Knights: Ambrose, Arturius, Dmitri, Ector, Lord Haart, Lord Ironfist, Lord Kilburn, Maximus, Sir Gallant, Tyro
Warlocks: Agar, Alamar, Barok, Crodo, Falagar, Kastore, Sandro, Vesper, Wrathmont
Hero Comparisons
The heroes of Heroes of Might and Magic all have
their own
origins and back stories. Each has their own flavour and way
about them. We will explore the many way these character branch out and
develop as time passes. Alphabetically. There are even some heroes in
the Gameboy version of Heroes of Might and Magic 2... except that game
is a port of Heroes 3 with many things changed and no story, which thus
is non-canonical. Be warned if you have played very little Might and
Magic. This section contains many spoilers.
Hero
evolution
Agar starts out as an ambitious middle aged Warlock serving Alamar in Heroes of Might and Magic....
By the time of Heroes 2, he is much more grayed and appearantly likes
to hang out in Ruins as opposed to in front of purple backdrops...
Okay... Agar really isn't a super important character to the story. But
he DID evolve as time went on. After serving (and losing alongside)
Archibald Ironfist, he decides to stay in Enroth and is not heard from
again... except for a brief excerpt in the Heroes 3 Overlord, Ajit's
biography. "Ajit
studied carefully
the works of Agar, the foolish wizard/ scientist
of Enroth who accidentally created the beholders and evil eyes which he
now commands, training a 'better breed' to be used in combat."
It's true that Lord Alamar is not technically a hero in Heroes of Might and Magic, he is the player guiding everybody in the campaign as himself. He returns subsequently in later games.
After a humiliating but total defeat at the hands of Lord Ironfist,
Alamar serves his new king in 25 years of peace, which appearantly
resulted in a breakout of Jaundice, graying hair and RedEye (did he
drink those 25 years away?). Upon breakout of the Succession war,
Alamar falls in with Archibald's promises of power and wealth and takes
Sandro's place as a Warlock.
Once more, Alamar was defeated. But the glorious combat brought back
his golden mane and cured his appearant liver disease at least. His
biography describes it best. "Alamar
served Archibald Ironfist during the succession wars, and was
barely able to escape Enroth following Archibald's defeat."
He
had since
taken up residence in Nighon where he secretly served the Dungeon
Overlords. It does not seem that he had escaped to the new world of
Axeoth.
Alamar's previous lives and the
Impostor.
Lord Alamar started out as a benevolent lord on the world of Varn. The
Guardian of Terra, Sheltim, came to Varn fleeing from Corak, his
successor (also groomed to destroy him). Sheltim originally kidnapped
Alamar to
assume his identity. Sheltim began a reign of Terror from Castle
Alamar. Whether the Heroes version of Alamar is a reincarnation or
merely a person with a concidentally identical name is possibly never
to be discovered as the
series is no longer with New World Computing and the original designer.
What is more confusing is that Lord Ironfist does not seem to draw a
connection between the Alamar in Homm1 and the one from his homeworld
of VARN.
"Alamar" had a revival on
the World of
Xeen, first revealed upon the defeat of Lord Xeen, the heroes whom
defeated the undead monster learn that Alamar is behind the evil.
Eventually, the adventurers help Corak to confront Alamar, whom
reveals himself to be Sheltim. The fight ends in a draw with both him
and Corak being
destroyed. Thus the saga of the fake Alamar comes to a close.
Ambrose is a semi-Asian looking knight with a serious look on his face. His helmet resembles a white Drama mask of despair.
Ambrose survives to the Succession wars. His armour is more intricate
but he drops the drama mask for a more typical "Goalie" type Jason
Voorhees style Knight
helmet. His portrait depicts him in front of an ocean view of a
volcano.
He is not mentioned or heard from ever again after Heroes 2.
His look is based off an
NPC from the World of Xeen.
Antoine is one ugly son of an Orc. I have not seen him in any other games past or future but if you happen to find and references to him, please mail me. (With a picture, info and your name for crediting)
It's possible he may have gotten sex changed (as a curse or otherwise)
into Jaclyn or Jezebel as
they replace him and Yog in Heroes 2.
