 |
Name of Item |
Picture |
Description |
Max Capacity |
How and Where do I get it? |
Extra Details |
Single Rupy |
 |
A Rupy is the money, moola, shinies in Zelda. You usually use it to buy stuff and information. |
255 |
Defeating enemies, secret NPCs will give it to you, winning mini-games. |
Every arrow you shoot costs one rupy. |
Five Rupies |
 |
More rupies! This one is worth 5 of those orange ones. |
255 |
Same as single rupies. |
The Ropes are good sources for Blue Rupies. |
Arrow |
 |
Um, it's an arrow. You use it to shoot things from a distance. |
You carry as many arrows as you do rupies. |
You can buy them from shops for 80 rupies. |
Every shot arrow costs one rupy. |
Silver Arrows |
 |
These are special arrows, you need them to defeat Ganon. |
You carry as many arrows as you do rupies. |
Found in the ninth dungeon. |
Same cost per shot as regular arrows. |
Blue Candle |
 |
It's a candle. You use it chiefly to light up darkened dungeon rooms. |
One candle, one use per screen. |
You can buy it from shops for 60 rupies. |
Candles can also be used to damage some enemies and more importantly, can light bushes on fire, which can reveal secrets. |
Red Candle |
 |
It's an enhanced version of the Blue Candle. Same effects. |
One candle, can be used an infinite number of times per screen. Replaces the Blue Candle. |
Found in the seventh dungeon. |
If you're looking for secrets on your own without my guides, get the Red Candle first or it'll get very tedious. |
Blue (Life) Potion |
 |
Life giving potions. They refill all your life. |
One. |
Give the Letter to any old woman in a cave, you can then buy them for 40 rupies. |
A blue potion can be used only once per purchase, I recommend only buying the Red variety. |
Red (2nd) Potion |
 |
"Mega" Potion, it can be used twice instead of the Blue Potion's single use. |
One, but you get two uses from it. |
Same as the Blue Potion, only the Red ones cost 68 rupies. |
A Red Potion will replace a Blue one if you already have it. When you drink a Red Potion it turns blue. |
Blue Ring |
 |
When you "wear" this ring your suit will change color. You only take half as much damage with it than as regular Link. |
One. |
You can buy it from a shop for 250 rupies. |
If you are having trouble early in the game save up enough rupies for the blue ring, it will make things a lot easier. |
Red Ring |
 |
Better than the Blue Ring, damage is reduced to that of a quarter of usual damage levels. |
One. |
Found in the ninth dungeon. |
The Red Ring replaces your Blue one. |
Bomb |
 |
A small explosive, can be used to harm some enemies, blow holes in the walls of dungeons and in rocks in the Overworld. |
In the beginning you can only carry 8 bombs, but in the fifth dungeon you can upgrade to carry 12 bombs and to 16 in the seventh. |
Blue Octorocks, Blue Moblins, and other enemies may drop bombs. Bombs come in groups of four. You can buy them from shops for 20 rupies. |
You will need to use Bombs to defeat the Dodongos. Bombs are also used to discover secrets in the overworld and to blow open walls in the dungeons. |
Boomerang |
 |
It's a weapon. You throw it, it comes back to you. |
One, you can use it infinitely though. |
Found in the first dungeon. |
Boomerangs will defeat very few enemies, but will usually only stun most others. It can also be used to retrieve items, a very useful item. |
Blue (Magic) Boomerang |
 |
A better version of the boomerang. It travels farther than the regular one. |
One, infinite uses. |
Found in the second dungeon. |
Replaces the regular Boomerang in your inventory. |
Bow |
 |
It's a bow, once you get it you can shoot arrows at enemies. |
One. |
Found in the first dungeon. |
If you buy arrows ahead of time you can't use them until you get the bow, duh :P |
Clock |
 |
When you get a clock it will freeze all the enemies on the screen and make you invincible for that screen. |
N/A |
They appear randomly in battle when you're fighting enemies. |
Always get the clock as soon as it appears! |
Compass |
 |
It shows the location of the Triforce piece in a dungeon. |
One per dungeon. |
There is one hidden in every dungeon. Check the Dungeon Maps and Walkthrough sections for more specific help. |
One of the rooms next to the Triforce piece contain the boss enemy, be careful. |
Fairy |
 |
A fairy will fly around the screen when it appears. If you capture a fairy it will refill 3 heart containers. |
N/A |
After defeating enemies a fairy may randomly appear. |
There are fairies located in lakes throughout the Overworld who will refill all your health. |
Food/Bait |
 |
You have to give this to certain Molblin NPCs in order to continue onward in some dungeons. |
One, infinite uses unless you give it to a Moblin NPC. |
You can buy it from various shops for 60 or 100 rupies. |
You can put your bait down on the ground and some monsters will be attracted to it. Not generally helpful though. |
Heart |
 |
