HUMAN |
Attribute
|
Personality
|
Description
|
Raises/Lowers
|
Good |
Jus |
Believes even enemies
can be friends if they
show amity. |
Trust
goes up if you
leave friendly monsters alone, and goes down if you choose to fight
them. |
Neutral |
Kin |
Friends come before
anything else. Hates
to lose friends. |
Trust
goes down when
allies are inflicted with status afflictions, death or ash. Trust
goes up
when
these things are cured. |
Evil |
Bel |
Likes to fight with strong
monsters, but hates weak
ones. |
Trust
goes up faster when you fight stronger monsters, and slower when you
fight weaker ones. |
|
ELF
|
Attribute |
Personality |
Description |
Raises/Lowers |
Good |
Int |
Intellect comes from
believing in spells.
Like mastering them. |
Trust
goes up everytime
a magic stone is used. |
Neutral |
Lon |
Gets depressed when a
large number of people is
around. |
Trust
goes up quicker when there
is less people in the group and vise versa. |
Evil |
Fic |
Gets bored exploring
the same place. Gets
depressed soonafter. |
Trust
goes up when
exploring new areas of a map, and goes down when walking around in
already highlighted map areas long enough. |
|
DWARF |
Attribute |
Personality |
Description |
Raises/Lowers |
Good |
Fri |
Shy to strangers, but
likes to be with those of
the same race. |
Trust
goes up faster when there are more dwarves in the party and vise
versa. |
Neutral |
Fea |
Hates dark places and
zombies. Can't stay
in the Labyrinth long. |
Goes
up faster when killing zombie creatures; slowly goes down when in the
Labyrinth for a while. |
Evil |
Dht |
Hates dragon
monsters. He lives to defeat
them. |
Trust
goes up when
killing dragon type monsters. |
|
GNOME |
Attribute |
Personality |
Description |
Raises/Lowers |
Good |
Emo |
Likes disarming
traps. Becomes happy when
successful. |
Trust
goes up when you
successfully disarm a trap, and goes down when
unsuccessful. This character does not have to do the actual
disarming. |
Neutral |
Cow |
Prefers to flee than
fight. Hates the
reaper. |
Trust
goes up when
running from battles and goes down when someone is possessed by the
Reaper. |
Evil |
Gre |
Greedy and thinks an
adventure is how to make
real money. |
I have
no clue how to bring this one up. I thought it might have gone up
when the party obtains more money, or maybe even from completing
quests, but I haven't noticed any difference in this trust level
rising/lowering. I also noticed that this one goes up slower than
anyone else in my group. Any ideas? |
|
HOBBIT |
Attribute
|
Personality
|
Description
|
Raises/Lowers
|
Good |
Col |
Likes collecting rare
items. Gets
depressed when loses things. |
Trust
goes up when you
find rare/expensive items, and goes down
when you discard them. The item needs to be appraised first in
order
for trust to actually go up. |
Neutral |
Iht |
Hates insect
monsters. The more that are
defeated, the better. |
Trust
goes up when
killing insect type monsters. |
Evil |
Kht |
Hates animal
monsters. The more that are
defeated, the better. |
Trust
goes up when
killing animal type monsters. |