Arie
As
you can see, Arie doesn't change at all between versions except that he
serves Alamar and then Archibald respectively. He seems to have no
backstory
but please correct me if I am wrong. Also if you have any other photos
or information on his exploits, it would be appreciated.
Arturius
Arturius started off as a young Knight in the world of Xeen, appearantly, where he obtained his disfigured scar. He would go on to serve Lord Ironfist for the war that united Enroth. Arturius disappeared after the events of the war, being replaced by Gwenneth and Ruby.
Ruby looks a lot more like him. He may have had a gender change (whether a curse or otherwise).
Arturius, Hero of Xeen
Ariel
Ariel was a supporter of Queen Lamanda in the first war. She has a slight grey streak in her hair similar to Rogue from X-Men and changes very little between serving Queen Lamanda and Roland Ironfist.
Except that she has forsaken screen generic wash backdrops for castle Rose gardens.
Ariel also has the honour
of looking very similar to an NPC from Xeen.
Astra
Astra serves the Sorceress Queen, Lamanda but loses to
Lord
Ironfist. Any additional information would be appreciated.
Astra changes very little between the two wars. Only her loyalty and the detail quality of her hair change.
She bears a slight
resemblance to the Buxom sorceress from King's Bounty.
Atlas
Atlas serves Lord Slayer as a generic, double-chinned
Barbarian.
He drops the Red Wash backdrop in the future however.
Archibald Ironfist appearantly helps Atlas discover his
Asian
side (Pagoda Backdrop) and gives him some Neck Bling in exchange for
servitude. He disappears after Heroes 2, presumably settling down on
Enroth.
Atlas is based off a Generic Xeen NPC (This one is a
blacksmith
from Swords of Xeen)
Barok
Barok is a warlock through and through, sadly, that is
complete
with a mysterious past. He serves Lord Alamar and loses, than goes on
to continue this feat under Archibald Ironfist.
Other than being noticeably more wrinkled and having a
slightly
more detailed/unkempt beard, Barok changes little in his transition to
serving Archibald Ironfist.
Carlawn
Carlawn is a sorceress in service of Queen Lamanda. She
goes
through a few small changes before serving Roland, son of he who beat
her Queen.
Carlawn serves Roland in
the Succession
Wars, her skin is more creamy, less peach. She smiles less. Her hair
and dress are more detailed, less drab and she now stands in front of a
bush rather than blinding folks with her radiant blue aura of Homm1.
Hm.. another re-used character design, that's fine though. The characters in Might and Magic 4 and 5 had a lot of flavour to them.
She a also bears
resemblance to the Sorceress of King's Bounty, really, several
Sorceress' were.
Crag Hack
Crag Hack is a survivor. He has struggled through and
fought his
way into and past nearly every conflict in the Might and Magic
universe. He serves Lord Slayer, than Archibald, than Kilgore of
Krewlod, but much more detail will be explained here.
Barbarians (particularly dwarven ones like Crag), see
Might as
Right. He lost under Lord Slayer, so he serves Archibald (the stronger
seeming of the two brothers) during the Succession wars. All while
seeming unchanged from events 20 years prior.
Defeated once again, he sets forth for a new land,
Erathia. "A decorated
hero in Enroth, Crag Hack
became bored with his home,
deciding to seek out a new life in Erathia. He boldly set sail for this
new frontier, and was delighted to find a land in turmoil where his
skills could be best put to use." He met the Necromancer
Sandro and could not resist the urge for adventure and itch for
treasure. "Recently
arrived from Enroth, Crag Hack seeks fame, fortune and glory
on this new continent, Antagarich. He meets a young wizard’s
apprentice, Sandro, who is seeking four artifacts. Sandro promises
gold, glorious battle, and a land title, which interests the
adventurous barbarian." He
served with dignity and
savagery, until Kilgore and Gelu blew up the world. It should also be
noted that his starting skill of offense made him a favourite among
Stronghold players.
