|Please note that all shrines in Tartarus (tartarus.rpgclassics.com) are under construction. That means that the shrines may not be complete, links may be broken, etc. Please e-mail the maintainer any questions about this game that the shrine doesn't yet cover. Thank you! -Merlin|
Sphere Break is such a big mini-game, it got its own page!
Gunner's Gauntlet is another mini-game that doubles as a side quest, and it too has its own page.
Blitzball is such a large mini-game, that it has it's own section.
The Great Mi'ihen Mystery
The Calm Lands
Ah. Competition. It seems to have replaced the Spiral of Death that once held Spira. The Calm Lands, once the final battlefield, has become a park of sorts with two companies fighting for business. They both recruit you not only to participate in their games, but to advertise their businesses at the same time! The mini-games are fun, even slightly challenging, and the advertising has it's own rewards.
The Chocobo Ranch
Like its predecessors who had Chocobo Ranches, this ranch houses Chocobos you capture. This time, though, you can send them out to scout for special areas that may hold special items. Depending on their level will depend on how successful the search went, or if the Chocobo returned at all.
Lightning Rod Towers
If you don't like puzzles, then this game will have you begging for mercy. Each lightning rod tower in the Thunder Plains has been set up with a code to made them function better.