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Program Advance Guide
This section describes the Program Advances used in the game.. To use a
Program Advance you must have the correct chips and the correct codes..
Ex: Cannon A, Cannon B, Cannon C = Zeta Cannon (ZCanon1)
The Program Advances are divided into 4 groups, Zeta, Omega, Special
Series and Navi Program Advance
Zeta Series uses 3 chips to perform the Program Advance
Program Advance (name in P.A Guide)
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Chips / Combinations used
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Effect/Damage
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01. Zeta Cannon 1 (ZCanon1)
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Cannon A, Cannon B, Cannon C,
Cannon B, Cannon C, Cannon D
Cannon C, Cannon D, Cannon E
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5 sec. invisible cannon
40HP each shot
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02. Zeta Cannon 2 (ZCanon2)
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Hi-Cannon C, Hi-Cannon D, Hi-Cannon E
Hi-Cannon D, Hi-Cannon E, Hi-Cannon F
Hi-Cannon E, Hi-Cannon F, Hi-Cannon G
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5sec. invisible cannon
40HP each shot
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03. Zeta Cannon 3 (ZCanon3)
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M-Cannon E, M-Cannon F, M-Cannon G
M-Cannon F, M-Cannon G, M-Cannon H
M-Cannon G, M-Cannon H, M-Cannon I
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5 sec. invisible cannon
40HP each shot
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04. Hyperburst (H-Burst)
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Spreader M, Spreader N, Spreader O
Spreader N, Spreader O, Spreader P
Spreader O, Spreader P, Spreader Q
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3x3 burst shot on Virus side
100HP each shot
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05. ZetaBall (Z-Ball)
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Cannball O, Cannball P, Cannball Q
Cannball P, Cannball Q, Cannball R
Cannball Q, Cannball R, Cannball S
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5 sec. invisibility with Cannball
150HP each shot
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06. Zeta-Ratton (Z-Raton)
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Ratton1 H, Ratton1 I, Ratton1 J
Ratton1 I, Ratton1 J, Ratton1 K
Ratton1 J, Ratton1 K, Ratton1 L
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5 sec. invisibility with Ratton1
70HP each shot
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07. Zeta-Ratton2 (Z-Raton2)
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Ratton2 J, Ratton2 K, Ratton2 L
Ratton2 K, Ratton2 L, Ratton2 M
Ratton2 L, Ratton2 M, Ratton2 N
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5 sec. invisibility with Ratton2
80HP each shot
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08. Zeta-Ratton3 (Z-Raton3)
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Ratton3 L, Ratton3 M, Ratton3 N,
Ratton3 M, Ratton3 N, Ratton3O
Ratton3 N, Ratton3 O, Ratton3 P
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5 sec. invisibility with Ratton3
90HP each shot
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Omega Series -> Omega Program Advances use 5 chips instead of 3
Program Advance
(name in P.A Guide)
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Chips / Combinations used
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Effect/Damage
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09. Omega-Cannon 1 (O-Canon1)
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Cannon A, Cannon B, Cannon C, Cannon D, Cannon E
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10 sec.invisibility with Cannon
40HP each shot
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10. Omega-Cannon 2 (O-Canon2)
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HiCannon C, Hi-Cannon D, Hi-Cannon E, Hi-Cannon
F, Hi-Cannon G
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10 sec. invisibility with Hi-Cannon
60HP each shot
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11. Omega-Cannon 3
(O-Canon 3)
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M-Cannon E, M-Cannon F, M-Cannon G, M-Cannon H,
M-Cannon I
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10 sec. invisibility with MegaCannon
80HP each shot
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12. Megaburst
(M-Burst)
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Spreader M, Spreader N, Spreader O, Spreader P,
Spreader Q
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3x3 Multi-burst shot
100HP each shot
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13. Omega Cannonball (O-Ball)
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Cannball O, Cannball P, Cannball Q, Cannball R,
Cannball S
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10 sec. invisibility with Cannball
150HP each shot
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14. Omega Ratton 1 (O-Raton1)
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Ratton1 H, Ratton1 I, Ratton1 J, Ratton1 K,
Ratton1 L
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10 sec. invisibility with Ratton1
70HP each shot
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15. Omega Ratton 2
(O-Raton2)
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Ratton2 J, Ratton2 K, Ratton2 L, Ratton2 M,
Ratton N
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10 sec. invisibility with Ratton2
80HP each shot
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16. Omega Ratton 3
(O-Raton3)
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Ratton3 L, Ratton3 M, Ratton3 N, Ratton3 O,
Ratton3 P
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10sec. invisibility with Ratton3
90HP each shot
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Special Series Program Advances allow Megaman to use 3 chips of the
same code
Program Advance (name in P.A Guide)
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Chips / Combinations used
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Effect / Damage
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17.