Crag Hack survives the
Cataclysm. He
joins the magicless faction of Might and continues his campaigns of
barbarism. "Crag Hack
will forever
remain an opportunist, fighting for pleasure and
profit instead of foolish intangibles like ideals or beliefs. Even his
narrow escape from the destruction of the old world has failed to give
him a more profound outlook on life." The fiery
destruction of
the old world also seems to have burned off his beard. He is
sadly, never heard from again.
Crag Hack as a hero of Terra.
That same Crag Hack, pictured above as a Hero of Terra
started
out on the world of Varn. Originally known as "Crag the Hack".
However,
it turns out that this Crag Hack, the human Barbarian is just one that
had the same name and greatly resembles the Dwarven Crag
Hack of
the RPG series. They both exist in the same world simultaneously in
Might and Magic 7.
Crodo
One can only assume Crodo is short for "Chrome Dome". His choice of habitation while under the service of Alamar is a swirling red Maelstrom.
After the war, Crodo loses the giant Headplate and instead decides to grow some more hair, wear a smaller, top only headplate (complete with center jewel) and spend less time maintaining his beard. He also seems to have moved to a Foggy wood of sorts (whether forced to by Archibald or by choice). He does not seem to participate in the Restoration wars or survive the cataclysm.
Crodo was the overseer of the Light side of the World known as Xeen. In Clouds of Xeen, he beseeches you to help his lord, King Burlock by defeating the sinister Lord Xeen (a puppet of Impostor Alamar on the Dark Side of Xeen). He is most likely not the same Crodo to serve Alamar in Heroes of Might and Magic, unless he truly does not judge by a name. (He is an enlightened, kindly advisor afterall).
Dmitri
Dmitri is a knight with a
distinctly Russian name, fancy red garb and little else. There seems to
be no backstory for him.
In
heroes of Might and Magic 2 he goes on to serve Roland Ironfist as
opposed to his father, Morglin Ironfist. He also adopts a slightly more
clueless look whilst standing in front of a castle siege.
He appearantly game from
generic Might and Magic NPCs used for Mayors/Magistrates/etc.
Ector
He's appearantly an Elf that serves the Human interests of Lord Ironfist. Possibly one of the first elves attracted by the archery range mentioned in Morglin's letters. I swear I have seen him in a previous Might and Magic game but cannot find him.
In Heroes 2 he stays much
the same, serving his lord's son and standing in the woods as opposed
to under the clear sky.
Ergon
Ergon appears as a young Barbarian in the first Heroes game, he survives his ordeals of serving Lord Slayer.
He grows up to become a
much larger man with darker eyebrows and a chiseled jaw, that's all I
know.
Falagar
Falagar is introduced as a simple Warlock in Heroes of Might and Magic 1 and 2, but there is more to him than meets the eye,
In part 2, he get more Jaundiced eyes and appearently prefers to hang out in ruins.
In Might and Magic 6 and Subsequently Heroes of Might and Magic 4, we find out that Falagar was a trusted Court Wizard to Morglin Ironfist. He was appearantly (cannonically, though not in the game) chased out for a while by Archibald, Morglin's not so good son.
Of course, he has a Xeen counterpart as well.
Gem
Gem started out as any other generic sorceress serving Queen Lamanda
.
During the Succession Wars, her loyalty shifted to Roland, the Good Ironfist Heir. Her hair was also more detailed and she spent more time indoors appearantly.
She later moved to the continent of Antagrich, where she was tricked by Sandro (in illusionary flesh, pretending to be a Wizard's apprentice) into obtaining a powerful necromantic artifact for him (which he promptly fled with). Realising she had been duped, she eventually joined up with other heroes who were similarly coerced and created a powerful artifact to fight back against Sandro's forces. "Gem has left the ghosts of war in Enroth that have plagued her since the Succession Wars. She finds a home in AvLee and has begun to work for Lord Fayette. While working near the Erathian border she meets Sandro, a wizard’s apprentice who is helping his master perform anti-necromancy research. She agrees to help Sandro find some artifacts and is soon laying a path of destruction through necromancer territory."
