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Classes & Advanced Classes
CLASSES
Classes are the different professions that your characters can take
on. Each has their own strengths and weaknesses. Some
excelling at attacking, while others it's spell casting or
speed/agility. A character can change classes at the Guild in
town. Some classes, however, cannot be obtained until after you
reach a certain level of experience. Also, some characters can't
change class in the Guild, you must find an item with special powers
that can change it.
Warrior |
Warriors
are Good Swordsmen with Great Strength. |
Warriors
are excellent at handling swords and fighting at close range.
They can be equipped with various weapons and armor. These
characters
should be placed in the front row to stop enemy attacks. Warriors
cannot cast spells and are susceptible to offensive magic. |
Requirements
for this class: |
Attribute |
G/N/E |
Power |
11 |
|
Thief |
Thieves
are Quick and can Cast Powerful Spells. |
Thieves
tend to be naturally agile and can disarm traps on treasure
chests more easily than other characters. Even though they are
not
adept at fighting, they can use both Priest and Sorceror spells through
Level 3. Thieves can be very useful supporting the party from the
back
row. |
Requirements
for this class: |
Attribute |
N/E |
Agility |
11 |
|
Priest |
Priests
can Heal the Wounded with Their Magic. |
A
priest has the ability to learn and use all Priest spells.
Priests
are not good in close range combat, but by attacking with offensive
spells or projectiles, they can contribute to the fight. Priests
can
also use the command 'Dispel', which is very useful in defeating Undead
monsters. |
Requirements
for this class: |
Attribute |
G/E |
Faith |
11 |
|
Sorceror |
Sorcerors
can Cast Powerful Offensive Spells. |
A
sorceror has the ability to learn and use all of the Sorceror spells,
but don't expect many direct attacks from a sorceror. A very
powerful
offensive spell can have the power to wipe out an entire party of
enemies. Just like priests, sorcerors should be placed in the
back row
where the enemy's direct attacks cannot reach them. |
Requirements
for this class: |
Attribute |
G/N/E |
Wisdom |
11 |
ADVANCED CLASSES
Advanced Classes are the professions that can't be made during
character creation in the Guild registration. They can only be
made when your characters (made characters or main) reach a certain
level of experience and they meet the stat requirements to change into
that class. Original Characters can only change class when they
use an item whose special powers allow you to change class (such as a
Bishop Orb or Faith Armor).
Bishop |
Bishops
are High Priests Who've Mastered Many Spells. |
The
highest positions in the realm of magic belong to bishops.. Not
surprisingly, a bishop can use both Priest and Sorceror spells.
On top
of that, bishops have the ability to appraise items without going to a
shop and can also use the command 'Dispel'. |
Requirements
for this class: |
Attribute |
G/E |
Level |
5
|
Wisdom |
23
|
Faith |
23
|
|
Samurai |
Samurais
are Experts with Swords and Capable of Casting Offensive Spells. |
Studying
ancient martial arts techniques, a samurai is an expert in
sword fighting. With his razor-sharp sword and unique equipment,
he
excels at close combat. Additionally, a samurai can use Sorceror
spells through level 6. Without a doubt, a samurai is an expert
in
battle.
|
Requirements
for this class: |
Attribute |
G/N |
Level |
8
|
Power
|
23
|
Wisdom
|
15
|
Life
|
20
|
Agility
|
20
|
|
Knight |
Knights
are Paladins Who've Mastered Sword Fighting and can Cast Priest Spells. |
Although
in this game they do not ride horses, knights can equip all
kinds of weapons and armor. Similar to samurai, knights can learn
spells through level 6, although they use Priest spells rather than
Sorceror spells. These divine knights are not only reliable in
battle,
they can also chant 'Dispel' like priests. |
Requirements
for this class: |
Attribute |
G
|
Level
|
8
|
Power
|
20
|
Wisdom
|
20
|
Faith
|
20
|
Life
|
20
|
Agility
|
20
|
|
Ninja |
Ninjas
are Solitary, Prideful Warriors that can Launch Deadly Assults. |
Since
ancient times, Ninja have mastered "The Way of Shinobi
(Endurance)". In order to survive even the worst situations,
ninja are
trained to attack enemies' vital organs with deadly blows. Ninja
can
use both Priest and Sorceror spells through level 2. Ninja are
fearsome warriors because of their power, speed and ability to use
spells. *Ninjas have the ability to instantly kill an enemy when
using
any type of weapon.* |
Requirements
for this class: |
Attribute |
E |
Level |
12
|
Power
|
25
|
Life
|
25
|
Agility
|
25
|
Luck
|
25
|
|