Arrows (Arrows)
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DbleNd C, TripNd C, QuadNd C
DbleNd I, TripNd I, QuadNd I
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1 line stream of 10 arrows on the
virus' side
100HP each arrow
100HP x 10 Arrows = 1000HP (!!!)
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18. UltraBomb (UltraBob)
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LilBomb O, CrosBomb O, BigBomb O
LilBomb Q, CrosBomb Q, BigBomb Q
LilBomb T, CrosBomb T, BigBomb T
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3x3 panel armor piercing bomb blast thrown 3
squares ahead
UltraBomb deals 400HP
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19. LifeSword 1 (LifeSrd 1)
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Sword A, WideSwrd A, LongSwrd A
Sword L, WideSwrd L, LongSwrd L
Sword Y, WideSwrd Y, LongSwrd Y
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2x3 sword attack
LifeSword deals 400HP
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20. LifeSword 2 (LifeSrd2)
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FireSwrd H, AquaSwrd H, ElecSwrd H
FireSwrd N, AquaSwrd N, ElecSwrd N
FireSwrd R, AquaSwrd R, ElecSwrd R
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2x3 sword attack
LifeSword2 deals 500HP
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21. LifeSword 3 (LifeSrd3)
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FireBlde F, AquaBlde F, ElecBlde F
FireBlde R, AquaBlde R, ElecBlde R
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2x3 sword attack
LifeSword3 deals 600HP
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22. Punch (Punch)
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GutsPnch B, ColdPnch B, DashAtk B
GutsPnch D, ColdPnch D, DashAtk D
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launches a line of 6 flying punches
80HP each punch
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23. Curse (Curse)
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CrsShld1
A, CrsShld2 A, CrsShld3 A
CrsShld1 O, CrsShld2 O, CrsShld3 O
CrsShld1 P, CrsShld2 P, CrsShld3 P
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creates a 3 line Curse Shield
Curse deals 500 Damage
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24. TimeBomb Plus (Timebom+)
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Timebom1 G, Timebom2 G, Timebom3 G
Timebom1 K, Timebom2 K, Timebom3 K
Timebom1 Z, Timebom2 Z, Timebom3 Z
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despite where Megaman is the bomb hits the whole
area
Timebomb Plus deals 500 HP
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25. Heavy Stamp (Hvystamp)
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Quake1 Q, Quake2 Q, Quake3 Q
Quake1 W, Quake2 W, Quake3 W
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Single auto-target stomp attack
HeavyStamp deals 800HP to the enemy closest to Megaman
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26. Poison Pharoah (PoisPhar)
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PoisMask U, PoisFace U, Anubis U
PoisMask W, PoisFace W, Anubis W
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Summons a Poison Pharoah coffin on Megaman's
side of the grid
Poison damage to the virus
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Navi Program Advances require a NaviChip to be completed..
Program Advance (Name in P.A Guide)
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Chips / Combinations used
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Effect / Damage
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27. Gater (Gater)
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Wind G, Fan G, any version of Gateman G
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will damage the enemies behind Megaman
Gater deals 100HP each hit 9 times
100x9 = 900HP total
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28. Guts Shoot (GtsShoot)
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Guard *, DashAtk G any version of Gutsman G
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Gutsman appears in front of Megaman grabs him
and throws Megaman (who opened a shield up in front of him) to the
enemy for 400 Damage
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29. Big Heart (BigHeart)
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Recov300 R, HolyPnl R, any version of Roll
R
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Roll appears to attack the enemy and recovers
Megaman's HP to full with a huge heart and gives him invisibility
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30.Bodyguard (BodyGrd)
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Dropdown S, AntiDmg S, any version of Shadowman S
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Shadowman appears then disappears into the
ceiling and shoots 18 shurikens at the enemies (damage is distributed
evenly)
18 Shrukens x 100HP each = 1800HP (!!!)
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31. Double Attack (2xHero)
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CustSwrd B, VarSwrd B, any version of Protoman B
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Megaman and Protoman attack and deal 560HP
Damage to all enemy panel
8 hits x 70HP = 560HP
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*32. Darkness
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BassV3, AntiNavi/Fire/Elec/WoodGspl any Anti
element X
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Bass and Gospel appear, Gospel breathes fire on
the first 2 rows and Bass finishes off the third row
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* This Program advance can't be achieved without Cheating Devices such
as GameShark or CodeBreaker or participating in Capcom's Special Events
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