She later fought in the Restoration War for the nation of AvLee. "Gem was one of the greatest Sorceresses that Enroth had ever seen, serving King Roland Ironfist during the Succession Wars. Shortly after Roland had secured the throne of Enroth, Gem left for Erathia, finding a new home in AvLee."
To think that nice big picture started out as this monstrosity!
Jojosh
Little is known about Jojosh. His loyalties always seem to be on the losing side.
Not much different in Heroes 2.
This might be a Jojosh base, or might not. Who knows.
Kastore
Kastore is a strange character, he has the name of a hero from Might and Magic 3 (and Villain in 7) but has the face of a Hero from Xeen (Seymour)
Seymour as shown.
Kastore fought in both wars in Enroth and presumably stayed there.
The Alternate Kastore is a powerful wizard from the world of Terra, who was misguided and landed on the world of Colony by mistake after being sent by Corak to pursue Sheltim (who instead went to Xeen).
He sought out a legendary forge that could create ancient weapons of immense power. He was stopped however. Not much else is known of what happens to him.
Kelzen
Kelzen is a mysterious figure, all that's known is he changed his name to Fineous after the first war ended. Possibly from shame.
He serves his time in Archibald's army under the new name of Fineous then fades into the woodwork.
His looks might have come
from Moradon, a Villain from King's Bounty.
Lord Haart
Lord Haart served Morglin Ironfist well throughout the first war for Enroth. He was duly rewarded, but not seen again during the war for Succession.
He was later ressurrected and as an undead death knight he wreaked havok on the marsh kingdom of Tatalia until he could be stopped by a young, but very adept fire mage ."Resurrected by his cult of necromantic followers, Lord Haart has emerged a more powerful foe than before."
Lord Kilburn
Lord Kilburn is a trusted advisor of the Ironfist family and may even possibly be the one you were tasked to save in Might and Magic: Secret of the Inner Sanctum. Lord Kilburn and Sir Galland have their pictures swapped in the Gameboy version.
Other than his other-worldly origins (seemingly from VARN), there is little known about him.
Lord Slayer
A rival to Lord Morglin
Ironfist except he appearantly is slain in the war and never heard from
again. He looks strikingly similar to Thundax.
Luna
Luna served her queen to the best of her abilities in the first war, though she failed she was kept as a trusted aide after he Queen's defeat.
Maximus
Maximus is an Orcish knight who serves Lord Ironfist in the first war for Enroth.
He trades for a more traditional armour in the Succession Wars, but disappears afterwards.
He is nearly identical to a
hero of Terra, who returns also in Might and Magic 7.
Morglin Ironfist
He's not so much a hero as he is a lord and ruler of the Knights. He leaves behind 2 sons who vie for his throne upon his passing. He arrived in Enroth after a failed assassination attempt against his cousin. He quickly found out he could not return and attempted to establish a power base for himself, eventually coming into conflict with 3 other lords. He bested them and united the land under his flag.
This is presumably him younger and before the 'stache.
Archibald and Roland Ironfist, the Evil and Good sons of Morglin Ironfirst, respectively.
In
the Original Might and Magic there is a Lord Ironfist as well, it is
presumed from Morglin's letters the Lord Ironfist in VARN is Morglin's
cousin, whose father killed Morglin's Father to lay claim to the throne.
Natasha
Natasha is a rare dark skinned sorceress in the game. She really is the equal of every other sorceress in game.
Little has changed from her first appearance by Homm2 except better looking hair and fuller lips.
Queen Lamanda
She leads the Sorceress' armies to war. She has no real resemblance to other characters, but some fans have speculated that she is Roland and Archibald's mother (though the letters Morglin writes which take place before this seem to deny it).
She bears a slight superficial resemblance to the Sorceress in King's Bounty (named Tynestra in the Genesis version).
Rebecca
Rebecca is a generic sorceress who does not have any back story; Unfortunate as that may be. Her Gameboy portrait makes her jewelry look weird, like weird ears or some sort of head brace.
Her lips get fuller and she
stands in an autumn garden. That is all.
