I.D. Statistics
Name | Name of the I.D.(Name is located to the right of Innocent Devil) |
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Generation | The lineage of the I.D (a 1st time I.D will be -1 gen.-; when that one drops a shard & you forge it, the new one will be -2 gen- and so on). Each newer generation will have slightly higher base stats than the original one. |
Type | What type is the Innocent Devil (Infant Fairy, Magmard, etc) |
LV | Level of the I.D. Increases when enough exp is earned. |
Hearts | Hearts are the Hit Points of the Innocent Devil. They also act as Magic Points for when they use special abilities. When hearts reaches 0, the I.D. returns to spirit form and cannot act until a certain number of hearts are regained. |
ATK | Attack rating; higher the number, the more damage is inflicted physically. |
DEF | Defense rating; the higher the number, the less damage they take. |
MAG | Magical strength; the higher the number, the more damage is inflicted magically. |
AGL | Speed of the I.D. Their ability to move and dodge attacks. |
+STR | The bonus to Strength that the I.D. will give to Hector. |
+CON | The bonus to Constitution that the I.D. will give to Hector. |
+LCK | The bonus to Luck that the I.D. will give to Hector. |
EAT | How many of what type of Evolution Crystal the I.D. has picked up. |
EXP | Experience level of the I.D. Increases with the defeat of enemies. |
Ability | Shows a list of abilities currently learned by the I.D. |
Chart | View a more detailed chart of the different I.D. classes & types. |
Development Line | Shows where the I.D. is at in it's evolutionary line. |
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