a corner and do not stop attacking until he's dead to
basically paralyse him from casting anything. |
|
Nereid/Shizel |
300000 |
0
|
0
|
All
|
-
|
340 |
300 |
100 |
-
|
-
|
-
|
Make sure you have
15 of
everything possible before facing her. She's invincible while
summoning, so run to the
other end of the screen and don't stop until you know it's missed you.
Heal immediately (use Gels as well as spells) when she uses the attack
that takes everyone down to 1HP, and keep using Omega Demon Chaos with
Reid. Switch Ray on for the caster and Summon Rem whenever possible to
keep her semi-occupied, and blast away. Max's Elementel Master attack
is also useful here, if you want to be down a spell-caster/fighter.
Chat is not. |
|
Nereid
|
300000
|
0
|
0
|
All
|
-
|
???
|
???
|
???
|
-
|
-
|
-
|
Ouch, hard. Use
the same tactics
as for Shizel. When she/it uses an attack called Darkness of the Outer
Limits, mash Attack + Guard + Skills all together as many times as you
can to activate Aurora Wave, or everything you did will be for nothing. |
|
Shadow
|
100342
|
32768
|
0
|
Water,
Wind, Fire, Earth, Ice, Volt, Shadow
|
Light
|
460/Shadow
|
400
|
62
|
100%
Force Ring
|
100% Rune
Bottle
|
-
|
A conundrum. Do
you come here
before fighting Rem, or come here after fighting Rem? I recommend
before. Level to at least 50 before you try fighting him though. Ignore
the Living Dolls (they're hard, and they die when Shadow does anyway)
and attack Shadow. Make sure Reid has Excalibur (Shadow gave it to you,
oh the irony). Use whatever your best skill is (not Rising Phoenix
though, if you have it). He has a counter-dash move, so don't run up to him. Walk, then
slash. Block a lot and alter your Formation to make sure your casters
stay away from Shadow, since he has the annoying habit of trying to
trap you at the edges of the arena. Remember to use the Aurora Skills
when you have the chance (they hurt). Assuming you levelled enough, you
should have, not no trouble,
but not an insanely hard time of it either. |
|
Maxwell
|
34000
|
34002
|
0
|
Elemental
|
-
|
400
|
2100
|
100
|
100%
Faerie Ring
|
100% Omni
Weapon
|
100%
Elixir
|
He's got insane
defence, but luckily his attacks are distinctly sub-standard. Hammer
him with your most power spells and techs, dodge his occassional spell,
and heal whenever you have to. The inly thing to watch out for is that
symbol on the floor. if you pass over it Maxwell uses a Tractor Beam
attack to damage you, so run or jump away from it.
|
|
Siren
|
52000
|
8998
|
3000
|
Water,
Wind, Earth, Ice
|
Fire, Volt
|
280
|
800
|
70
|
100%
Trident
|
100%
Sephira
|
100%
Watercloud
|
Attack the Spirits
with the
Excalibur, then when they're dead switch to the Strike Axe and attack
Siren. Your best attacks (Omega Demon Hammer) will work perfectly,
since she's almosyt too big to miss. De-activate all except
Indignation, any other Volt spells and any powerful Fire spells, and
hammer away. She should die fairly quickly. Don't forget to steal a
Watercloud if you have Chat. |
|
Valkyrie
|
32000
|
32768
|
0
|
All
|
-
|
250
|
1000
|
100
|
-
|
-
|
-
|
This one needs a
special tactic.
It's hard, but it works. Stand a ways away from her and use Sonic
Chaos. Then when she trie to get close, jump over her (this works best
in Manual mode), then repeat the process. If you get trapped at the
edge of the screen use Tempest Strike to get out of it, and try again.
She doesn't have that much HP, so it's more a case of perserverence
than anything else. |
|
Sekundes
|
200000
|
60000
|
0
|
All but
Volt |
Volt
|
620
|
900
|
100
|
-
|
-
|
-
|
Make sure you got
a bunch of Red
Sages/Sages to power up your HP before you do this, because this guy is
hard. Max is a lot more useful than Farah here (just make sure you give
him soem Jet Boots), so use him for his Aqua Spiral skill (takes off a
lotta HP). Anything that increases resistance to attacks will be good
here. Light, Shadow and Elemental skills work the best, so use Holy
Lance, Shooting Star etc to help knock his large amount of HP down.
Indignation is a must-use skill here, so make sure you do. Make sure Max stays away from
Sekundes (better control him yourself) and use the Aqua Spiral-Rage
Laser-Elemental Master combo with the Canceler. Luckily he can only
attack one side at a time, so try and get Max on one side and Reid on
the other to attack. Set Reid to use as many attacks as possible and
make sure everyone stays alive using Ressurection or Life Bottles.
When he's below 1/2 (Normal mode), 1/3 (Hard) or 1/4 (Hardcore) HP, use
Indignation for a nice little extension and, for some reason, an
instant win. If you miss (God forbid) he'll throw out chain-cast
Maxwell extensions, and you shall die. Horribly. |
|
Cress |
9999
|
10000
|
0
|
All
|
-
|
484
|
1000 |
100
|
100%
Cress' Bandana
|
-
|
-
|
Arche
|
6000
|
10000
|
0
|
All
|
-
|
300
|
1000
|
100
|
100%
Arche Ribbon
|
-
|
-
|
Kill Arche first.
Always do
this. She's the spell-caster and will kill you fast if left alive. Do
anything to make this happen. After you do, Cless will go kinda berserk
and start laying into you. Lucky you have those Reverse Dolls eh?
Don't use Omega Demon
Chaos, as he'll counter and kill you. Remember that you're invincible
during Rising Phoenix, and make sure you re-equip another Reverse Doll
after you die (and die you probably shall). Use your other most
powerful techs, and the Last Fencer (not
the Mystic Sword) and eventually he'll fall. Remember he only has a
coupla
thousand HP more than you. |
|
Living
Armor
|
200000
|
0
|
0
|
All
|
-
|
1580
|
0
|
100
|
-
|
-
|
-
|
Make sure Reid or
Farah is the
only fighting this battle for the easiest time of it. Kill the Big Foot
with anything Fire-based (Rising/Burning Phoenix is good for this) to
stop it's Freeze Lancer. The same attack is good is you have plenty of
patience and Pine Gels, sine you're invincible while inside the flames
of the attack. When you think he's nearly dead, use thw Quasi
Seal/Dragon Demon Chaos to finish him off. |
|
Nereid
Regulus |
160000
|
63000
|
0
|
All
|
-
|
500
|
900
|
100
|
70%
Hourglass
|
70%
Reverse Doll
|
20% Rune
Botttle
|
Use the same setup
as you would
for defeating Shizel-Nereid. Now, he's much harder here than there
though. Make sure you have a good few of the Guard spells ative to
avoid status effects. Make sure also that Maxwell is very near to Max
Vitality so you can summon him, and the same for Rem. Meteor Storm,
Holy Lance, basically any powerful Elementel/Light spells will work
well here, as well as increasing Max Vitality. Max and Chat are not so
useful, so avoid them here. Make sure Maxwell's extensions are
activated (one Hardcore battle fought, Derris Emblem equipped, Mental
Ring also) and that you have the S.D. Summon Maxwell (with extensions)
then Destiny at once to decimate his HP at first, then settle in for
the long haul. Distortion is useful here, since it allows you time to
recover and make sure everyone's okay. Heal constantly and summon Rem
and Undine whenever you can. Aurora skills also work well if you're on
the ropes. Farah is also a good player to control here, as you can
wrack up combos easier. |
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