Sandro
Now we're getting to the good stuff. Sandro is a fan favourite for obvious reasons. He served under Alamar as a Warlock as nobody would accept him for his necromancer self, at least until the next game.
After
Archibald rose to power, Sandro was able to openly flaunt his
Necromantic prowess and followed his choice of lords through his dark
destiny.
After Archibald's defeat, Sandro duped several heroes individually into believing he was a human wizard out to protect the world from Necromancy (using a fleshy disguise). He obtained the parts to the artifact he desired and used it to grab more power for himself, mostly through a puppet that he brought to be King of Deyja. His actions however brought the wrath of the heroes whom had helped him previously, though they were easily repelled at first. Until they assembled the lost artifact, the Angelic Alliance. "Having successfully garnished all of the pieces for the Cloak of the Undead King and the Armor of the Damned, Sandro is now traveling to Deyja. His old master, Ethric, has other plans for the power-hungry necromancer. Ethric has sent word to Sandro’s enemies of his location and that he possesses the powerful artifacts. Sandro must fight his way through these opponents before continuing to Deyja and making allies there." He also slew his old master, Ethric, and raised him as a Lich.
Sandro in Fleshy Guise.
The heroes defeated him and destroyed his artifacts, but not before he obtained a strategic alliance with both the Kreegans and the Overlords of Nighon.
He was later betrayed by his own puppet (who took all the credit for Deyja's successes in the war and its new alliances) and thrown into an antimagic prison until being freed by Lord Haart shortly before the return ofCatherine and he Restoration War started.
After being freed, he had no alternative, but to pledge loyalty to his former puppet Finneas, at least until Finneas expired. "Sandro first studied Necromancy under the tutelage of the wizard, and later the lich, Ethric. Sandro has seen nearly all of Enroth and Erathia, and now serves Finneas Vilmar, leader of the Necromancers of Deyja."
Sandro just couldn't catch a break though, despite everybody that was really in his way expiring during the wars of Restoration and Armageddon's Blade, he still could not gain the power he so desired. "Sandro's instinct to survive is almost as strong as his tireless ambition. His network of power in the old world was destroyed by the Reckoning, so now he has to start all over. Unfortunately, many of his old allies perished as well. But no one can say Sandro isn't up to the challenge."
Sandro as he appears in Might and Magic 8, as the Guildmaster of Shadowspire.
Sandro either escaped to Ashan or another Sandro with similar ambitions exists. This Sandro has had several students, including Lucretia. "Seduced and turned to the Necromancer ideals by Sandro himself, this ex-Bull Duchy countess immediately showed thirsts for both blood and power. Already a talented courtesan when still alive, Lucretia's vampiric embrace granted her a couple of centuries to hone her natural gifts for seducing, backstabbing, and politicking. Promoted to the rank of Undead Princess, she is a spiritual and (im)moral leader to other vampires that dream of re-creating her escapades."
Markal is another student, however, he chose to keep his human form to further his own ends. He referrences Sandro constantly in the campaign. "A devoted student of all that Necromancy can offer, Markal has risen to the highest heights that one can achieve among the Necromancers -- while still being alive. Formerly the court astrologer and favorite counselor of the Griffin Queen Fiona, Markal established a strong (but secret) base of Death cultists within the Holy Empire. The religious leaders of the Church of the Light became suspicious of his nefarious activities, however, and when Fiona passed away her advisor was exiled.Realizing that he will no longer circulate freely among the other kingdoms of Ashan once he receives the Kiss of the Spider Goddess, Markal furthers the goals of Heresh through diplomacy and, of course, skullduggery."
This
is a different Sandro from the World of Xeen. Obviously it heavily
inspired the hero. Look at and compare this to his Homm 1 and 2
character portrait. I mean, they took this skull, recoloured it and
threw it in a robe for ultra style points. Can't get better than that.
He fights you on compulsion, but truly desires to be released from his
undead condition by the return of his heart.
Sir Gallant
Sir Gallant is a knight that likes to hang around if front of Fortifications. Galland and Killburn have their portraits swapped in the Gameboy Version.
He stays the same in Heroes 2.
