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Tactics

Unit Type. Strong Vs. Weak Vs. Comments


Archer

Flier.

Spear.
You'll want to keep units between your archers and enemy forces, you see, they'll be massacred in direct combat -, however, as the name should apply, they're capabale of ranged attacks.

Bandit
- All Barbarians are crap. The actual Bandits arent too bad. Just really weak defense.

Flier
-
Archer
Fliers strikes from the heavens above, out of range of common swords and spears. They seem able against most opponents, an overall good force.
Fliers always have a 25% tactical bonus, and can only kill equal to or less than their own number.

Gel
- - Gels are rare, and with their high defence and relatively high attack, that's probably good. I haven't found them weak or strong against anything particular - use what you got.

Holy

Evil/Undead
- They’re good against undead and weak against everything else, would you expect anything else?

Horse

Soldier

Spear
Quick and powerful: Are the reasons I like cavalry units – they’ll maul your enemies, unless they’re armed with pikes or fly.

Sea
If in water: all. If not in water: all Good in water, bad outside – this is due to the defensive bonus given in water. Nixies are still good out of water.

Soldier

Spear


Horse
Soldiers are an overall good unit type, and are capable of most tasks - unless cavalry is included.

Spear

Horse

&


Archer.

Soldier
Pikes, shields and heavy armour: Spear units are good to block advancing enemy cavalry and resist archers' arrows.