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A Fight to the Finish (Fighters Only)

The time has come for you to prove to all that you are the finest swordsman in the land.  Between fighting the Weapon Master and Goblins during the day and Trolls and Brigands at night, you should soon have Strength, Agility, Vitality, Weapon Use, Parry, and Dodge at 100.  Once all six of these are maxed out (Parry and Dodge aren't that important, but get them anyway, just for good measure), get a good night's sleep and go to the Weapon Master with your SP full.  It's possible to do this with yout skills slightly lower, but since they'll have to be in the high 90's regardless, you might as well just finish maxing them out.  Pay for a lesson as you normally would, and let the fight begin!

But instead of trying to counter his blows, attack with full force.  Go berserk on him.  He'll slowly but surely be pushed backwards by your assault, and don't let up.  Attack, attack, attack.  And finally....

"Enough!"

While martial arts instructors are pleased when their students surpass them, this guy isn't too happy about having been beaten.  He'll leave in a huff, not even giving you the chance to thank him for teaching you everything you know (F10).  What a sore loser.


Class
Points
Fighter
300

Click here to finish your preparations for the final assault.