He is probably based on Sir
Galland of Might and Magic: Secret of the Inner Sanctum.
Thundax
Thundax is your generic butt ugly barbarian to fill out the ranks. He tries to copycat how Lord Slayer looks but doesn't pull off the toughness or coolness factor of his lord.
There's really nothing
exceptional about him. He's like one of those ultra HD closeups of your
favourite actors showing all the vericose veins and warts in detail.
How do you like your hero now?
Troyan
Troyan is a sorceress with a spiky choice of headwear and little else to get her apart, except she looks like she may enjoy long walks on the lake.
Her hair has more detail and is a lighter hue, she appears to have a mole and her jewelry has etchings on it now. Still ho-hum.
Yes, She has a Xeen
counterpart too.
Tsabu
Oh he's in front of an
adobe house now. Way to go Tsabu, you're special.
Tyro
Tyro normally wouldn't really be worth mentioning. He does have some nifty evolution though. He's a night by the way, not easy to see that I know.
He develops more hair and has a more "Hagrid" type of look in Heroes 2. What's interesting is his roots though.
It
looks like he was a mix of 2 characters, Tyro (the one of the left with
the eyepatch, a hero of Xeen) and the second portrait that more closely
resembles his HOMM character (a generic NPC).
Vatawna
A sorceress with nasty looking jewelry and an ugly scowl.
Her hair gets more detailed and she stands in front of what looks like a nice seaside resort, she loses the evil scowl mostly and now looks somewhat presentable. She also dyed her eyebrows brown for some reason.
Yes, she had a Xeen
counterpart too.
Vesper
Ever seen the movie version of the Hogfather? Vesper resembles Mr. Sydney, at least in the gamebody incarnation. Regardless, his picture exudes "Mr. Nice Warlock".
And he stays exactly the
same for Heroes 2 then disappears forever.
Wrathmont
Wrathmont looks very angry, with a sneer stuck on his face. He's like an angro Warlock Lando Calrissian.
His hair gains detail and he moves to a study away from the (green) glow zone.
He's based on a Xeen NPC alright. Except he looks a lot more content.
Yog
Yog is a half Genie Barbarian who originally was a wizard. He however grew to despise magic and eventually found his way to the life of a Barbarian. He fought on Lord Slayer's behalf in the first Succession War. And he subsequently disappeared to his adoptive land of Krewlod for the second war for Enroth. What many people don't know are his humble beginings.
Yog spent those years bored, reading texts on war over tomes of magic. He really lost it when his love interest, Vidomina became a Necromancer and was banished for practicing forbidden arts, that was when he swore off magic for good. "Yog studied for many years with the Wizards of Bracada, but he was often found reading texts on war rather than those on magic. The Duke of Krewlod offered him a military command, allowing Yog to happily combine his knowledge of magic and war."
Yog was eventually tricked by Sandro into gathering an artifact of great power for him. He later traveled to make amends as one of the heroes weilding the Angelic alliance. He participated in the upcoming trials of Krewlod as well and fought to expand/keep its borders while Erathia was weak.
He survived the Cataclysm and went on to be one of the great heroes of the Might faction. "Yog is a living contradiction. He may have the blue skin of his genie mother, but he has the battle fury and strength of his Barbarian father. At one time, he considered following his mother's path and embracing a life of magic, but his passion for warfare proved stronger."
Yog art from Shadows of Death.
In Might and Magic 5 there was another, nearly identical looking Yog who just happens to be a different character.
If
you see any information
that is amiss or if you find any images of characters (such as
additional pictures or information of any specific characters. It would
be appreciated).
Thanks to Barzyńcy
for providing the Heroes of Might and Magic 2 and 3 hero images. Thanks
to Carlawn for the Might and Magic 1 Ironfist/Alamar, Might and Magic 4
and 5 character pictures, and the Heroes 4 Pictures. Special thanks
also go to Jutta of the Might
and Magic 4
and 5 shrine for the pictures of Yog and Sandro.
The text in this document is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License. Anyone is free to use, copy, modify and re-distribute this work as long as they agree to the terms in the license.