This is heart, a unit of your life. Every heart you get...fills one empty heart in your life bar! The shock! :P |
N/A |
You get extra single hearts by defeating enemies, it will randomly appear. You can buy them from shops for 10 rupies. |
Note: These are different from the "Heart Containers," which extend your life bar by one heart. A regular heart merely fills up an existing unit. |
Heart Container |
 |
If you find a Heart Container it will extend your life bar by one heart. Invaluable. |
There are 13 Heart Containers in Hyrule, not counting the three you begin with. |
You get them at the end of the first eight dungeons. There are also five hidden Heart Containers in the Overworld. |
Go to the Heart Containers section of the walkthrough if you need help finding any. Or check my Overworld Map page. |
Key |
 |
A key will open one locked door in a dungeon. |
There are at least as many keys as there are locked doors. You don't honestly expect me to count them all do you? :P |
Sometimes a key will be dropped by an enemy when you defeat them, but usually you are rewarded a key by defeating all the enemies in a room. You can buy them from various shops for 80 or 100 rupies. |
You can beat dungeon two without using any keys! This helps later on, when there are more locked doors. |
Large (Magical) Shield |
 |
A much larger version of your regular shield. Can block more objects. |
One. |
It has to be purchased. You can buy it from various shops for 90, 130, or 160 rupies. |
Be careful, if a Like Like sucks you in, you will lose your Magical Shield and have to re-purchase it. |
Letter |
 |
An old man will give you a letter which you are to return to an old woman. When you do that you can buy Life Potions! |
One. |
Check my walkthrough page for its location. |
The Life Potions will take the spot of the Letter when you give it to the old lady. |
Lion (Magical) Key |
 |
This key is a huge improvement over your regular keys. You don't lose it after using it. |
One, but infinite uses. |
Found in the eighth dungeon. |
Definitely have this key before entering the ninth and final dungeon, otherwise you're going to be stuck a long time or buying keys often :P |
Magic Book |
 |
The magic book causes the wand to light whatever it hits on fire. |
One. |
Found in the eighth dungeon. |
It's not useful until after you get the magic wand. |
Magic Wand (Rod) |
 |
The wand lets you shoot a beam at enemies. |
One. |
Found in the sixth dungeon. |
When combined with the Magic Book the Wand will set on fire whatever it hits. |
Map |
 |
The map shows the layout of the dungeon you're in. |
One per dungeon. |
There is one hidden in every dungeon. Check the Dungeon Maps and Walkthrough sections for more specific help. |
There are a few rooms not found on the minimap. |
Power Bracelet |
 |
The bracelet is used for pushing some rocks in the Overworld. |
One. |
Check my Walkthrough page or Overworld map for its location and how to get it. |
Once obtained, the bracelet helps you uncover a secret transport system hidden beneath certain rock clusters on the Overworld. |
Raft |
 |
The raft allows you to float from one place to another in certain spots in the Overworld. |
One. |
Found in the third dungeon. |
In order to use the raft you have to step on a special dock area that jutts out across the water. |
Recorder |
 |
It's a whistle. Normally when you blow on it you are warped to a random dungeon entrance in the Overworld. |
One. |
Found in the fifth dungeon. |
The whistle is also used to open the entrance to Dungeon Seven. |
Step Ladder |
 |
The ladder helps you cross small bodies of water, like single-tile width waterways. |
One. |
Found in the fourth dungeon. |
You need the ladder to get a Heart Container in the Overworld. |
Sword |
 |
It's your first weapon, stick the pointy end into the fleshy spot of enemies. |
One. |
An old man gives it to you in a cave right at the start screen. |
When you have full life you can "shoot" a beam from any sword at enemies. |
White Sword |
 |
An elegant weapon, from a more civilized age. |
One. |
In a cave by a waterfall at the top of Overworld. Check my walkthrough and Overworld page for its location and how to get it. |
It does twice the damage as your regular sword, and you need five Hearts before you can wield it. |
Magical Sword |
 |
Whosoever pulleth this sword from this gravestone and this olde man, will henceforth be champion of all Hyrule. |
One. |
It is under a grave in the graveyard. Check the walkthrough and Overworld map for details. |
It does four times the damage as the regular sword, and you need twelve Hearts in order to wield it. |
Triforce Piece |
 |
Ganon has the Triforce of Power. The Triforce of Wisdom has been broken into 8 pieces and you need to regather them together. |
Eight. |
You get one piece of the triforce after beating each of the first 8 dungeons. |
You need to reform the entire Triforce of Wisdom in order to enter Dungeon Nine, the last one. Getting a triforce piece refills your life. |