Please note that all shrines in Tartarus ( are under construction. That means that the shrines may not be complete, links may be broken, etc. Please e-mail the maintainer any questions about this game that the shrine doesn't yet cover. Thank you! -Merlin
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Name Info Treatment
Alert When in Alert status, the character offensive magic spells do double damage, but they have a 20 percent chance of messing up the spell, which will harm the party. Wears Off After a Few Turns
Asleep Once a character gets putted to sleep, they will not be able to perform any action until they are hit again with a physical attack. Take Damage
Berserk When a character reaches berserk status (either by spell or other factors), their strength goes up by 50 percent, allowing characters to hit harder then before. Wears off after a few turns. Wears Off After a Few Turns
Boost Boost status is similar to berserk, except this one lasts for only three turns before wearing off. Wears Off After Three Turns
Bull's Eye When a character is in the Bull's Eye status, they are targeted by all monsters for attack. That means every spell or move will focus on that character, resulting in their death quickly. Goes Away After Combat
Combat Stifled If you lose all your hps in battle or are hit by an instant death spell, then you will be knocked out. You are consider dead when knocked out and will not be able to fight or do anything until you are healed after battle or a rune spell is used to revive you. If all characters are knocked out, then it game over. Sacrificial Buddha (equipped on character) or Mother Ocean
Invincible When a character is in invincible status, they can't damage, but at the same time can't do any actions. Wears Off After a Few Turns
Normal This is the status you are at normally. Not much else can be said about this status type, except you will be in it a lot. None
Paralyzed If paralyzed by a monster, you will be unable to do anything until the effects wear off. Unlike unbalanced, you can't defend or use items when you are paralyses. Can be removed either using the cure item or waiting a few turns for the effects to go away. Any Status Recovery Spell
Poison If poisoned by a monster, you will receive a certain number of damage at the end of each turn, depending on the type of poison. It will also occur on the overworld for a while, until the victim is cured with antidote or loses enough hps for it to fade away. Antidote or Status Recovery Spell
Silent When silenced, you will be unable to cast any spells for the time being. It can be cured by another party member using a throat drop or any status recovery spell. The effects will not carry over the next fight. Throat Drop or Status Recovery spell
Slowed When in slowed status, the character takes longer to reach a target or cast a spell. Wears Off After A Few Turns
Teleported If a character gets teleported in battle, they are removed from combat for the rest of the turn. Teleport can only happen when either Viki messes up their "teleport monster" spell. Goes Away After Combat
Unbalance If unbalanced by a monster or rune effect, then you will be unable to fight the next turn. You can still use items or defend when unbalanced, but will not be able to use any spells either. After one turn of being unbalanced, the character will returned to normal status. Wait One Turn
Unfriendly When a character is in Unfriendly Status, they will refuse to perform any unite attack with their partner(s). Wears Off After a Few Turns

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